User:Ayarez

From Melvor Idle
Revision as of 15:57, 10 June 2024 by Ayarez (talk | contribs)
This page was last updated for (v1.2.2).


BIG DISCLAIMER The site is currently being actively worked on, please check back in a few hours for an updated version of this page. The Fishing Advice was removed as it was a terrible suggestion, alternative methods for bank slots / GP will be offered in the new version

Melvor Idle is a cut down RPG game with many hidden depths. There is no right or wrong way to progress in the game, and you will rarely (if ever) be punished for experimenting. Melvor Idle is about the journey not the destination.

Enjoy!

The Wiki

The Melvor Wiki is a majority community lead project. The raw data is imported directly from the game. This includes the pages with Monster, Item, Area, Spell, Skill Information/Data. One can almost guarantee that the information on those pages matches in-game content 100%.


As mentioned, the rest of the wiki is written by users/players such as yourself. Although there are a few Discord Administrators/Moderators that (occasionally) participate in helping on the Wiki, the majority is done by Players. There is no active professional team that keeps the wiki up to date. This is done to the best of the abilities of the people maintaining the Wiki, but things do fall through the cracks. If you notice something that is incorrect/misspelled/out of date or just could be better in general, feel free to create your own Wiki Account and edit it!

Every edit is monitored by other Players and Discord Moderators; egregious edits will be undone/removed. They can also be discussed on the "talk" pages on the Wiki or on the Melvor Discord in the #wiki-discussion channel. This channel is open for:

  • Reporting incorrect data or spelling that you either don't know how to edit or simply don't want to edit.
  • Suggestions of what need to be changed to be more optimal for User experience
  • Pointing out very out of date Guides that don't actually work anymore, these will usually get a huge disclaimer on them until they can be worked on
  • People wanting to Contribute and feel like they have things to say / information to impart
  • If you don't have the time or the know how to edit on the Wiki, simply pass on what you'd want done, or perhaps ask players in the channel to teach you how to do it


When following guides, please check the version in which this was published; some guides are very out of date or no longer relevant. There's work being done on updating them, but writing a good guide takes time and the current dedicated editing team is small. We'll welcome any help we can get, no matter how small or big.

Goal of this Guide

This guide gives one method for how to start your Melvor Idle journey. The goal is to give players a helping hand in the early stages of the game. It is in no way complete, or optimal for all play styles.

There are several ways to play this game. Some choices can be found [here]


Why not to use this guide?

There are many reasons that this guide may not be useful:

Before you start

In general:

  • This game is meant to be idled - this means that it is intended that you do not actively play this game, but instead do other things, such as go on a walk, or visit the zoo! And when you come back, hopefully you will start to see some progress, but do not expect to complete this game in a week.
    • This game however also some more active play when it comes to the combat. You can spend as little or as much time as you want optimizing your farming there.
  • Items and equipment will give you small benefits that stack up over time, so do not expect to be a Melvor god after you have completed all of the steps outlined below - you will still have a lot of gameplay left, and the expansions are a great investment if you are yearning for more!
  • You should expect some parts of these guide to take many days and weeks to complete, so feel free to deviate from the guide at any time.
  • Offline progress is capped to 24-hours, and so once you start following these steps, you may feel it necessary to keep the game running continuously, or feel the need to check-in on progress regularly. If you do need a break, this is ok - the progress cap might feel like a limitation at first, but it also means that your township doesn't fall into disarray after a long break.
    • If you're unable or unwilling to log in within the 24 hour timespan, there's the option to download the "Unlimited Offline" Mod. Please be aware that the longer you stay offline with that mod, the longer it will take for the game to load in.

Skills That Boost Other Skills

These skills are mostly centered around "if you invest in this skill, other skills will get stronger". Some of these skills also provide some direction about what order to work on other skills, because the bonuses to work on other skills come in a certain order. For the sake of simplicity, this section only discusses non-combat bonuses. See the full skill page for how they provide buffs for combat skills.

There is a far more comprehensive list of what Skills do exactly to be found at Beginners Guide.

If you wish to see how Skills effect other Skills please expand the column below.

