Module:Icons

From Melvor Idle
Revision as of 15:47, 27 June 2024 by Slash (talk | contribs) (Added simple function to return SkillReq or AbyssalSkillReq based on a Boolean value)

Documentation for this module may be created at Module:Icons/doc

local Shared = require("Module:Shared")

-- Locally index some functions for performance
local sgsub, fixPagename, formatnum, tostring, type = string.gsub, Shared.fixPagename, Shared.formatnum, tostring, type

local p = {}
--Extension overrides for items that have non-png images
--Name level overrides take precedence over type level overrides
local extOverrides = {
	["type"] = {
		["skill"] = "svg",
		["spellType"] = "svg",
		["spell"] = "svg",
		["curse"] = "svg", -- Some exceptions included by name below
		["aurora"] = "svg",
		["combatArea"] = "svg",
		["dungeon"] = "svg", -- Some exceptions included by name below
		["prayer"] = "svg",
		["upgrade"] = "svg", -- Some exceptions included by name below
		["tree"] = "svg",
		["rock"] = "svg", -- Some exceptions included by name below
		["thieving"] = "svg",
		["constellation"] = "svg",
		["building"] = "svg",
		["resource"] = "svg",
		["township"] = "svg"
	},
	["name"] = {
		-- General
		["Combat"] = "svg",
		["Guides"] = "svg",
		["Mastery"] = "svg",
		["Coins"] = "svg",
		["Slayer Coins"] = "svg",
		["Raid Coins"] = "svg",
		["Abyssal Pieces"] = "svg",
		["Abyssal Slayer Coins"] = "svg",
		["TotH"] = "svg",
		["Shop"] = "svg",
		["Easter"] = "svg",
		["Melvor Logo"] = "svg",
		["Question"] = "svg",
		["Timer"] = "svg",
		["Hardcore"] = "svg",
		["Chaos"] = "svg",
		["Internal Suffering Speedrun"] = "svg",
		["Hardcore Adventure Speedrun"] = "svg",
		["Mastery Tokens"] = "gif",
		["Lesser Relics"] = "gif",
		["Prat, the Serpent of Fire"] = "svg",
		["Unholy Prayers"] = "svg",
		["Museum"] = "svg",
		-- Items
		["Amulet of Fishing"] = "svg",
		["Lemon"] = "jpg",
		["Lemons"] = "jpg",
		["Lemonade"] = "jpg",
		["Ancient Crossbow"] = "svg",
		["Air Shard"] = "svg",
		["Water Shard"] = "svg",
		["Earth Shard"] = "svg",
		["Fire Shard"] = "svg",
		["Confetti Crossbow"] = "svg",
		["Cloudburst Staff"] = "gif",
		["Shockwave"] = "svg",
		["Event Clue 1"] = "svg",
		["Event Clue 2"] = "svg",
		["Event Clue 3"] = "svg",
		["Event Clue 4"] = "svg",
		-- Pets
		["Cris"] = "svg",
		["Cool Rock"] = "svg",
		["Puff, the Baby Dragon"] = "svg",
		["Bruce"] = "svg",
		["Lil Ron"] = "svg",
		["Leonardo"] = "svg",
		["Golden Golbin"] = "svg",
		["Ty"] = "svg",
		["Ripper the Reindeer"] = "svg",
		["Chick"] = "svg",
		["Zarrah"] = "svg",
		["Chio"] = "svg",
		["Bouncing Bob"] = "svg",
		["Rosey"] = "svg",
		["Ayyden"] = "svg",
		["Arctic Yeti"] = "svg",
		["Mac"] = "svg",
		["Jerry the Giraffe"] = "svg",
		["Preston the Platypus"] = "svg",
		["Quill"] = "svg",
		["Gunter"] = "svg",
		["Salem"] = "svg",
		["Peri"] = "svg",
		["Otto"] = "svg",
		["Jelly Jim"] = "svg",
		["Harley"] = "svg",
		["Singe"] = "svg",
		["Aquarias"] = "svg",
		["Norman"] = "svg",
		["Erran"] = "svg",
		["Ren"] = "svg",
		["Pablo"] = "svg",
		["Sam"] = "svg",
		["Tim the Wolf"] = "svg",
		["Mark"] = "svg",
		["Astro"] = "svg",
		-- Curses & spells, included to override the type level override above
		["Madness"] = "png",
		["Torment"] = "png",
		["Despair"] = "png",
		-- Alt. Magic
		["Rags to Riches III"] = "png",
		-- Upgrades, included to override the type level override above
		["Golbin Crate"] = "png",
		["Corundum Axe"] = "png",
		["Augite Axe"] = "png",
		["Meteorite Axe"] = "png",
		["Divine Axe"] = "png",
		["Spruce Cooking Fire"] = "png",
		["Elderwood Cooking Fire"] = "png",
		["Carrion Cooking Fire"] = "png",
		["Iridium Pot"] = "png",
		["Palladium Pot"] = "png",
		["Divine Pot"] = "png",
		["Corundum Furnace"] = "png",
		["Augite Furnace"] = "png",
		["Divine Furnace"] = "png",
		["Sign of the Stars"] = "png",
		["Summoner's Altar"] = "png",
		["Golden Shard"] = "png",
		["Labyrinth Solution"] = "png",
		["Linden Boat"] = "png",
		["Golden Compass"] = "png",
		["Ship Combat Overhaul"] = "png",
		["Blessed Bone Offering"] = "png",
		["Ship Crow's Nest Upgrade"] = "png",
		["Extra Bank Tab"] = "png",
		["Superior Cooking Pot"] = "png",
		["Superior Cauldron"] = "png",
		["Mithril Brush"] = "png",
		["Mithril Shovel"] = "png",
		["Mithril Sieve"] = "png",
		["Mithril Trowel"] = "png",
		["Ship Anchor Upgrade"] = "png",
		["Ship Keel Upgrade"] = "png",
		["Ship Mast Upgrade"] = "png",
		["Ship Rudder Upgrade"] = "png",
		["Ship Sails Upgrade"] = "png",
		["Ship Hull Upgrade"] = "png",
		["Adamant Brush"] = "png",
		["Adamant Shovel"] = "png",
		["Adamant Sieve"] = "png",
		["Adamant Trowel"] = "png",
		["Ancient Brush"] = "png",
		["Ancient Shovel"] = "png",
		["Ancient Sieve"] = "png",
		["Ancient Trowel"] = "png",
		["Crystal Brush"] = "png",
		["Crystal Shovel"] = "png",
		["Crystal Sieve"] = "png",
		["Crystal Trowel"] = "png",
		["Dark Steel Brush"] = "png",
		["Dark Steel Shovel"] = "png",
		["Dark Steel Sieve"] = "png",
		["Dark Steel Trowel"] = "png",
		["Dragon Brush"] = "png",
		["Dragon Shovel"] = "png",
		["Dragon Sieve"] = "png",
		["Dragon Trowel"] = "png",
		["Iron Brush"] = "png",
		["Iron Shovel"] = "png",
		["Iron Sieve"] = "png",
		["Iron Trowel"] = "png",
		["Relic Brush"] = "png",
		["Relic Shovel"] = "png",
		["Relic Sieve"] = "png",
		["Relic Trowel"] = "png",
		["Rune Brush"] = "png",
		["Rune Shovel"] = "png",
		["Rune Sieve"] = "png",
		["Rune Trowel"] = "png",
		["Steel Brush"] = "png",
		["Steel Shovel"] = "png",
		["Steel Sieve"] = "png",
		["Steel Trowel"] = "png",
		["Aranite Brush"] = "png",
		["Aranite Shovel"] = "png",
		["Aranite Sieve"] = "png",
		["Aranite Trowel"] = "png",
		["Travel Token"] = "png",
		["Dig Site Token"] = "png",
		["Summoner's Pack I"] = "png",
		["Summoner's Pack II"] = "png",
		["Summoner's Pack III"] = "png",
		-- Marks (Summoning), included to override the type level override above
		["Eagle"] = "png",
		["Owl"] = "png",
		["Beaver"] = "png",
		["Fox"] = "png",
		["Lightning Spirit"] = "png",
		["Siren"] = "png",
		["Spider"] = "png",
		["Spectre"] = "png",
		-- Dungeons, included to override the type level override above
		["Golem Territory"] = "png",
		["Cult Grounds"] = "png",
		["Trickery Temple"] = "png",
		["Underwater City"] = "png",
		["Underwater Ruins"] = "png",
		["Eye-conic Cave"] = "png",
		["Mucky Cave"] = "png",
		["Lost Temple"] = "png",
		["Ritual Site"] = "png",
		["Shipwreck Cove"] = "png",
		-- Slayer areas
		["Blighted Reach"] = "png",
		["Crimson Forest"] = "png",
		["Echo Mire"] = "png",
		["Eldritch Chasm"] = "png",
		["Fractured Spires"] = "png",
		["Paranoia Pit"] = "png",
		["Petrified Lair"] = "png",
		["Tangled Grove"] = "png",
		["Tendril Hollow"] = "png",
		["Toxic Wastes"] = "png",
		["Void Enclave"] = "png",
		["Void Nexus"] = "png",
		["Whispering Sea"] = "png",
		["Withering Catacombs"] = "png"
	}
}

--Some overrides only apply for a specific type
local typeExtOverrides = {
	-- Example: ["item"] = { ["Chicken"] = "png" }
	["building"] = {
		["Abyssal Combat Lab"] = "png",
		["Abyssal Enhancer"] = "png",
		["Abyssal Gateway"] = "png",
		["Abyssal Harvester I"] = "png",
		["Abyssal Harvester II"] = "png",
		["Abyssal Harvester III"] = "png",
		["Abyssal Research Lab"] = "png",
		["Arcane Altar"] = "png",
		["Armourer I"] = "png",
		["Armourer II"] = "png",
		["Armourer III"] = "png",
		["Armourer IV"] = "png",
		["Bonfire"] = "png",
		["Divine Sanctuary"] = "png",
		["Empowered Altar"] = "png",
		["Enchanted Tower"] = "png",
		["Ethereal Altar"] = "png",
		["Ethereal Sanctuary"] = "png",
		["Fire Pit"] = "png",
		["Obsidian Blaster"] = "png",
		["Obsidian Mines"] = "png",
		["Obsidian Quarry"] = "png",
		["Obsidian Walls"] = "png",
		["Reinforced Carpenter I"] = "png",
		["Reinforced Carpenter II"] = "png",
		["Reinforced Carpenter III"] = "png",
		["Runestone Combiner"] = "png",
		["Runestone Crafter"] = "png",
		["Runestone Merger"] = "png",
		["Sanctuary"] = "png",
		["Slayer Research Lab"] = "png",
		["Statue of Xon"] = "png",
		["Stone Walls"] = "png",
		["Void Sanctuary"] = "png",
		["Voidfire Beacon"] = "png",
		["Weaponsmith I"] = "png",
		["Weaponsmith II"] = "png",
		["Weaponsmith III"] = "png",
		["Weaponsmith IV"] = "png",
		["Wooden Walls"] = "png"
	},
	["combatArea"] = {
		-- Combat areas
		["Abyssal Farmlands"] = "png",
		["Blighted Marsh"] = "png",
		["Dark Descent"] = "png",
		["Dreaded Crossing"] = "png",
		["Eldritch Domain"] = "png",
		["Fractured Plains"] = "png",
		["Lightless Cave"] = "png",
		["Murmuring Forest"] = "png",
		["Smoggy Plain"] = "png",
		["Void Conflux"] = "png",
		["Whisperwind Cove"] = "png",
		["Withering Bastion"] = "png",
	},
	["constellation"] = {
		["Corrupted Dhorn"] = "png",
		["Corrupted Deedree"] = "png",
		["Corrupted Iridan"] = "png",
		["Corrupted Ameria"] = "png",
		["Corrupted Terra"] = "png",
		["Corrupted Vale"] = "png",
		["Corrupted Syllia"] = "png",
		["Corrupted Arachi"] = "png",
		["Corrupted Ko"] = "png",
		["Corrupted Tellus"] = "png",
		["Corrupted Hyden"] = "png",
		["Corrupted Qimican"] = "png",
		["Celestis"] = "png"
	},
	["dungeon"] = {
		["Into the Abyss"] = "png",
		["The Abyssal Approach"] = "png"
	},
	["abyssDepth"] = {
		["Depths of Woe"] = "png",
		["Depths of Decay"] = "png",
		["Depths of Fear"] = "png",
		["Depths of Ruin"] = "png",
		["Depths of Isolation"] = "png",
		["Depths of Dissolve"] = "png",
		["Depths of Resolve"] = "png",
		["The Final Depth"] = "png"
	},
	["item"] = {
		-- These familiars also exist as type mark, where the image is of PNG format
		["Golbin Thief"] = "svg",
		["Occultist"] = "svg",
		["Wolf"] = "svg",
		["Ent"] = "svg",
		["Mole"] = "svg",
		["Octopus"] = "svg",
		["Minotaur"] = "svg",
		["Centaur"] = "svg",
		["Witch"] = "svg",
		["Pig"] = "svg",
		["Crow"] = "svg",
		["Leprechaun"] = "svg",
		["Cyclops"] = "svg",
		["Yak"] = "svg",
		["Unicorn"] = "svg",
		["Dragon"] = "svg",
		["Monkey"] = "svg",
		["Salamander"] = "svg",
		["Bear"] = "svg",
		["Devil"] = "svg"
	},
	["monster"] = {
		["Merman"] = "svg",
		["Shipwreck Beast"] = "svg",
		["Treacherous Jellyfish"] = "svg",
		["Merman Guard"] = "svg",
		["Ghost Mercenary"] = "svg",
		["Mermaid Archer"] = "svg",
		["Cult Member"] = "svg",
		["Cursed Pirate Captain"] = "svg",
		["Fake Door"] = "svg",
		["Possessed Barrel"] = "svg",
		["Lich"] = "svg",
		["Earth Golem (AoD)"] = "svg",
		["Magic Golem"] = "svg",
		["Magic Mirror"] = "svg",
		["Poison Bloater"] = "svg",
		["Cult Imp"] = "svg",
		["Cult Monster"] = "svg",
		["Ghost Sailor"] = "svg",
		["Granite Golem"] = "svg",
		["Nagaia"] = "svg",
		["Poison Leecher"] = "svg",
		["Poison Roamer"] = "svg",
		["Poison Slime"] = "svg",
		["Ranged Golem"] = "svg",
		["Soul Taker Witch"] = "svg",
		["Lava Golem"] = "svg",
		["Puppet Master"] = "svg"
	},
	["prayer"] = {
		-- ItA prayers
		["Annihilation"] = "png",
		["Brutality"] = "png",
		["Cruelty"] = "png",
		["Deadshot"] = "png",
		["Devastation"] = "png",
		["Dispersion"] = "png",
		["Dissipation"] = "png",
		["Drain"] = "png",
		["Elusion"] = "png",
		["Endure"] = "png",
		["Evisceration"] = "png",
		["Ferocity"] = "png",
		["Focused"] = "png",
