In-game Functions

combatManager.slayerTask.selectTask(0,0,true,true)

combatManager.slayerTask.killsLeft = 9999

var count = 10 while(count > 0 && combatManager.slayerTask.monster.id != 69) {

   combatManager.slayerTask.selectTask(0,0,true,true);
   console.log(count)
   count = count - 1;
   var now = new Date().getTime();
   while(new Date().getTime() < now + 3500){ /* Do nothing */ }

}