Template for showing a combat area's passives, if any exist.
Relevant for dungeons, depths, and strongholds. It does not include Slayer Area effects because those are already listed in monster and area infoboxes.
{{AreaPassives|Depths of Resolve}}
Non-Boss Monster Passives
- Void Hivemind
- +15% Maximum Hitpoints, +15% Lifesteal, -0.01s Attack Interval, +5% Abyssal Resistance, +25% chance to apply Fear when hitting with an attack, +100% chance to apply Laceration when hitting with an attack, +25% chance to apply Blight when hitting with an attack, and +25% chance to apply Silence when hitting with an attack
{{AreaPassives|Stronghold of Blight}}
Boss Monster Passives
- Abyssal Stronghold Boss Buff
Stronghold Tier Passives
- Standard Tier
- Abyssal Stronghold Buff (Standard)
- -10% Attack Interval and +10% Maximum Hitpoints
- Damage Modifier
- -30% damage dealt by all attacks
- Augmented Tier
- Tainted I
- +50% chance to apply Laceration when hitting with an attack and +50% chance to apply Blight when hitting with an attack
- Abyssal Stronghold Buff (Augmented)
- -20% Attack Interval and +20% Maximum Hitpoints
- Damage Modifier
- -20% damage dealt by all attacks
- Superior Tier
- Tainted II
- +100% chance to apply Laceration when hitting with an attack and +100% chance to apply Blight when hitting with an attack
- Abyssal Stronghold Buff (Superior)
- -30% Attack Interval and +30% Maximum Hitpoints
- Damage Modifier
- -15% damage dealt by all attacks
{{AreaPassives|Impending Darkness Event}}
Boss Monster Passives
- Mist Boss
- +20% Maximum Hitpoints, +20% Damage Reduction, -20% Attack Interval, +20% Accuracy Rating, and +20% Global Evasion