		["Instability"] = "png",
		["Magic Shroud"] = "png",
		["Melee Shroud"] = "png",
		["Menace"] = "png",
		["Meticulous"] = "png",
		["Obliteration"] = "png",
		["Opress"] = "png",
		["Piercer"] = "png",
		["Ranged Shroud"] = "png",
		["Ravage"] = "png",
		["Renewal"] = "png",
		["Savagery"] = "png",
		["Siphon"] = "png",
		["Terrorize"] = "png",
		["Tyranny"] = "png",
		["Unrelenting"] = "png",
		["Vanish"] = "png",
		["Volatility"] = "png"
	},
	["resource"] = {
		-- Abyssal Township resources
		["Obsidian"] = "png",
		["Runestone"] = "png",
		["Voidfire Ash"] = "png",
		["Armour & Weaponry"] = "png",
		["Abyssal Stone"] = "png",
		["Abyssal Pieces"] = "png"
	},
	["rock"] = {
		["Rune Essence"] = "png",
		["Pure Essence"] = "png",
		["Onyx"] = "png",
		["Oricha"] = "png",
		["Cerulean"] = "png",
		["Crystal"] = "png",
		["Pure Crystal"] = "png",
		["Abycite"] = "png",
		["Abyssal Essence"] = "png",
		["Abyssium Ore"] = "png",
		["Azurian Outcrop"] = "png",
		["Brumite Ore"] = "png",
		["Echocite"] = "png",
		["Eventide Ore"] = "png",
		["Gloomite Ore"] = "png",
		["Moonstone"] = "png",
		["Mysticite"] = "png",
		["Netherite Ore"] = "png",
		["Nightopal"] = "png",
		["Obsidian Outcrop"] = "png",
		["Shadowpearl"] = "png",
		["Stellarite"] = "png",
		["Voidheart"] = "png",
		["Witherite Ore"] = "png"
	},
	["skill"] = {
		["Corruption"] = "png",
		["Harvesting"] = "png"
	},
	["spell"] = {
		-- Abyssal spells
		["Abyssal Blast"] = "png",
		["Abyssal Eruption"] = "png",
		["Abyssal Surge"] = "png",
		["Abyssal Wave"] = "png",
		["Black Hole"] = "png",
		["Brume Blast"] = "png",
		["Brume Eruption"] = "png",
		["Brume Surge"] = "png",
		["Brume Wave"] = "png",
		["Consuming Grasp"] = "png",
		["Gloom Blast"] = "png",
		["Gloom Eruption"] = "png",
		["Gloom Surge"] = "png",
		["Gloom Wave"] = "png",
		["Infinite Void"] = "png",
		["Madness"] = "png",
		["Nether Blast"] = "png",
		["Nether Eruption"] = "png",
		["Nether Surge"] = "png",
		["Nether Wave"] = "png",
		["Null Sphere"] = "png",
		["Pandemonium"] = "png",
		["Tendril Slam"] = "png",
		["VoidfireVolley"] = "png",
		["Wither Blast"] = "png",
		["Wither Eruption"] = "png",
		["Wither Surge"] = "png",
		["Wither Wave"] = "png"
	},
	["spellType"] = {
		["Abyssal"] = "png"
	},
	["thieving"] = {
		-- Abyssal NPCs
		["Blighted Dryad"] = "png",
		["Blighted Treant"] = "png",
		["Dark Shade"] = "png",
		["Dark Shadowmancer"] = "png",
		["Dark Wraithlurker"] = "png",
		["Silent Keeper"] = "png",
		["Silent Poltergeist"] = "png",
		["Silent Wanderer"] = "png",
		["Turned Farmer"] = "png",
		["Turned Man"] = "png",
		["Turned Woman"] = "png",
		["Void Envoy"] = "png",
		["Void Gazer"] = "png",
		["Void Shambler"] = "png",
		["Withering Gargoyle"] = "png",
		["Withering Golem"] = "png"
	},
	["township"] = {
		-- Seasons, which are PNG unlike most other Township images
		["Spring"] = "png",
		["Summer"] = "png",
		["Fall"] = "png",
		["Winter"] = "png",
		["Nightfall"] = "png",
		["Solar Eclipse"] = "png",
		["Eternal Darkness"] = "png"
	},
	["tree"] = {
		-- Abyssal trees
		["Abyssia Tree"] = "png",
		["Brumia Tree"] = "png",
		["Crumbletain Tree"] = "png",
		["Eldria Tree"] = "png",
		["Gloomia Tree"] = "png",
		["Nethia Tree"] = "png",
		["Plagueroot Tree"] = "png",
		["Riftwood Tree"] = "png",
		["Shadebark Tree"] = "png",
		["Starwood Tree"] = "png",
		["Twisted Tree"] = "png",
		["Voidia Tree"] = "png",
		["Whisperwillow Tree"] = "png",
		["Withia Tree"] = "png"
	},
	["upgrade"] = {
		["Abyssium Axe Coating"] = "png",
		["Brumite Axe Coating"] = "png",
		["Gloomite Axe Coating"] = "png",
		["Witherite Axe Coating"] = "png",
		["Netherite Axe Coating"] = "png",
		["Abyssium Fishing Rod Coating"] = "png",
		["Brumite Fishing Rod Coating"] = "png",
		["Gloomite Fishing Rod Coating"] = "png",
		["Witherite Fishing Rod Coating"] = "png",
		["Netherite Fishing Rod Coating"] = "png",
		["Abyssium Pickaxe Coating"] = "png",
		["Brumite Pickaxe Coating"] = "png",
		["Gloomite Pickaxe Coating"] = "png",
		["Witherite Pickaxe Coating"] = "png",
		["Netherite Pickaxe Coating"] = "png",
		["Abyssium Harvester"] = "png",
		["Brumite Harvester"] = "png",
		["Gloomite Harvester"] = "png",
		["Witherite Harvester"] = "png",
		["Netherite Harvester"] = "png"
	}
}

--When calling for an icon of type Key, instead use type Value
local typeOverrides = {
	['combat'] = 'combatArea',
	['slayer'] = 'combatArea'
}
--When calling for an icon for Key, replace with image Value, and optionally override type also
local imgOverrides = {
	['Alt Magic'] = 'Magic',
	['Alt. Magic'] = 'Magic',
	['Alternative Magic'] = 'Magic',
	['Melee'] = {'Attack', 'skill'},
	['Spider (lv. 51)'] = 'Spider',
	['Spider (lv. 52)'] = 'Brown Spider',
	['Bane, Instrument of Fear'] = 'Bane',
	['Mastery Token Astrology'] = 'Mastery Token (Astrology)',
	['Event Token - Holiday 2021'] = 'Christmas Present (Yellow)',
	["I Can't See Helmet"] = {'Golbin', 'monster'},
	["Golbin Raid"] = {'Golden Golbin', 'pet'},
	["Throne of the Herald Expansion"] = 'TotH',
	["Atlas of Discovery Expansion"] = 'AoD',
	["Into the Abyss Expansion"] = 'ItA',
	["Dig Site Map"] = {'Extra Archaeology Map Slot', 'upgrade'},
	-- Spellbooks
	["Ancient Magicks"] = {'Ancient', 'spellType'},
	["Archaic Magicks"] = {'Archaic', 'spellType'},
	["Standard Magic"] = {'Standard', 'spellType'},
	["Curses"] = {'Curse', 'spellType'},
	["Auroras"] = {'Aurora', 'spellType'},
	-- Shop purchases
	['Extra Bank Slot'] = {'Bank Slot', 'upgrade'},
	['Basic Resupply'] = {'Lobster', 'item'},
	['Standard Resupply'] = {'Crab', 'item'},
	['Generous Resupply'] = {'Shark', 'item'},
	['Plentiful Resupply'] = {'Magma Fish', 'item'},
	['Bountiful Resupply'] = {'Static Jellyfish', 'item'},
	['Cooking Upgrade 1'] = {'Cooking', 'skill'},
	['Cooking Upgrade 2'] = {'Cooking', 'skill'},
	['Loot Container Stacking'] = {'Amulet of Looting', 'item'},
	['Access to Throne of the Herald'] = {'Golden Key', 'item'},
	["Max Skillcape"] = 'Maximum Skillcape',
	["+1 Archaeology Dig Site Map Slot"] = 'Extra Archaeology Map Slot',
	["Magic Anvil"] = {'Magic Anvil', 'item'},
	["Agility Prosperity"] = {'Agility', 'skill'},
	["Agility Item Cost Reduction Enhancement"] = {'Agility', 'skill'},
	["Cartographer's Enhancement"] = {'Cartography', 'skill'},
	["Cartographer's Knowledge"] = {'Cartography', 'skill'},
	["Combat Supply I"] = {'Adamant Javelin', 'item'},
	["Combat Supply II"] = {'Rune Javelin', 'item'},
	["Combat Supply III"] = {'Dragon Javelin', 'item'},
	-- Golbin Raid shop items
	["Reduce Wave Skip Cost"] = {'Melvor Logo', ''},
	["Food Bonus"] = {'Melvor Logo', ''},
	["Ammo Gatherer"] = {'Melvor Logo', ''},
	["Rune Pouch"] = {'Melvor Logo', ''},
	["Increase Starting Prayer Points"] = {'Melvor Logo', ''},
	["Unlock Combat Passive Slot"] = {'Melvor Logo', ''},
	["Prayer"] = {'Prayer', 'skill'},
	["Increase Prayer Level"] = {'Prayer', 'skill'},
	["Increase Prayer Points gained per Wave Completion"] = {'Prayer', 'skill'},
	["Faster Golbin Spawns"] = {'Timer', ''},
	-- Alt.Magic spells using item icons
	['Item Alchemy'] = {'Item Alchemy III', 'spell'},
	['Superheat'] = {'Superheat IV', 'spell'},
	["Holy Invocation I"] = {'Small Urn', 'item'},
	["Holy Invocation II"] = {'Medium Urn', 'item'},
	["Nullification"] = {'Rune Essence', 'item'},
	["Transmutation"] = {'Oricha', 'item'},
	["Purification"] = {'Pure Essence', 'item'},
	["Fragmentation"] = {'Summoning Shard (Black)', 'item'},
	["Holy Invocation III"] = {'Large Urn', 'item'},
	["Embellish"] = {'Lava Fish (Perfect)', 'item'},
	["Barrier Dust"] = {'Barrier Dust', 'item'},
	["Cursed Offering"] = {'Cursed Logs', 'item'},
	["Unholy Offering"] = {'Unholy Prayers', ''},
	-- Overrides that allow generic potion pages to be linked to easily
	['Melee Accuracy Potion'] = {'Melee Accuracy Potion I', 'item'},
	['Melee Evasion Potion'] = {'Melee Evasion Potion I', 'item'},
	['Ranged Assistance Potion'] = {'Ranged Assistance Potion I', 'item'},
	['Hinder Potion'] = {'Hinder Potion I', 'item'},
	['Magic Assistance Potion'] = {'Magic Assistance Potion I', 'item'},
	['Regeneration Potion'] = {'Regeneration Potion I', 'item'},
	['Famished Potion'] = {'Famished Potion I', 'item'},
	['Ranged Strength Potion'] = {'Ranged Strength Potion I', 'item'},
	['Lucky Herb Potion'] = {'Lucky Herb Potion I', 'item'},
	['Divine Potion'] = {'Divine Potion I', 'item'},
	['Melee Strength Potion'] = {'Melee Strength Potion I', 'item'},
	['Magic Damage Potion'] = {'Magic Damage Potion I', 'item'},
	['Lethal Toxins Potion'] = {'Lethal Toxins Potion I', 'item'},
	['Diamond Luck Potion'] = {'Diamond Luck Potion I', 'item'},
	['Damage Reduction Potion'] = {'Damage Reduction Potion I', 'item'},
	['Area Control Potion'] = {'Area Control Potion I', 'item'},
	['Adaptive Defence Potion'] = {'Adaptive Defence Potion I', 'item'},
	['Slayer Bounty Potion'] = {'Slayer Bounty Potion I', 'item'},
	['Holy Bulwark Potion'] = {'Holy Bulwark Potion I', 'item'},
	['Adaptive Accuracy Potion'] = {'Adaptive Accuracy Potion I', 'item'},
	['Reaper Potion'] = {'Reaper Potion I', 'item'},
	['Penetration Potion'] = {'Penetration Potion I', 'item'},
	['Critical Strike Potion'] = {'Critical Strike Potion I', 'item'},
	['Bird Nest Potion'] = {'Bird Nest Potion I', 'item'},
	['Controlled Heat Potion'] = {'Controlled Heat Potion I', 'item'},
	['Generous Cook Potion'] = {'Generous Cook Potion I', 'item'},
	['Seeing Gold Potion'] = {'Seeing Gold Potion I', 'item'},
	['Fishermans Potion'] = {'Fishermans Potion I', 'item'},
	['Skilled Fletching Potion'] = {'Skilled Fletching Potion I', 'item'},
	['Gentle Hands Potion'] = {'Gentle Hands Potion I', 'item'},
	['Secret Stardust Potion'] = {'Secret Stardust Potion I', 'item'},
	['Crafting Potion'] = {'Crafting Potion I', 'item'},
	['Perfect Swing Potion'] = {'Perfect Swing Potion I', 'item'},
	['Necromancer Potion'] = {'Necromancer Potion I', 'item'},
	['Performance Enhancing Potion'] = {'Performance Enhancing Potion I', 'item'},
	['Elemental Potion'] = {'Elemental Potion I', 'item'},
	['Herblore Potion'] = {'Herblore Potion I', 'item'},
	['Generous Harvest Potion'] = {'Generous Harvest Potion I', 'item'},
	['Alchemic Practice Potion'] = {'Alchemic Practice Potion I', 'item'},
	['Gem Detector Potion'] = {'Gem Detector Potion I', 'item'},
	['Multicooker Potion'] = {'Multicooker Potion I', 'item'},
	['Star Seeker Potion'] = {'Star Seeker Potion I', 'item'},
	['Traps Potion'] = {'Traps Potion I', 'item'},
	['Blacksmith Potion'] = {'Blacksmith Potion I', 'item'},
	['Enkindled Yields Potion'] = {'Enkindled Yields Potion I', 'item'},
	['Alt Magic Potion'] = {'Alt Magic Potion I', 'item'},
	['Alt. Magic Potion'] = {'Alt Magic Potion I', 'item'},
	['Barrier Touch Potion'] = {'Barrier Touch Potion I', 'item'},
	['Crystallization Potion'] = {'Crystallization Potion I', 'item'},
	['Unholy Potion'] = {'Unholy Potion I', 'item'},
	['Cursed Potion'] = {'Cursed Potion I', 'item'},
	['Barrier Igniter Potion'] = {'Barrier Igniter Potion I', 'item'},
	['Crystal Sanction Potion'] = {'Crystal Sanction Potion I', 'item'},
	["Harvester's Potion"] = { "Harvester's Potion I", 'item'},
	["Corrupted Fighter Potion"] = { 'Corrupted Fighter Potion I', 'item'},
	["Piece Finder Potion"] = { 'Piece Finder Potion I', 'item'},
	["Pieces Finder Potion"] = { 'Piece Finder Potion I', 'item'},
	["Laceration Potion"] = { 'Laceration Potion I', 'item'},
	["Gloomgrowth Potion"] = { 'Gloomgrowth Potion I', 'item'},
	["Blighted Touch Potion"] = { 'Blighted Touch Potion I', 'item'},
	["Abyssal Miner Potion"] = { 'Abyssal Miner Potion I', 'item'},
	["Shadeveil Potion"] = { 'Shadeveil Potion I', 'item'},
	["Abyssal Combination Potion"] = { 'Abyssal Combination Potion I', 'item'},
	["Fear Potion"] = { 'Fear Potion I', 'item'},
	["Abyssal Consumable Potion"] = { 'Abyssal Consumable Potion I', 'item'},
	["Withering Potion"] = { 'Withering Potion I', 'item'},
	["Silent Thief Potion"] = { 'Silent Thief Potion I', 'item'},
	["Echoing Lure Potion"] = { 'Echoing Lure Potion I', 'item'},
	["Silence Potion"] = { 'Silence Potion I', 'item'},
	["Soulsnap Potion"] = { 'Soulsnap Potion I', 'item'},
	["Dark Ritual Potion"] = { 'Dark Ritual Potion I', 'item'},
	["Eldritch Curse Potion"] = { 'Eldritch Curse Potion I', 'item'},
	["Void Stabilisation Potion"] = { 'Void Stabilisation Potion I', 'item'},
	["Voidburst Potion"] = { 'Voidburst Potion I', 'item'},
	-- Township resources
	['GP'] = {'Coins', ''},
	['Abyssal Pieces'] = {'Abyssal Pieces', ''},
	['Food'] = {'Raw Beef', 'item'},
	['Ore'] = {'Iron', 'rock'},
	['Bar'] = {'Iron Bar', 'item'},
	['Herbs'] = {'Garum Herb', 'item'},
	['Clothing'] = {'Leather Body', 'item'},
	-- Township generic statue building
	['Statue of Worship'] = 'Statue of Nothing',
	-- Township seasons
	["Lemon Season"] = 'Spring',
	-- Easter egg stuff
	["Lemonade (Empty)"] = "Lemonade",
	["Lemonade (Very empty)"] = "Lemonade",
	["Lemonade (Still very empty)"] = "Lemonade",
	["Lemonade (Not as empty as before)"] = "Lemonade",
	["Lemonade (Not much)"] = "Lemonade",
	["Lemonade (Has a bit now)"] = "Lemonade",
	["Lemonade (A little bit more now)"] = "Lemonade",
	["Lemonade (Half full)"] = "Lemonade",
	["Lemonade (Just over half full)"] = "Lemonade",
	["Lemonade (Maybe this is half full?)"] = "Lemonade",
	["Lemonade (Nope this is half full now)"] = "Lemonade",
	["Lemonade (Wow this is slow)"] = "Lemonade",
	["Lemonade (Just fill it up already)"] = "Lemonade",
	["Lemonade (Still not full)"] = "Lemonade",
	["Lemonade (Again, still not full)"] = "Lemonade",
	["Lemonade (Less than before because you drank some)"] = "Lemonade",
	["Lemonade (Back to where we were before)"] = "Lemonade",
	["Lemonade (Almost full)"] = "Lemonade",
	["Lemonade (Still almost full)"] = "Lemonade",
	["Lemonade (How full is it supposed to be?)"] = "Lemonade",
	["Lemonade (Wait this might be half full now)"] = "Lemonade",
	["Lemonade (Haha just joking, hurry up)"] = "Lemonade",
	["Lemonade (Okay this looks pretty full now)"] = "Lemonade",
	["Lemonade (Now?)"] = "Lemonade",
	["Lemonade (What about now?)"] = "Lemonade",
	["Lemonade (YAY ITS FINALLY FULL!)"] = "Lemonade",
	["Lemonade (Oh... still not full)"] = "Lemonade",
	["Lemonade (Wait for it)"] = "Lemonade",
	["Lemonade (Wait for it!)"] = "Lemonade",
	["Lemonade (Full)"] = "Lemonade",
	["Birthday Present (Artisan)"] = "Christmas Present (Yellow)",
	["Birthday Present (Utility)"] = "Christmas Present (Blue)",
	["Birthday Present (Gathering)"] = "Christmas Present (Green)",
	["Birthday Present (Combat)"] = "Christmas Present (White)",
	["Clue Scroll 1"] = "Event Clue 1",
	["Clue Scroll 2"] = "Event Clue 1",
	["Clue Scroll 3"] = "Event Clue 1",
	["Clue Scroll 4"] = "Event Clue 1",
	["Clue Scroll 5"] = "Event Clue 1",
	["Clue Scroll 6"] = "Event Clue 1"
}
--When calling for an icon for Key + Type, replace with image Value, and optionally override type also
local typeImgOverrides = {
	['resource'] = {
		['Rune Essence'] = {'Rune Essence', 'item'},
		['Leather'] = {'Leather', 'item'}
	},
	['combatArea'] = {
		-- Combat areas which use POI images
		["Eye-conic Cave"] = {'The Eye-Conic Cave', 'poi'},
		["Mucky Cave"] = {'Mucky Cave', 'poi'},
		["Ritual Site"] = {'Ritual Site', 'poi'},
		["Lost Temple"] = {'Lost Temple', 'poi'},
		["Shipwreck Cove"] = {'Shipwreck Cove', 'poi'}
	},
	['dungeon'] = {
		-- Dungeons which use POI images
		["Trickery Temple"] = {'Lost Temple', 'poi'},
		["Golem Territory"] = {'Monuments', 'poi'}
	},
	['mark'] = {
		["Tortoise"] = {'Golbin Thief', 'mark'}
	},
	['monster'] = {
		["Xon"] = {'Xon, the Abyssal King (Phase 1)', 'monster'},
		["Xon, the Abyssal King"] = {'Xon, the Abyssal King (Phase 1)', 'monster'}
	},
	['upgrade'] = {
		["Abyssal Resupply"] = {'Crimson Bream (Perfect)', 'item'},
		["Blighted Resupply"] = {'Crimson Bream (Perfect)', 'item'},
		["Withering Resupply"] = {'Crimson Bream (Perfect)', 'item'}
	}
}
--When calling for an icon for Key, the link goes to Value
local linkOverrides = {
	['Alt Magic'] = 'Alternative Magic',
	['Alt. Magic'] = 'Alternative Magic',
	['Spider2'] = 'Brown Spider',
	['Earth Golem (AoD)'] = 'Earth Golem (AoD)'
}
--When calling for an icon for Key + Type, the link goes to Value
local typeLinkOverrides = {
	['biome'] = {
		['Grasslands'] = 'Biomes',
		['Forest'] = 'Biomes',
		['Mountains'] = 'Biomes',
		['Water'] = 'Biomes',
		['Swamp'] = 'Biomes',
		['Valley'] = 'Biomes',
		['Arid Plains'] = 'Biomes',
		['Jungle'] = 'Biomes',
		['Desert'] = 'Biomes',
		['Snowlands'] = 'Biomes'
	},
	['resource'] = {
		-- Township resources
		['Food'] = '',
		['Wood'] = '',
		['Planks'] = '',
		['Stone'] = '',
		['Bar'] = '',
		['Ore'] = '',
		['Coal'] = '',
		['Rune Essence'] = '',
		['Herbs'] = '',
		['Potions'] = '',
		['Leather'] = '',
		['Clothing'] = ''
	},
	['spellType'] = {
		-- Spellbooks
		['Standard'] = 'Standard Magic',
		['Ancient'] = 'Ancient Magicks',
		['Archaic'] = 'Archaic Magicks',
		['Curse'] = 'Curses',
		['Aurora'] = 'Auroras',
		['Abyssal'] = 'Abyssal Spellbook'
	},
	['township'] = {
		['Workers'] = '',
		['Statistics'] = '',
		['Town'] = '',
		['Spring'] = 'Seasons',
		['Summer'] = 'Seasons',
		['Fall'] = 'Seasons',
		['Winter'] = 'Seasons',
		['Nightfall'] = 'Seasons',
		['Solar Eclipse'] = 'Seasons',
		['Eternal Darkness'] = 'Seasons'
	},
	['upgrade'] = {
		-- Shop purchases
		['Extra Bank Slot'] = 'Bank Slot',
		['Reduce Wave Skip Cost'] = '',
		['Food Bonus'] = '',
		['Ammo Gatherer'] = '',
		['Rune Pouch'] = '',
		['Increase Starting Prayer Points'] = '',
		['Unlock Combat Passive Slot'] = '',
		['Prayer'] = '',
		['Increase Prayer Level'] = '',
		['Increase Prayer Points gained per Wave Completion'] = '',
		['Faster Golbin Spawns'] = '',
		['Golbin Crate'] = ''
	}
}