Meta Skills
Skill Description Order of unlocks for other skills
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Astrology
This is the most straightforward Skill Boosting-skill. Study constellations to unlock permanent bonuses for the respective skills. Note that it takes a lot of investment in Astrology before Astrology buffs itself. *
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Farming

*
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Woodcutting

*
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Smithing

*
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Firemaking

*
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Fishing

*
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Mining

*
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Cooking

* AoD.png
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Cartography

*
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Archaeology

*
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Fletching

*
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Runecrafting

*
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Agility

*
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Thieving

*
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Crafting

*
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Herblore

*
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Summoning

* TotH.svg
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Astrology
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Summoning
Create Summoning tablets that provide a small bonus to the corresponding skill, using a combination of materials that use ingredients from the skill and materials you buy for GP. Unlock much stronger bonuses by using synergies after progressing in multiple different summons. *
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Woodcutting

*
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Mining

*
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Fishing

*
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Cooking

*
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Runecrafting

*
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Thieving

*
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Crafting

*
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Smithing

*
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Herblore

*
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Firemaking

* TotH.svg
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Agility

* TotH.svg
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Astrology

* TotH.svg
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Fletching

* TotH.svg
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Summoning
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Firemaking
Firemaking provides flat percentage bonuses for all skills: skill XP in the form of Firemaking Skillcape, and mastery XP from the pool checkpoint and achieving 99 item mastery. It's also required to unlock better cooking fires. *
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Cooking
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Herblore
Most skills have at least one potion that provides a bonus. For non-combat skills, these potions are usually increased output of resources, but there are some important exceptions for speeding up progression. *
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Firemaking
- Controlled Heat Potion
*
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Astrology
- Secret Stardust Potion
*
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Mining
- Perfect Swing Potion
*
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Agility
- Performance Enhancing Potion
*
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Runecrafting
- Elemental Potion
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Agility
Build obstacles that provide fixed bonuses to specific skills. The higher your skill level, the more obstacles you can build, at higher tiers. However, these obstacles also get progressively more difficult to build, both in terms of money and in terms of items, but they also have some of the strongest bonuses in the game. As you progress in Melvor, you will find yourself swapping between obstacles reasonable often. Agility has too many bonuses with complicated ordering, so it's difficult to enumerate them like in the previous sections. Please see the
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Agility
page for full information.

Raw Material Gathering Skills

These skills provide items that usually aren't useful for themselves, but are very important for doing other skills.

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Herblore

and

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Agility

aren't explicitly included because the materials for these skills come from everywhere.

If you wish to look at which Skills power which other Skills, please expand the table below.

Skill Description Primary skills powered by these items
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Woodcutting
Chop Trees. Get logs. *
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Firemaking

*
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Fletching
- Bows & Javelins
*
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Farming
- Bird Nest and TotH.svg Raven Nest
* TotH.svg
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Crafting
- Hardwood Armor
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Mining
Hit Rocks. Get Ores. *
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Smithing

*
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Crafting
- Gems
*
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Runecrafting
- Rune Essence and TotH.svg Pure Essence
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Fishing
Catch Fish. *
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Cooking

*
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Crafting
- Gems
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Thieving
Steal all kinds of things. Each thieving target gives different stuff from all over the game. Thieving targets also provide unique items that can provide unique bonuses for many different skills. These items are used everywhere.
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Farming
Plant Crops. Harvest them after some time has passed. Farming is passive output, you don't activate Farming. *
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Cooking

*
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Herblore
- Herbs for all potions are made in Farming.
** Also makes logs for the same things as
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Woodcutting
AoD.png
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Archaeology
Go to dig sites, and find cool stuff. Most of these items don't impact other non-combat skills, but there are some exceptions. * Crystalized Mithril Fragment
* Crystalized Dragon Fragment
*
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Woodcutting

*
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Crafting

*
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Summoning

Finished Goods Artisan Skills

These skills provide finished items, usually used for combat.

If you wish to look at these items, please expand the table below.

Artisan Skills
Skill Description Primary skills powered by these items
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Smithing
Make bars (ingots), then turn them into metal items. Melee weapons and armor.
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Fletching
- Javelins, Arrows and Crossbows
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Crafting
Make items that you wouldn't use a forge for.
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Ranged
armor
Jewelry (a wide variety of uses)
Consumables (also wide variety of uses)
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Fletching
Ranged weapons and ammunition.
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Ranged
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Runecrafting
Transform essence (from
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Mining
) into materials needed for magic
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Magic

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Alt. Magic

Choosing the Way to Play The Game

There are several ways to play the Game, depending on your goals and preferred game play. Here are some suggested ways to play the game and a guide on how to do it.

