Thieving/Training

Revision as of 01:58, 15 June 2021 by Silber (talk | contribs)
This page was last updated for (v0.20).

Introduction

This page goes through the general method and tips of training the Thieving skill.

Equipment

There is no requirement to start Thieving.

Boosters

The   Firemaking Skillcape provides an additional 5% experience to all skills.

The   Ancient Ring of Skills is a rare drop that can be found while

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Fishing

. It increases the XP gained from non-combat skills by 8%.

The   Thieving Skillcape reduces base thieving interval by 0.5s
The   Chapeau Noir increases double drop chances of both gp and items rewarded in thieving by 10%
The   Gentle Hands Potion provides an increased chance for doubling items rewarded
The   Pyro pet provides a +1% boost to XP gained in any skill.
The   Snek pet provides an additional 50% gold while thieving.
The   Gloves of Silence provides a 5% increase success chance on enemies, and an additional 150gp to each successful theft.
The   Thieving Gloves purchased from the Shop provide a 10% increase in success chance on enemies and allows success rate to go beyond the 95% cap.
The Agility obstacle Rope Climb increases base Thieving Mastery by 2%

Training

Prominently Thieving leveling will be done by swapping to the highest experience per action enemy to gain levels quickly. Though many people will stay thieving the File:Farmer (thieving).png Farmer until they gain access to

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Knight

. This gives the player a large base of seeds either to start Farming with, or to sell as the File:Farmer (thieving).png Farmer has the highest GP gains per hour.

Items of note
  •   Chapeau Noir - Provides increased double drop chances of both gp and items rewarded in thieving and combat by 10%
  •   Bobby's Pocket - Can be sold for 4,000.00