-- If no other text override was specified for the given link, use these
local txtOverrides = {
	['Spider2'] = 'Brown Spider',
	['Earth Golem (AoD)'] = 'Earth Golem'
}
-- Ambiguous overrides section
local ambiguousOverrides = {
	['Golbin'] = true,
	['Chick'] = true,
	['Chicken'] = true,
	['Cyclops'] = true,
	['Wizard'] = true,
	['Spider'] = true,
	['Necromancer'] = true,
	['Dark Knight'] = true,
	['Vampire'] = true,
	['Phantom'] = true,
	['Spectre'] = true,
	['Siren'] = true,
	['Lightning Spirit'] = true,
	['Ritual Site'] = true,
	['Lost Temple'] = true,
	['Shipwreck Cove'] = true
}

-- For ambiguous overrides, determines the type text to be used in the page link
local ambiguousTypeMap = {
	['mark'] = 'item',
	['combatArea'] = 'Combat Area',
	['poi'] = 'Dig Site'
}

-- Defines icon types for which a section or anchor on a static page should be linked to, rather
-- than the usual page linking
local sectionLinks = {
	['agility'] = {
		['link'] = 'Agility',
		['img'] = {'Agility', 'skill'},
		['exclude'] = {}
	},
	['poi'] = {
		['link'] = 'Cartography',
		['exclude'] = {
			['Ancient Market'] = true,
			['Ritual Site'] = true,
			['Melantis'] = true,
			['Cathedral'] = true,
			['Monuments'] = true,
			['Coral Wreckage'] = true,
			['Shipwreck Cove'] = true,
			['Watchtower'] = true,
			['Sacrificial Site'] = true,
			['Old Village'] = true,
			['Bazaar'] = true,
			['Glacia City Ruins'] = true,
			['Castle Ruins'] = true,
			['Ancient Forge'] = true,
			['Quarry'] = true,
			['Secret Mines'] = true,
			['Lost Temple'] = true,
			['Stoneworkers'] = true
		}
	}
}

-- When calling for an icon for Key, add a css class
local imgClassOverrides = {
	-- Was previously used for Township stat icons prior to v1.1.2
	--['Population'] = 'township-colortoggle'
}

function p.Icon(frame)
	local args = frame.args ~= nil and frame.args or frame
	local link = args[1]
	local text = args[2]
	local iconType = args.type
	local ext = args.ext ~= nil and args.ext ~= '' and args.ext or 'png'
	local notext = args.notext ~= nil and args.notext ~= ''
	local nolink = args.nolink ~= nil and args.nolink ~= ''
	local noicon = args.noicon ~= nil and args.noicon ~= ''
	local nospan = args.nospan ~= nil and args.nospan
	local menu = args.menu ~= nil and args.menu ~= ''
	local imgSize = args.size ~= nil and args.size or 25
	local qty = args.qty
	local img = args.img ~= nil and args.img ~= '' and args.img or link
	local class = args.class ~= nil and args.class ~= '' and args.class or ''
	local altText = args.alt ~= nil and args.alt or (notext and (text or link)) or ''
	local linkSection = args.section
	local expIcon = args.expicon ~= nil and args.expicon or ''

	link = fixPagename(link)
	img = fixPagename(img)

	img = sgsub(img, '#', '')
	img = sgsub(img, '/Training', '')
	img = sgsub(img, '/Guide', '')
	img = sgsub(img, '/Boosts', '')
	-- Remove '#' from links to facilitate linking to things with hashes in
	-- their names (e.g. item 'Birthday Cake Piece #1'). Links to sections
	-- of a page should instead be performed using the 'section' parameter.
	link = sgsub(link, '#', '')

	-- Handle types for which links should be to a section of a static page
	local sl = sectionLinks[iconType]
	if sl ~= nil and not sl.exclude[link] then
		if text == nil or text == '' then
			text = link
		end
		linkSection = string.gsub(link, ' ', '')
		-- Link overwriting must occur after text & linkSection have been set
		link = sl.link
		if sl.img ~= nil then
			img = sl.img[1]
			if sl.img[2] ~= nil then
				iconType = sl.img[2]
			end
		end
	end

	--MANUAL OVERRIDES
	local origType = iconType
	local ovrImg = imgOverrides[link]
	local ovrTypeImg = typeImgOverrides[iconType]
	if ovrTypeImg ~= nil then
		ovrImg = ovrTypeImg ~= nil and ovrTypeImg[img] or ovrImg
	end
	local ovrTxt = txtOverrides[link]
	local ovrLink = linkOverrides[link]
	local ovrTypeLink = typeLinkOverrides[iconType]
	if ovrTypeLink ~= nil and ovrTypeLink[img] ~= nil then
		if ovrTypeLink[img] == '' then
			nolink = true
		else
			ovrLink = ovrTypeLink[img]
		end
	end
	local hasText = (text ~= nil and text ~= '')
	if ovrImg ~= nil and img == link then
		if type(ovrImg) == 'string' then
			img = ovrImg
		elseif type(ovrImg) == 'table' then
			img = ovrImg[1]
			if ovrImg[2] ~= nil then iconType = ovrImg[2] end
		end
	end
	local ovrClass = imgClassOverrides[link]
	-- Type & extension overrides must be after adjustments have been made
	-- for any image overrides
	local ovrTypeExt, ovrTypeExtTable = nil, typeExtOverrides[iconType]
	if ovrTypeExtTable ~= nil then
		ovrTypeExt = ovrTypeExtTable[img]
	end
	local ovrType = typeOverrides[iconType]
	local ovrExt = extOverrides.name[img]
	if ovrExt == nil then
		ovrExt = extOverrides.type[ovrType or iconType]
	end
	if not hasText and ovrTxt ~= nil then
		text = ovrTxt
		hasText = true
	end
	if ovrLink ~= nil then
		if not hasText then
			text = link
			hasText = true
		end
		link = ovrLink
	end
	if ovrTypeExt ~= nil then
		ext = ovrTypeExt
	elseif ovrExt ~= nil then
		ext = ovrExt
	end
	if ovrType ~= nil then
		iconType = ovrType
	end
	if ovrClass ~= nil then
		class = ovrClass
	end
	-- There are a couple specific double overrides to be included that don't fit in the above lists

	-- If the link requires disambiguation or a section, the modify the link accordingly
	-- while preserving the displayed text
	local isAmbig, hasSection = ambiguousOverrides[link], linkSection ~= nil and linkSection ~= ''
	if isAmbig or hasSection then
		if not hasText then
			text = link
			hasText = true
		end
		if isAmbig then
			link = link .. ' (' .. (ambiguousTypeMap[origType] or origType) .. ')'
		end
		if hasSection then
			link = link .. '#' .. linkSection
		end
	end

	local resultText = ''
	if not noicon then
		-- Image size
		local txtSize = tostring(imgSize)
		-- Extension and type if one is set
		local txtImg = (iconType ~= nil and iconType ~= '' and img .. '_(' .. iconType .. ')' or img) .. '.' .. ext
		-- Include a link unless no link -and- no text was requested
		local txtLink = '|link=' .. (nolink and '' or link)
		resultText = '[[File:' .. txtImg .. '|' .. txtSize .. 'x' .. txtSize .. 'px|alt=' .. altText .. txtLink .. ']]'
		if class ~= nil and class ~= '' then
			resultText = '<span class="'..class..'">'..resultText..'</span>'
		end
	end

	if not notext then
		if nolink then
			resultText = resultText .. (noicon and '' or ' ') .. (hasText and text or link)
		else
			resultText = resultText .. (noicon and '' or ' ') .. '[[' .. link .. (hasText and text ~= link and '|' .. text or '') .. ']]'
		end
	end

	-- Add Quantity to the front if requested
	--local resultQty = (qty ~= nil and qty ~= '' and formatnum(qty) .. ' ' or '')
	if qty ~= nil and qty ~= '' then
		resultText = formatnum(qty) .. ' ' .. resultText
	end

	if menu then
		return '{| class="articletable img-text" style="vertical-align:middle;"\r\n|-\r\n|' .. expIcon .. resultText .. '\r\n|}'
	elseif not noicon and not nospan then
		return '<span class="img-text">' .. expIcon .. resultText .. '</span>'
	else
		return resultText
	end
end

