Fisherman

Revision as of 13:06, 15 May 2021 by Auron956 (talk | contribs) (Add Loot section)

The Fisherman is the fifth NPC in the

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Thieving

skill. On successful pickpockets players receive XP and up to GP.

Fisherman
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Area: Port of Lemvor
Requirements:
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Level 54
Perception: 400
Max Hit: 101
Experience: 46 XP

Loot

Successfully pickpocketing the Fisherman will always give 1 - 450 

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
  Raw Swordfish 1 80  20/127 15.75%
  Raw Anglerfish 1 50  20/127 15.75%
  Raw Fanfish 1 120  15/127 11.81%
  Raw Crab 1 135  23/254 9.06%
  Raw Carp 1 190  9/127 7.09%
  Raw Shark 1 270  29/508 5.71%
  Raw Cave Fish 1 215  23/508 4.53%
  Raw Manta Ray 1 650  4/127 3.15%
  Raw Whale 1 750  11/508 2.17%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 122.19  if sold.

Including currency, the average successful pickpocket is worth 347.69 .

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

ItemDLCQtyPriceChance
  Bobby's Pocket  14,000 1/1200.8333%
  Chapeau Noir  132,000 1/20,0000.0050%
  Sneak-Ers  115,000 1/15,0000.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
  Treasure Chest 1 500  1/500 0.20%
  Fishing Hook 1,000 7  1/500 0.20%
  Shipwheel 1 10,000  1/500 0.20%