Treasure Hunter

From Melvor Idle
This page is up to date (v1.3.1).
Treasure Hunter
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Area: Lost Ruins
Requirements:
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Level 110
Perception: 1,135
Max Hit: 440
Experience: 309 XP

The Treasure Hunter is one of the NPCS in the

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Thieving

skill.

Loot

Successfully pickpocketing the Treasure Hunter will always give 1 - 1,365GP

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Steel Bar 1 - 5 30 - 150GP 33/80 41.25%
Adamantite Bar 1 - 2 178 - 356GP 27/160 16.88%
Augite Bar 1 550GP 3/40 7.50%
Dragonite Bar 1 605GP 3/40 7.50%
Iridium Onyx Necklace 1 3,700GP 3/160 1.88%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 238.18GP if sold.

Including currency, the average successful pickpocket is worth 921.18GP.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

ItemDLCQtyPriceChance
Bobby's PocketMelvor Logo.svg 14,000GP1/1200.8333%
Chapeau NoirMelvor Logo.svg 132,000GP1/20,0000.0050%
Sneak-ErsMelvor Logo.svg 115,000GP1/15,0000.0067%
Thieving ShortsTotH.svg 115,000GP1/15,0000.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Golden Chest 1 300GP 1/500 0.20%
Explorers Map 500 3GP 1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Treasure Hunter is Hunters Journal.