-- Wrapper for p.Icon(), uses the same parameters but forces noicon = true
function p.Link(frame)
	local args = frame.args ~= nil and frame.args or frame
	args.noicon = true
	return p.Icon({['args'] = args})
end

function p._GetSkillReq(skill, level, showText, isAbyssal)
	if isAbyssal == true then
		return p._AbyssalSkillReq(skill, level, showText)
	else
		return p._SkillReq(skill, level, showText)
	end
end

function p._SkillReq(skill, level, showText)
	local altText = (showText and '') or skill
	local result = p.Icon({skill, type='skill', notext=(showText and '' or true), nospan=true, alt=altText})
	if level == nil then level = 'Unknown [[Category:Pages with script errors]]' end
	result = result.." Level "..level

	result = '<span class="img-text">'..result..'</span>'
	return result
end

function p.SkillReq(frame)
	local args = frame.args ~= nil and frame.args or frame
	local skill = args[1]
	local level = tonumber(args[2])
	local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
	return p._SkillReq(skill, level, showText)
end

function p._AbyssalSkillReq(skill, level, showText)
	local altText = (showText and '') or skill
	local result = p.Icon({skill, type='skill', notext=(showText and '' or true), nospan=true, alt=altText})
	if level == nil then level = 'Unknown [[Category:Pages with script errors]]' end
	result = result.." Abyssal Level "..level

	result = '<span class="img-text">'..result..'</span>'
	return result
end

function p.AbyssalSkillReq(frame)
	local args = frame.args ~= nil and frame.args or frame
	local skill = args[1]
	local level = tonumber(args[2])
	local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
	return p._AbyssalSkillReq(skill, level, showText)
end


function p._MasteryReq(itemName, level, showText)
	local iconname = itemName
	local linkname = itemName
	--First, go with the lowest tier of potions if a potion is mentioned
	local s, e = string.find(itemName, 'Potion')
	if e ~= nil then
		linkname = string.sub(itemName, 1, e)
		iconname = linkname..' I'
	end
	local altTextItem = (showText and '') or linkname
	local altTextMastery = (showText and '') or '&nbsp;Mastery'

	local result = 'Level '..level..' '
	result = result..p.Icon({linkname, img=iconname, type='item', notext=true, nospan=true, alt=altTextItem})..p.Icon({'Mastery', notext=true, nospan=true, alt=altTextMastery})
	if showText then result = result..'[['..linkname..']] [[Mastery]]' end
	result = '<span class="img-text">'..result..'</span>'
	return result
end

function p.MasteryReq(frame)
	local args = frame.args ~= nil and frame.args or frame
	local itemName = args[1]
	local level = tonumber(args[2])
	local showText = args.showText ~= nil and args.showText ~= '' and args.showText ~= 'false'
	return p._MasteryReq(itemName, level, showText)
end

local currencyFormatDefn = {
	["melvorD:GP"] = {
		["img"] = 'Coins.svg',
		["name"] = 'Gold Pieces',
		["abbr"] = 'GP'
	},
	["melvorD:SlayerCoins"] = {
		["img"] = 'Slayer Coins.svg',
		["name"] = 'Slayer Coins',
		["abbr"] = 'SC'
	},
	["melvorD:RaidCoins"] = {
		["img"] = 'Raid Coins.svg',
		["name"] = 'Raid Coins',
		["abbr"] = 'RC'
	},
	["melvorItA:AbyssalPieces"] = {
		["img"] = 'Abyssal Pieces.svg',
		["name"] = 'Abyssal Pieces',
		["abbr"] = 'AP'
	},
	["melvorItA:AbyssalSlayerCoins"] = {
		["img"] = 'Abyssal Slayer Coins.svg',
		["name"] = 'Abyssal Slayer Coins',
		["abbr"] = 'ASC'
	},
}

-- Aliases for the above
for k, v in pairs(currencyFormatDefn) do
	if v.abbr ~= nil and currencyFormatDefn[v.abbr] == nil then
		currencyFormatDefn[v.abbr] = v
	end
end

function p._Currency(currencyID, amount, maxAmount)
	local currencyDefn = currencyFormatDefn[currencyID]
	if currencyDefn == nil then
		error('Invalid currency ID: ' .. currencyID, 2)
	end

	local fileName, link, altText = currencyDefn.img, currencyDefn.name, currencyDefn.abbr

	local function numColour(amount)
		if tonumber(amount) < 0 then
			return mw.html.create('span')
				:css('color', 'red')
				:wikitext(formatnum(amount))
				:done()
		else
			return formatnum(amount)
		end
	end
	
	local html = mw.html.create('span')
		:addClass('img-text')

	-- Currency amounts
	if tonumber(amount) ~= nil then
		local text = mw.html.create('span')
			:css('margin-right', '0.2em')
			:node(numColour(amount))
		if (tonumber(maxAmount) ~= nil and maxAmount > amount) then
			text:wikitext(' - ' .. numColour(maxAmount))
		end
		html:node(text:done())
	end
	
	-- Currency icon
	if fileName ~= nil then
		html:wikitext('[[File:'):wikitext(fileName):wikitext('|25px')
		if link ~= nil then
			html:wikitext('|link='):wikitext(link)
		end
		html:wikitext('|alt=')
			:wikitext(((altText == nil and '') or altText))
			:wikitext(']]')
	end
	html:done()
	
	if ((amount ~= nil and tonumber(amount) == nil)
		or (maxAmount ~= nil and tonumber(maxAmount) == nil)) then
		html:wikitext('[[Category:Pages with non-numeric currency arguments]]')
	end
	
	return tostring(html)
end

-- p.Currency() is called by various currency templates:
--	[[Template:GP]], [[Template:SC]], [[Template:RC]]
function p.Currency(frame)
	local args = frame.args ~= nil and frame.args or frame
	local currID, minVal, maxVal, _
	currID = args[1]
	if args[2] ~= nil and args[2] ~= '' then
		minVal, _ = string.gsub(args[2], ',', '')
	end
	if args[3] ~= nil and args[3] ~= '' then
		maxVal, _ = string.gsub(args[3], ',', '')
	end
	
	return p._Currency((currID or 'nil'), minVal, maxVal)
end

--Adding a shortcut function for this
function p.TotH()
	return p.Icon({'Throne of the Herald Expansion', notext=true, img='TotH', alt=''})
end

function p.AoD()
	return p.Icon({'Atlas of Discovery Expansion', notext=true, img='AoD', alt=''})
end

function p.ItA()
	return p.Icon({'Into the Abyss Expansion', notext=true, img='ItA', alt=''})
end

-- Icon to signify base game
function p.Melvor()
	return p.Icon({'Full Version', notext=true, img='Melvor_Logo', ext='svg', alt=''})
end

-- Function to retrieve the DLC id used for sorting columns that contain a DLC icon.
-- Passthrough from shared so that caller doesn't have to include Shared Module
function p.getExpansionID(id)
	return Shared.getLocalID(id)
end

function p.getExpansionIcon(id)
	local ns, _ = Shared.getLocalID(id)
	if ns == 'melvorTotH' then
		return p.TotH()..' '
	elseif ns == 'melvorAoD' then
		return p.AoD()..' '
	elseif ns == 'melvorItA' then
		return p.ItA()..' '
	else
		return ''
	end
end

-- Special function that returns a Melvor idle icon
-- Specifically used for a "DLC" column on tables.
-- Avoids every item from receiving the "base game icon"
function p.getDLCColumnIcon(id)
	local icon = p.getExpansionIcon(id)
	if icon == '' then
		icon = p.Melvor() .. ' '
	end
	return icon
end

return p