  • Laid back: only logging in once/twice per day, knowing what to set your offline times to and what to do when online
  • Skilling Focused: max out everything to 99/120 then start combat while having access to everything and being as overpowered as possible
  • Max efficiency without Throne of the Herald: mix of the 1st and 2nd but then choosing the most optimal way
  • Max efficiency with Throne of the Herald: road to 100% completion. This will be combat focused, since it involves leveling as little non-combat as possible to rush Harold for the 2% interval, after which skills and item collection will be done.

Before Settling on Desired Game-play

Before we get into the actual different way to play, it is generally advised you get a good feel of the game and how it works / interacts. This is generally achieved by leveling all the skills to around Level 20-30 and beating a Dungeon or 2. Once everything is around level 30 you should better understand how the game works and if you like it. The Core Game Mechanics won't really change much; it gets slightly more complicated especially when it comes to Combat later on, and there will be more and more Skill interactions once you get to higher levels. You will also obtain Faster Experience Gains and get more loot quicker. But this is about it. This would be an excellent point to determine if this game is for you or you'd rather move on.


The entire process of leveling everything to around level 30 should take about 2 hours. If you don't have that time to spare in 1 sitting, do what you can and then switch to

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Astrology

until the next time you log back in. There is never any harm to level

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Astrology

; it will only give you more benefits. At later stages you might want to switch to different skills for other benefits, but for now this is your best choice.

  1. It is advised you start by leveling
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    Astrology
    for the minor gains you'll get from that at low levels.
    • You can stop at
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      Level 30
      for now.
      • If you have enough Stardust, buy the first 2 Stars (the Blue ones) in each of the following Constellations:
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        Deedree
        ,
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        Iridan
        ,
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        Ameria
        and
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        Terra
        .
      • This will give you 16% Global Accuracy, 8% experience and
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        Mastery
        gain in:
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        Woodcutting
        ,
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        Farming
        ,
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        Smithing
        ,
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        Fishing
        ,
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        Firemaking
        ,
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        Mining
        and 8% Experience in
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        Attack
        and
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        Strength
  2. Your next skill should be
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    Fishing
    • To get enough Gold Pieces to upgrade the Shop upgrades for the first 2 Axes, Fishing Rods and Pickaxes.
    • Once you get to roughly
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      Level 23
      you should get enough Gold Pieces to upgrade the Fishing Rod to the level 20 one,
    • At
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      Level 30
      Sell all the Junk that you got, but DO NOT SELL the Fish since we'll be using that for
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      Cooking
    • Next is
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      Cooking
      the fish caught from
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      Fishing
      . This will be used in Combat.
  3. The next skill would be
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    Agility
    • This has some minor increases for
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      Woodcutting
      ,
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      Cooking
      ,
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      Agility
      ,
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      Herblore
      ,
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      Firemaking
      ,
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      Mining
      and
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      Archaeology
      at low levels.
    • Switching
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      Agility
      Obstacles can be quite pricy at these levels, especially before you have a good Moneymaking Method. If you can focus on 1 Obstacle in each Tier and leave them for now, we can start switching later on.
  4. After this finish the rest of the Skills to Level 30. The order in which you do this is not very important, but you might run into not being able to level some Artisan Skills yet as you don't have the resources from the Gathering Skills yet. If this happens, simply do the Gathering Skills first and then level the Artisan Skills you couldn't earlier.

There are several ways to earn Gold Pieces in this Game. Below are some suggestions on how you can obtain them effectively.

When Combat is the main focus, it is generally recommended that your first 1,000,000GP goes towards

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Auto Eat


Skill Level Method Comment
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Thieving
54 / 57 / 77 At apropriate Levels thieving
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Fisherman
,
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Cyclops
and
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Knight
provides some of the best GP/h, but
you will need to obtain Chapeau Noir, Golbin Mask, Thiever's Cape, Sneak-Ers from
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Thieving
, and also
Gloves of Silence from Thief in
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Runic Ruins
, which requires
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Level 45
It takes quite a while to set up
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Thieving
correctly, be sure you don't do this before
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Auto Eat
as you'll most likely die. Also don't forget to enable the "Continue on Stun" option if you have plenty of Food available
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Fishing
?? Fishing in general is quite bad for GP, but it is an easy AFK method to grind out the first 1,000,000GP
Low Level
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Mining
0 Low Level Mining with Gem Gloves might sound like a good idea; it does give you some profit, but it yields very poor hourly gains.
AoD.png
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Mining
85 Mining is a really good way to earn GP, but it doesn't really start generating a lot before Level 85. It also requires you to have AoD.png. Pure Crystal sells for 750GP each, which racks up quite quickly and should average around 4,000,000GP per hour without any boosts. Perfect Swing Potion will help immensely if you wish to farm GP with this Method

With this minor preparation of the Skills, we're now ready to start picking the desired Way to Play, be it Skilling or Combat you should be set for both!

Ways To Play The Game

Laid Back

This Guide is aimed at people that don't have a lot of time, or don't want to log in more than once or twice a day. If you have 10-20 minutes to play and want to do something else than is suggested here, feel more than free to do so, the majority of these things will take a long time, 10 to 30 minutes won't impact the overall progress that much.

  1. Start by vising your
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    Township
    , Select the Aeris Worship. This grants the best benefits for a while.
  2. Error creating thumbnail: File missing
    Astrology
    is the Skill we start with.
  3. The first large goal is to reach
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    Level 99
    , this increases
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    Mastery
    and Stardust gains.
    • Start with Deedree and work your way up through the other Constellations when they unlock.
    • If they're close to Level 80
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      Mastery
      it will be worth waiting a little while then switch as soon as they reach Level 80
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      Mastery
      .
    • Once you're
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      Level 99
      buy the Astrology Skillcape from the Shop and equip it.
    • Keep training
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      Astrology
      until all Constellations are at least Level 80
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      Mastery
      , this allows you to Purchase 5 of the 6 Stars.
      • There are a few Constellations where it's worth to Level them all the way to 99
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        Mastery
        and Purchase all the stars, those are:
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        Iridan
        ,
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        Terra
        , AoD.png
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        Nysa
        ,
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        Arachi
        and
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        Ko
        .
    • If the TotH.svgThrone of the Herald Expansion is owned, this skill can go to Level 120.
      • In which case it's worth sticking to
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        Astrology
        .
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        Haemir
        is only used to level
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        Astrology
        if you're not at Level 110 yet.
        • If you're already at
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          Level 110
          you can completely ignore
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          Haemir
          , the rewards from this Constellation will not provide any bonuses for now.
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        Rosaniya
        is a very good Constellation and should be fully maxed to 99
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        Mastery
        and Purchase all the stars.
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        Ashtar
        is also extremely powerful, but can be skipped until you start combat. If you do combat in the times you are online, it is highly recommended you max out this Constellation to 99
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        Mastery
        too and Purchase all the stars.
  4. The next step is to make some Gold Pieces GP
    • We start by
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      Woodcutting
      .
    • Keep
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      Woodcutting
      until you find the
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      Ent
      Mark
      • Craft
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        Ent
        Tablets until you're out of wood.
        • You'll need to buy some Summoning Shards from the Shop, which you should have enough Gold Pieces GP for from selling all the stuff you got from leveling everything to Level 30.
        • You will need to craft at least 1 Tablet to be able obtain more Marks for the same Familiar.
        • Equipping the Tablet doubles your chances of getting Marks.
    • After the
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      Ent
      tablets have been crafted, equip them.
    • Then continue
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      Woodcutting
      until you find
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      Ent Mark Level 2
      .
    • Don't Sell your Normal Logs for now. Keep 630 Normal Logs in the Bank, they will be needed later.
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    Fishing
    is our next target.
    • Start by buying the
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      Iron Fishing Rod
      from the Shop for 100GP.
    • Fish the highest experience Fish you can, there is a list of the experience/second to be referenced here. Alternatively you can installed the "ETA" Mod which will tell you exactly how much Experience per Hour you'll get on each Fish.
    • Just pick the highest one until you get to Shark then keep fishing Shark until
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      Level 85
      • At
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        Level 85
        it is best to switch to Manta Ray until
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        Level 95
      • At
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        Level 95
        it is best to switch to Whale
    • Keep
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      Fishing
      until you find a
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      Octopus
      Mark
      • Make a bunch of
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        Octopus
        Tablets and Equip them in the other slot than where
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        Ent
        is equiped
        • 2 different Familiars together offer what is called a Synergy, when the Synergy is active the arrows in between the 2 Familiars will turn Green. This means the Synergy is active, it will use 1 Skill Related Tablet per action (in this Case Octopus) and when the Synergy is Active it will use an additional Related Tablet and 1 Synergy Companion Tablet, so in short, it will use 2
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          Octopus
          and 1
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          Ent
          as soon as the Synergy is active.
          • Synergies require
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            Summoning Marks
            to be a certain Level, their current Level can be viewed in the
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            Summoning
            Menu. In this Case with {ItemIcon|Octopus}} and
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            Ent
            it will require both Marks to be Level 2. As soon as you find enough {ItemIcon|Octopus}} Marks for another Level, the Synergy will activate.
      • Keep
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        Fishing
        until your
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        Summoning
        reaches Level 25 and your
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        Octopus
        is Mark Level 3.
    • Start by Cooking the Fish you caught in
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      Fishing
      • We're looking for
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        Pig
        Marks here
      • Once you receive your first Mark, craft some
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        Pig
        Tablets and continue Cooking
      • Keep Cooking your Fish until your
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        Pig
        is Mark Level 3.
        • If you run out of Fish you can buy Bag of Flour and turn those into Bread.
        • For this the
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          Basic Furnace
          will be needed. If your
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          Pig
          is already at Mark Level 3, you can skip these steps for now and move on to point #6 .
  6. The
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    Pig
    SynergyIcon.png
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    Octopus
    will give a 75% chance to give you a Cooked version of the Fish you're fishing.
    • Keep
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      Fishing
      selling all the Raw and Cooked fish you obtain. Your goal is around 47,000,000GP to prepare for
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      Agility
    • You can also keep
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      Fishing
      for more GP to buy some Bank Slots. How many slots is up to the Player, a minimum of 100-150 would be suggested.
  7. Next up is preparing for
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    Agility
    . There is a whole list of items and Skill Requirements for this. This Guide will not go in detail where to obtain them all, you can click the items to view their sources and requirements.
  8. The next Skill is
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    Agility
    • Build
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      Cargo Net
    • At
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      Level 10
      build
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      Balance Beam
      and continue training
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      Agility
      .
    • At
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      Level 20
      build
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      Pit Jump
      and continue training
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      Agility
      .
    • At
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      Level 30
      build
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      Gap Jump
      and continue training
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      Agility
      .
    • At
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      Level 40
      build
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      Mountain Climb
      and continue training
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      Agility
      .
    • At
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      Level 50
      build
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      Tree Balance
      and continue training
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      Agility
      .
    • At
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      Level 60
      build
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      Heat Trap
      and continue training
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      Agility
      .
    • At
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      Level 70
      build
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      A Lovely Jog
      and continue training
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      Agility
      .
    • At
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      Level 80
      build
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      Ocean Drifting
      and continue training
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      Agility
      . - Requires AoD.pngAtlas of Discovery Expansion.
    • At
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      Level 90
      build
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      Waterfall
      and continue training
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      Agility
      .
    • At
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      Level 99
      build
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      Pillar of Skilling
      - Requires 3,500 Silver Bar and 3,500 Gold Bar.
    • If TotH.svgThrone of the Herald Expansion is owned, we continue to
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      Level 120
      .
    • For this the following items and Skill Levels will be required. These Skills will also not be explained further, please look up their Training Guides on the Wiki:
    • At this point it is advised you level
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      Crafting
      to Level 115 for access to Stamina Pouch.
    • To continue
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      Agility
      . These aren't the most effective Obstacles but they are the easiest to build.
    • At
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      Level 100
      build
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      Pit Maze
      and continue training
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      Agility
      .
    • At
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      Level 105
      build
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      Forest Jog
      and continue training
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      Agility
      .
    • At
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      Level 110
      build
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      Ice Trap
      and continue training
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      Agility
      .
    • At
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      Level 115
      build
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      Forest Climb
      and continue training
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      Agility
      .
    • At
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      Level 118
      build
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      Water Dive
      and continue training
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      Agility
      .
    • At
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      Level 120
      build
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      Elite Pillar of Expertise
  9. Next skill is
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    Cartography
    if AoD.pngAtlas of Discovery Expansion is owned.
  10. This is where the Guide ends. Feel free to look up how to level other Skills by visiting their Guides.


Skilling Focused

Max out everything to 99/120 then start combat while having access to everything and being as overpowered as possible

Max efficiency without Throne of the Herald or Atlas of Discovery

Max efficiency with Throne of the Herald and Atlas of Discovery

Combat First Max efficiency with Throne of the Herald road to 100% Completion

This Method aims at clearing

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Throne of the Herald

as soon as possible for the Harold pet. This gives:

  • Max Pool Mastery Cap increased by 25%
  • 2% Global Interval reduction
  • 0.1s Attack Speed Interval reduction
  • 5% Global Mastery Gain
  • as well as many more useful things.

Doing this first has great benefits on the entirety of your account & required Playtime to reach 100% Completion.

This will be combat focused. Level as little non-combat as possible to rush Harold for the benefits, after which skilling and attacking will be faster/easier. It's the biggest boost one can get in the entire game.

It is recommended you completely ignore

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Township

buildings after setting Aeris as your Worship.


Before going into Combat it is recommended to Level these Non-Combat Skills:

Skill Level Reason
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Astrology
60 Max out the first stars (They give Global Accuracy which applies to all Attack Styles)
in the Constellations
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Iridan
,
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Terra
,
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Vale
,
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Syllia
and
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Arachi
. If there is not enough Stardust obtained, try to balance out where you spend it and maximize the amount of Accuracy Gained.
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Runecrafting
85 For Ancient Runes & decently crafted Wizard Equipment.
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Mining
&
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Smithing
40 At 40
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Mining
and 40
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Smithing
you can mine & craft Silver Bar and Gold Bar, which are required to upgrade Melee Armour to (G), so they actually get their Damage Reduction.
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Agility
70 To start with
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Level 50
will be enough.
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Level 99
should be the aim once
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Impending Darkness Event
is beaten.

Later Aims should be:

Skill Level Reason
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Herblore
or
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Cartography
90 Both these Skills grant access to Damage Reduction Potion IV which is very helpful, especially in the TotH.svgThrone of the Herald Expansion.
When
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Herblore
is chosen it will also need
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Level 90
. In
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Cartography
1000 can be obtained at (31, 19) The Sand-Covered Treasure. These can be turned in for 5,000 Damage Reduction Potion IV with Township Task Hard 15.
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Archaeology
90 Only when also doing
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Level 90
, since this allows access to Underwater Ruins which has the very powerful Engulfing Vortex Longbow. This is quite a grind but well worth it; the weapon shreds through Throne of the Herald content
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Archaeology
118 This is highly Optional Not required but very fun to play with, Merman Pendant and Pirate Hook are 2 very powerful items only obtainable from very high
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Archaeology
. You can defeat the entire game without them, they will however make some parts of the game faster/more fun.

Starting Off Your Journey

Once you've got all the skills at around Level 30, with

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Astrology

at level 60,

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Agility

at Level 50,

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Runecrafting

at Level 85 and

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Mining

&

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Smithing

at Level 40. You're ready to start your Combat Journey.

  1. It is assumed that Combat Stats are also at Level 30.
    • If your Combat Skills are not Level 30, go beat up some Chicken, Cow or Golbin to get to at least
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      Attack
      and
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      Defence
      Level 5.
    • Craft some Steel Equipment and upgrade it twice with Silver Bar and Gold Bar to it's (G) version so it gets the Damage Reduction.
      • Equip the armour and continue your Combat.
      • It is suggested to do Slayer Tasks. Since they are free to reroll at this point, keep getting new tasks until you see a task you can easily do.
  2. When you're roughly level 20-25 in Combat Skills (or 30 from Leveling everything to 30), it's time to switch to Mithril Equipment. Seeing as our
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    Mining
    and
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    Smithing
    isn't high enough to craft this, we can get these items from Mithril Knight.
  3. Continue Farming
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    Slayer
    while leveling your Combat Skills.
  4. You will also need to level your
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    Magic
    and
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    Ranged
    .
  5. At this point you should have all 3 Combat Styles available to you. Keep fighting
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    Slayer
    tasks until you reach
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    Level 77
    .
    • At
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      Level 77
      you're set to start
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      Volcanic Cave
      , you can find a guide here.
  6. This is where this guide ends. You should have grasped the basics of Combat and Upgrading at this point.
    • Further Guides can be found with each Dungeon. They all have a list of recommended/required Equipment and Skill Levels.
    • The Dungeon Guides have been kept as low as possible on the Requirements and Gear needed.
    • If you want to know what the next objectives are, look at the Next Dungeon guide. This should give you Items and Skill Levels to aim for.
  7. After defeating
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    Throne of the Herald
    .
    • Fully max out
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      Cartography
      if AoD.pngAtlas of Discovery Expansion is owned. Including Hex Mastery.
    • Level
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      Agility
      to Level 120.
      • It is suggested to get
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        Crafting
        to Level 115 for Stamina Pouch to lower interval even further.
    • You will need several Skills at high Levels to be able to build
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      Agility
      Obstacles.
    • Build your
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      Pillar of Expertise
      when available.