In-game Functions
combatManager.slayerTask.selectTask(0,0,true,true)
combatManager.slayerTask.killsLeft = 9999
var count = 10; while(count > 0 && combatManager.slayerTask.monster.id != 69) { combatManager.slayerTask.selectTask(0,0,true,true); console.log(count); count = count - 1; var now = new Date().getTime(); while(new Date().getTime() < now + 3500){ /* Do nothing */ } }