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Introduction

This guide is meant to be used as guidelines for when dungeons can be reasonably completed. I leave it up to you to decide yourself if you are ready or not. Many of these dungeons can be completed with lower stats and lower tiered equipment than shown, but that could mean the clear time of the dungeon would be significantly slower or have much more chance of killing your character.

If you would like to make sure you are able to survive, there are great tools created by our community available at Spreadsheets and Theorycrafting.

Chicken Coop

  Chicken Coop is the easiest dungeon available in Melvor Idle. It doesn’t offer much in the way of a challenge or rewards, but it is a good introduction to dungeon mechanics. While it is possible to complete Chicken Coop with no prior investment in your combat skills, we recommend at least familiarizing yourself with combat mechanics before tackling this dungeon.

Rewards

70 - 700 
  Egg Chest

Stat and Equipment Recommendations

Health
Survive 100+ HP
AutoEat 1 260+ HP
AutoEat 2 180+ HP
AutoEat 3 130+ HP
Melee
Attack 5
Strength 5
Defence 5
Armor Steel
Weapon Steel
Ranged
Ranged 10
Armor Hard Leather
Weapon Oak Bow
Magic
Magic 1
Armor Air Acolyte robes
Weapon Staff of Air

Undead Graveyard

  Undead Graveyard is a low level dungeon. Although it can be completed early on and with low stats, most players will only complete Undead Graveyard later on when they are looking to fill out their item completion log. The dungeons most notable drop is the Bone Necklace.

Rewards

140 - 1,400 
  Standard Chest

Stat and Equipment Recommendations

Health
Survive 120+ HP
AutoEat 1 530+ HP
AutoEat 2 360+ HP
AutoEat 3 270+ HP
Melee
Attack 20
Strength 20
Defence 20
Armor Mithril
Weapon Mithril
Ranged
Ranged 30
Armor Hard Leather
Weapon Maple Bow
Magic
Magic 14
Armor Air Acolyte robes
Weapon Staff of Air

Bandit Base

  Bandit Base is the lowest level dungeon to not have Melee as its dominant combat style. It is able to be completed quickly using Melee combat, but players will often opt to complete this dungeon while training their ranged combat stats and hunt for the elusive Ancient bow.

Rewards

300 
  Bandit Chest

Stat and Equipment Recommendations

Health
Survive 180+ HP
AutoEat 1 870+ HP
AutoEat 2 580+ HP
AutoEat 3 440+ HP
Melee
Attack 50
Strength 50
Defence 50
Armor Rune
Weapon Rune
Ranged
Ranged 40
Armor Green D-Hide
Weapon Yew Bow
Magic
Magic 35
Armor Air Adept robes
Weapon Air Battlestaff

Hall of Wizards

  Hall of Wizards is the earliest dungeon to feature Magic as its dominant combat style. While its appears early in the list of dungeons its combat style can make it quite tough for many players who train melee as their first combat style. Its drop table includes powerful Ancient Wizard armor and The Book of Eli.

Rewards

1,400 - 3,500 
  Magic Chest

Stat and Equipment Recommendations

Health
Survive 220+ HP
AutoEat 1 990+ HP 6% DR
AutoEat 2 700+ HP
AutoEat 3 530+ HP
Melee
Attack 60
Strength 60
Defence 60
Armor Dragon
Weapon Dragon
Ranged
Ranged 40
Armor Green D-Hide
Weapon Yew Bow
Magic
Magic 57
Armor Air Adept robes
Weapon Air Battlestaff