Cooking

Revision as of 15:03, 7 March 2020 by Coolrox95 (talk | contribs) (Updated for v0.13, Changed mastery. Table has image links.)

Template:V0.13

Cooking

Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?

When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 99% chance that is removed by the Cooking Skillcape and Cooking Gloves. If either of these result in failure, your food burns and you only receive 1 XP. Raising cooking to level 99 will unlock the Cooking Skillcape for purchase from the Shop.

Utilizing the Generous Cook Potions gives a 10-50% chance to double the amount of food gained.

Mastery Unlocks

Each level of mastery reduces the primary burn chance for a particular food by 0.6%. At level 50 mastery, the primary burn chance for the food becomes 0%.

Cooking Fires

Cooking fires can be purchased from the Shop if the player has the required Firemaking level. They remove the need to light a fire to cook food, and also increase the amount of cooking experience gained.

Cooking Fire Name Firemaking Level Bonus XP Cost
Normal Cooking Fire 1 0%   500
  20000
Oak Cooking Fire 10 5%   500
  40000
Willow Cooking Fire 25 10%   500
  70000
Teak Cooking Fire 35 15%   500
  100000
Maple Cooking Fire 45 20%   500
  150000
Mahogany Cooking Fire 55 25%   500
  200000
Yew Cooking Fire 60 35%   500
  300000
Magic Cooking Fire 75 50%   500
  500000
Redwood Cooking Fire 90 75%   500
  1000000

Cooking Items

Below is a table of all the items that can currently be cooked.

Item Name Cooking Level Experience Healing Price Ingredients
  Shrimp 1 5 30 2 1  
  Sardine 5 10 40 5 1  
  Herring 10 15 50 10 1  
  Trout 20 25 70 20 1  
  Salmon 35 30 90 30 1  
  Lobster 40 40 120 50 1  
  Swordfish 50 50 140 55 1  
  Crab 60 70 160 70 1  
  Shark 70 80 200 140 1  
  Cave Fish 75 100 220 180 1  
  Manta Ray 85 125 240 225 1  
  Whale 95 150 260 300 1