Game Mode
There are multiple different ways to play Melvor Idle. In addition to the official game modes that can be selected when creating a character, there are also community-created game modes that add additional self-imposed restrictions to what a given character is allowed to do.
This page was last updated for (v1.0.5). |
Official Game Modes
Standard
This is the default Melvor Idle game mode. As the default way of playing the game, it doesn't have any unique modifiers.
Hardcore
mode is a more challenging version of the game. It includes the following challenges:
- Hardcore characters are deleted upon death
- Passive Error creating thumbnail: File missingHitpoints regeneration is disabled.
- Bank slots cannot be purchased from the Shop after the player reaches 108 bank slots, although more bank slots can still be acquired through the use of Bank Slot Tokens.
- The Combat Triangle penalties for using a combat style the enemy is resistant to are increased.
Adventure
Adventure mode is a version of the game in which players start with only a few skills and must work to unlock others. It includes the following changes:
- Skills are locked and must be purchased using Error creating thumbnail: File missingGP to access
- Start with only Error creating thumbnail: File missingAttack,Error creating thumbnail: File missingStrength,Error creating thumbnail: File missingDefence, andError creating thumbnail: File missingHitpoints unlocked along with 10 Shrimp and a Bronze Dagger.
- Non-Combat skill levels cannot go above your Combat Level.
- The Combat Triangle penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
- Hitpoints, Damage, and Food Healing values are 10x larger than standard.
Temporary Modes
The following game modes were introduced on a temporary basis in the past, and may no longer be available to play.
Chaos
mode was a game mode released as part of the 2021 April Fools Event. It was a time limited event: new characters could only be made in Chaos Mode until April 11th, 2021, and the game mode was discontinued as part of the Alpha v0.21 update. It included the following features:
- Item Corruption
- 25% interval reduction on attack speeds & skill intervals (multiplicative)
- All enemies have at least 1 random passive
- All equipped items are lost on death
- BIG NUMBERS
- Golbin Raid is not available
- The Combat Triangle penalties for using a combat style the enemy is resistant to are increased. (Identical to the changes in Hardcore mode)
- Do not fight a Chicken
Hardcore Adventure Speedrun
The
Game Mode was introduced as part of the April Fools Event 2022. It was a limited time game mode: Characters could be created for this game mode from April 1st, 2022; and could be played until April, 30th, 2022.
The aim of the game mode was to defeat Bane in the fastest time possible, with the following changes from the standard game mode:
- Hardcore rules apply
- Adventure rules apply
- Double Error creating thumbnail: File missingMaximum Hitpoints for you and the enemies.
- -80% Attack Interval for you and the enemies.
- -80% Skill intervals
- +800% Global mastery XP
- -2s Monster Respawn
- Stability not guaranteed
Internal Suffering Speedrun
The
Game Mode was introduced during V1.0.5. It is a limited time game mode which was available to play until August 31 23:59:59 GMT.
The aim of the game mode is to defeat Bane in the fastest time possible, although the mode has some unique mechanics which complicate this:
- The game mode is safe - Characters are not lost upon death.
- All skills except Error creating thumbnail: File missingFiremaking andError creating thumbnail: File missingFarming are available from the start.
- The player's skill level for all skills is initially capped at level 10.
- This cap can be increased by 10 each time the player chooses to permanently disable any non-combat skill, so the player will be able to reach level 99 once 9 skills have been disabled. Once disabled, a skill may no longer be used.
- Uses the same Combat Triangle as Error creating thumbnail: File missingHardcore mode, except it is reversed -Error creating thumbnail: File missingMelee beatsError creating thumbnail: File missingMagic,Error creating thumbnail: File missingRanged beatsError creating thumbnail: File missingMelee, andError creating thumbnail: File missingMagic beatsError creating thumbnail: File missingRanged.
This game mode also has modifiers similar to
, significantly increasing the rate of progression:
- -80% Attack Interval for both the player and Monsters.
- -80% Skill intervals
- +800% Global Error creating thumbnail: File missingMastery XP
- -2s Monster respawn timer
Community Created Variations
The following game modes aren't enforced in-game but instead have a list of rules that players who wish to play them choose to follow voluntarily. Different players may play the same game mode slightly differently or may choose to combine multiple to create an even more difficult challenge.
Some people also combine these game modes, for increased difficulty.
Game Modes
These modes are mostly collections of restrictions, or unique ways to play the game which are widespread enough to be talked about to some degree or another in an agreed-upon way.
Hardcore Combat Only (HCCO)
Hardcore Combat Only (often abbreviated to HCCO) is a game mode in which the player creates a
character which completely avoids non-combat skills. All gear and food can only be obtained through combat, so success in this game mode requires careful planning in order to grow stronger without dying, especially due to the lack of passive HP regeneration.
PainCO
This is pain: A harder start to HCCO, with additional limitations such as some restricted monsters, being unable to use the shop, and no upgrading of items.
Masochism
This mode is not meant to be easy, nor is it meant to be quick. It is meant so be slow, tedious, and to punish mistakes. Played in Adventure it is designed to make players think about preparation, planning, and thinking ahead. In addition there are strong bank management aspects involved that can very easily punish mistakes.
Restrictions
12 Bank Slots (12B)
12 Bank Slots (often abbreviated as 12B) is a game mode in which players restrict themselves to the starting 12 bank slots and do not purchase more or use Bank Slot Tokens. Although often combined with Hardcore Combat Only, this game mode can also be played as a regular character.
This game mode can be compared to the UIM challenge on RuneScape.
Bank Completion
Bank Completion (also called Living Bank) is a challenge some people aim for once they start getting into late-game. It's an extension of Item Completion (getting 100% of items in Completion Log), where you have at least one of each item in the bank, effectively requiring you to have 1,125 Bank Slots.
Usually items that do not count for Completion are excluded from this challenge (just as they are in the completion log) since they include event specific time limited items, like the 1st anniversary cake, and would make it impossible to acquire for accounts that missed this to complete the challenge.
Some people might want to push this even further, and have 4 of every item, allowing themselves to fill all Equipment sets, and still have one of each item in their bank. This is often called Ultimate Living Bank.
While it is possible in Normal game mode to get enough slots, it is very hard to do so combined with
, due to the 108 bank slot cap from shop. One would need to farm and use at least 1,017 Bank Slot Tokens, preferably after hitting the 108-cap.
Combat Drops Only
While often considered as a "more relaxed" version of Combat Only, some people play Combat Drops Only/No Gathering (abbreviated CDO, or NG), where they are only allowed to craft items from resources collected from enemies.
The only skills they are allowed to use are
,
,
,
,
,
,
,
,
, and those related to combat. As a note, there is currently no way to level
, as there is no enemy who drops Normal Logs.
No-Coward
Disallows fleeing from combat. There's no room for both the enemy and yourself to remain alive! Requires a bit of planning ahead.
Shopless
Shopless (SL) is as simple it sounds, this game mode doesn't allow the usage of the shop. This limits the user to the initial bank slots until slaying God Dungeons, no skill upgrades, and no Auto Eat. Usually, the player may use
collected to upgrade gear, but there's no purpose to accumulating
.
Vegan Mode
Vegan players don't like to kill animals nor human beings, but allow themselves to kill monsters (because they're evil, apparently), and plants. Nevertheless, they will still pickpocket the humans, in order to distribute the wealth of the rich.
Skiller
Also called No Combat (NC): Most normal accounts start out as skiller accounts, and some players decide to stick with it. Players in this game mode never touch combat, and just live a peaceful life gathering resources through hard labour.
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
---|
Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
|
Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
|
Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
|
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |