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This article or page is incomplete and could do with improvement.
Reason: This is part of the Combat Debuffs. Due to changes in 1.3 these modifiers will have to be redone. In the meantime the Items that apply/negate these Debuffs are unavailable. There is currently an active project up here for if you want to help!You can edit this page to improve it.
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This page is up to date (v1.3.1).
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Sleep is an effect that prevents the target from attacking. While the target is asleep, hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn.