Laceration

From Melvor Idle
Revision as of 23:06, 20 June 2024 by Ricewind (talk | contribs)
This page is up to date (v1.3.1).

Laceration is a Debuff that will make the target take 4% of Attacker's Max Hit as damage every 0.5s. 4 stacks (Max: 25). Last until end of fight.