Dungeons
Dungeon Mechanics
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken, there is presently no reward for killing individual monsters in the dungeon and instead the reward is triggered on the completion of each dungeon.
Dungeon Limitations
Whilst in a dungeon the player cannot change food types, change items, or change equipment sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the Dungeon Equipment Swapping upgrade from the shop for 30M GP.
Auto Restart Dungeon
Once a dungeon is completed the game will cease combat and will not restart the dungeon, this can be changed in the settings of the game. Set "Auto Restart Dungeon" to enable and the dungeon will be reattempted once completed.
Dungeon List
Dungeon | Name | Dungeon Difficulty | Monsters | Highest Combat Level Monster | Reward(s) |
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Chicken Coop | Easy | 6 | 39 | Egg Chest | |
Undead Graveyard | Medium | 8 | 71 | Standard Chest | |
Bandit Base | Medium | 7 | 115 | Bandit Chest | |
Hall of Wizards | Hard | 9 | 121 | Magic Chest | |
Spider Forest | Hard | 8 | 158 | Spider Chest | |
Deep Sea Ship | Very Hard | 10 | 177 | Pirate Booty | |
Frozen Cove | Very Hard | 8 | 191 | Frozen Chest | |
Dragons Den | Very Hard | 9 | 272 | 3000-10000 Elder Chest | |
Volcanic Cave | Elite | 8 | 677 | Elite Chest Fire Cape | |
Air God Dungeon | Elite | 21 | 752 | 100000-150000 Scroll of Aeris | |
Water God Dungeon | Elite | 21 | 790 | 100000-150000 Scroll of Glacia | |
Earth God Dungeon | Elite | 21 | 813 | 100000-150000 1 Scroll of Terran | |
Fire God Dungeon | Elite | 21 | 815 | 100000-150000 1 Scroll of Ragnar |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |