Module:CombatAreas/AreaTables

< Module:CombatAreas
Revision as of 14:49, 13 April 2022 by Mazunki (talk | contribs) (removed aurora related functions)

Documentation for this module may be created at Module:CombatAreas/AreaTables/doc

--Splitting this out so I can make Module:Monsters calls (Monsters calls CombatAreas, so this prevents a loop)

local p = {}

local AreaData = mw.loadData('Module:CombatAreas/data')

local Constants = require('Module:Constants')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
local Monsters = require('Module:Monsters')
local CombatAreas = require('Module:CombatAreas')
local Pets = require('Module:Pets')

function p.getLowHighLevels(idList)
	local lowLevel = 1000000
	local highLevel = 0
	for i, monID in Shared.skpairs(idList) do
		local monster = Monsters.getMonsterByID(monID)
		local cmbLevel = Monsters._getMonsterCombatLevel(monster)
		if cmbLevel < lowLevel then lowLevel = cmbLevel end
		if cmbLevel > highLevel then highLevel = cmbLevel end
	end
	return lowLevel, highLevel
end

function p.getCombatAreaTable()
	local result = '{| class="wikitable sortable stickyHeader"'
	result = result..'\r\n|- class="headerRow-0"'
	result = result..'\r\n!colspan="2"|Zone!!Difficulty!!Lowest Monster Level!!Highest Monster Level'

	for i, areaIdx in ipairs(AreaData.displayOrder.combatAreas) do
		local area = CombatAreas.getAreaByID('combat', areaIdx)
		result = result..'\r\n|-'
		result = result..'\r\n|'..Icons.Icon({area.name, type='combat', size='50', notext=true})
		result = result..'||'..Icons.Icon({area.name, type='combat', noicon=true})
		local diff1 = Constants.getDifficultyString(area.difficulty[1])
		local diff2 = Constants.getDifficultyString(area.difficulty[2])
		result = result..'||data-sort-value="'..area.difficulty[1]..'"|'..diff1
		if diff1 ~= diff2 and diff2 ~= nil then result = result..' - '..diff2 end
		local lowLvl, highLvl = p.getLowHighLevels(area.monsters)
		result = result..'||'..lowLvl..'||'..highLvl
	end
	result = result..'\r\n|}'

	return result
end

function p.getSlayerAreaTable()
	local result = '{| class="wikitable sortable stickyHeader"'
	result = result..'\r\n|- class="headerRow-0"'
	result = result..'\r\n!colspan="2"|Zone!!Difficulty!!Highest Monster Level!!Requirements!!Area Effect'

	for i, areaIdx in ipairs(AreaData.displayOrder.slayerAreas) do
		local area = CombatAreas.getAreaByID('slayer', areaIdx)
		result = result..'\r\n|-'
		result = result..'\r\n|'..Icons.Icon({area.name, type='slayer', size='50', notext=true})
		result = result..'||'..Icons.Icon({area.name, type='slayer', noicon=true})
		local diff1 = Constants.getDifficultyString(area.difficulty[1])
		local diff2 = Constants.getDifficultyString(area.difficulty[2])
		result = result..'||data-sort-value="'..area.difficulty[1]..'"|'..diff1
		if diff1 ~= diff2 and diff2 ~= nil then result = result..' - '..diff2 end
		local lowLvl, highLvl = p.getLowHighLevels(area.monsters)
		result = result..'||'..highLvl
		result = result..'||'..CombatAreas._getAreaRequirements(area)
		result = result..'|| '..CombatAreas._getAreaStat(area, 'areaEffectDesc')
	end

	result = result..'\r\n|}'

	return result
end

function p._getDungeonRewards(area, asList)
	if asList == nil then
		asList = true
	elseif type(asList) == 'string' then
		asList = asList.upper ~= 'FALSE'
	end

	local chr = asList and '* ' or ''
	local rewardList = {}
	
	-- GP reward
	if area.isEvent == nil or not area.isEvent then
		local bossMonster = Monsters.getMonsterByID(area.monsters[Shared.tableCount(area.monsters)])
		local gpMin = bossMonster.dropCoins[1]
		local gpMax = bossMonster.dropCoins[2]
		if gpMin > 0 and gpMax > 0 then
			if gpMin == gpMax then
				table.insert(rewardList, chr .. Icons.GP(gpMin))
			else
				table.insert(rewardList, chr .. Icons.GP(gpMin, gpMax))
			end
		end
	end
	
	-- Item rewards
	if type(area.rewards) == 'table' then
		for i, rewardID in ipairs(area.rewards) do
			local rewardItem = Items.getItemByID(rewardID)
			if rewardItem == nil then
				table.insert(rewardList, chr .. 'Unknown item (ID ' .. tostring(rewardID) .. ')[[Category:Pages with script errors]]')
			else
				table.insert(rewardList, chr .. Icons.Icon({rewardItem.name, type='item', qty=1}))
			end
		end
	end
	
	-- Event (Impending Darkness) rewards
	if area.isEvent ~= nil and area.isEvent then
		for i, rewardID in ipairs(AreaData.event.rewards) do
			local rewardItem = Items.getItemByID(rewardID)
			table.insert(rewardList, chr .. Icons.Icon({rewardItem.name, type='item', qty=1}))
		end
	end

	if asList then
		return table.concat(rewardList, '\r\n')
	else
		return table.concat(rewardList, '<br/>')
	end
end

function p.getDungeonRewards(frame)
	local areaName = frame.args ~= nil and frame.args[1] or frame
	local asList = frame.args ~= nil and frame.args[2] or true
	local area = CombatAreas.getArea(areaName)
	if area == nil then
		return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]'
	end

	if area.type == 'dungeon' then
		return p._getDungeonRewards(area, asList)
	else
		return "ERROR: "..areaName.." is not a dungeon[[Category:Pages with script errors]]"
	end
end

function p.getDungeonTable(frame)
	local result = '{| class="wikitable sortable stickyHeader"'
	result = result..'\r\n|-class="headerRow-0"'
	result = result..'\r\n!colspan="2"|Dungeon!!Difficulty!!Monsters!!Boss Level!!Reward(s)!!Boss Pet'

	for i, dungIdx in ipairs(AreaData.displayOrder.dungeons) do
		local dung = CombatAreas.getAreaByID('dungeon', dungIdx)
		result = result..'\r\n|-'
		result = result..'\r\n|data-sort-value="'..dung.name..'"|'..Icons.Icon({dung.name, type='dungeon', size='50', notext=true})
		result = result..'||'..Icons.Icon({dung.name, type='dungeon', noicon=true})
		result = result..'||data-sort-value="'..dung.difficulty[1]..'"|'..CombatAreas._getAreaStat(dung, 'difficulty')
		result = result..'||'..Shared.tableCount(dung.monsters)

		local boss = Monsters.getMonsterByID(dung.monsters[Shared.tableCount(dung.monsters)])
		result = result..'||'..Shared.formatnum(Monsters._getMonsterCombatLevel(boss))

		result = result..'||'..p._getDungeonRewards(dung, false)
		if dung.petID ~= nil then
			local pet = Pets.getPetByID(dung.petID)
			result = result..'||data-sort-value="'..pet.name..'"|'..Icons.Icon({pet.name, type='pet'})
		else
			result = result..'|| '
		end
	end

	result = result..'\r\n|}'
	return result
end

return p