Herblore
Herblore is used to make potions that grant bonuses to various skills and combat actions. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen. The automatic re-use of potions can be enabled through the Settings or potion menu. Raising Herblore to level 99 will unlock the Herblore Skillcape for purchase from the Shop. Equipping the Herblore Skillcape doubles potion production.
Making a potion normally takes 2 seconds. Purchasing the Expanded Knowledge god upgrade reduces this time by 20% to 1.6 seconds.
Mastery Unlocks
Each level of Herblore Mastery above one increases the chance to preserve resources by 0.20%.
New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier. All tiers of a potion cost the same materials and reward the same experience.
Potions in the bank can be upgraded to the next tier once the player has the appropriate mastery level at a 3:1 ratio. (For example, a player with
can convert three Melee Accuracy Potion Is into one Melee Accuracy Potion II.
Tier | Error creating thumbnail: File missing |
XP to Tier |
---|---|---|
I | 1 | 0 |
II | 15 | 201 |
III | 40 | 3,103 |
IV | 65 | 37,453 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
.
Skillcape | Name | Effect |
---|---|---|
Herblore Skillcape | Produce 2x Potions |
Pet
The pet can be unlocked by doing any Herblore action.
Pet | Name | Effect |
---|---|---|
Gronk | 2% Chance to brew double Potions |
Acquiring Herbs
Each potion requires both an herb and a secondary ingredient. While secondary ingredients can be acquired in a variety of ways, herbs are acquired exclusively through the
skill until the player can make the Lucky Herb Potion at
. As such, players looking to train Herblore will need to start by training Farming.
Training Efficiently
As herbs are primarily obtained through
, players will often find that herbs are the primary bottleneck on how quickly they can train Herblore. For this reason, it is recommended that players focused on leveling Herblore as quickly as possible attempt to maximize their xp per herb rather than simply crafting the potion that grants them the most XP. When deciding which herbs to plant you should aim to plant the highest level herb you can use in a potion that only requires one of that herb. This means that although Lemontyle Herbs can be used starting at
to make Fishermans Potions for 36 XP each, continuing to make Seeing Gold Potions until
will give more xp per herb used as Seeing Gold Potions only require one herb instead of two. Players should also plan ahead and make sure they plant only as many herbs of each type as they'll need. For example, once a player has enough Garum Herbs to reach
they should swap to growing Sourweed Herbs instead as they will give more xp each when used.
Note that these guidelines should be followed only if the player's primary goal is gaining Herblore XP as quickly as possible. Otherwise players should focus their training on potions they plan to use in order to build Mastery XP towards unlocking higher tiers.
Combat Potions
Skill Potions
When using potions that have a chance to activate, a charge is consumed whenever a relevant action is performed, whether or not the potion's effect actually activates for that action.
For example, if using a Bird Nest Potion I, a charge will be consumed every time a log is cut regardless of whether a Bird Nest is received.
Template:HerbloreSkillPotionTable
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
---|
Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
|
Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
|
Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
|
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |