Slayer Areas
Slayer Areas are combat areas specific to the
This page was last updated for (v0.18.2). |
skill. Unlike other combat areas, killing monsters within these areas will grant the player
experience equal to 5% of the slain monster's hitpoints. In addition, many of the monsters found within Slayer areas drop unique items that cannot be acquired elsewhere.
Most Slayer areas have entry requirements that must be met before monsters within the area may be successfully attacked. Areas may also have area effects, which will negatively impact the player while in combat.
List of Areas
Slayer | Area Name | Monster Difficulty | Highest Combat Level Monster | Entry Requirements | Area Effect |
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Penumbra | Easy - Hard | 100 | ||
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Forest of Goo | Easy - Hard | 69 | ||
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Strange Cave | Medium - Hard | 82 | Error creating thumbnail: File missing Level 10
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Holy Isles | Medium - Hard | 155 | Error creating thumbnail: File missing Level 30
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Runic Ruins | Hard | 171 | Error creating thumbnail: File missing Level 45
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-30% Magic Evasion if your Attack Style is not Error creating thumbnail: File missing Magic
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Arid Plains | Hard - Very Hard | 197 | Error creating thumbnail: File missing Level 50
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-30% Food Efficiency |
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High Lands | Very Hard | 182 | Error creating thumbnail: File missing Level 60
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Desolate Plains | Very Hard - Elite | 239 | Level 70 | |
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Shrouded Badlands | Elite | 348 | Error creating thumbnail: File missing Level 80
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-30% Accuracy Rating |
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Perilous Peaks | Elite | 447 | Error creating thumbnail: File missing Level 85
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-30% Evasion Ratings |
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Dark Waters | Elite | 611 | Error creating thumbnail: File missing Level 90
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Permanent 30% Slow applied |
Entry Requirements
All Slayer areas other than
and
have
level requirements that must be met before monsters within the area may be fought. Some of these areas will also require a specific item of equipment to be worn, this equipment can be purchased with Slayer Coins from the Shop and must be worn at all times when in combat - if the item is unequipped during combat then all of the player's attacks will miss until the item is re-equipped. Alternatively, the player can equip either the Slayer Skillcape, Max Skillcape, or Cape of Completion, which bypasses the equipment requirement for any Slayer areas that have any such requirement.
has a unique requirement, where the
dungeon must have been completed at least once before the area can be entered.
Area Effects
Some Slayer Areas have area effects, which will negatively impact the player while in combat with monsters within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided below.
There are two types of effect negation: percentage and flat, where percentage negations are applied before flat negations. The difference between the two types can be illustrated with a simple example: Suppose an area has an effect of -30% accuracy rating, then:
- A percentage negation of 10% would reduce the area effect to 90% of its original strength, so the area effect would instead reduce the player's accuracy ratings by [math]\displaystyle{ 30 \times \left (1 - \tfrac{10}{100} \right ) = 27\% }[/math]
- A flat negation of 10% would reduce the area effect by 10 percentage points, which would reduce the player's accuracy ratings by [math]\displaystyle{ 30 - 10 = 20\% }[/math]
In other words, the reduced strength of an area effect can be calculated using the following formula:
[math]\displaystyle{ \text{Reduced Area Effect Strength(%)} = max \left ( \left \lfloor \text{Base Area Effect Strength(%)} \times \left (1 - \frac{\text{Percentage Effect Negation}}{100} \right ) - \text{Flat Effect Negation} \right \rfloor, 0 \right ) }[/math]
Note that the flat negation is applied after the percentage negation. For example, a player wearing both the Slayer Skillcape (60% area effect negation) and a Hunter's Ring (flat 10% area effect negation) entering an area with a -30% accuracy rating effect would experience only a [math]\displaystyle{ 30 * (1 - 0.6) - 10 = 2\% }[/math] accuracy reduction.
Items with Area Effect Negation
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |