V0.12

Revision as of 03:51, 27 October 2022 by Auron956 (talk | contribs) (Correct icon links)

Alpha v0.12 - A Potion's Aid (12th February 2020)

Welcome to the next Major Update for Melvor Idle! Firstly, I just want to give an huge shout out to every single person playing this game. It is beyond belief to see the kind of responses I have seen throughout the community. It makes me so happy to be doing this, and makes me want to push harder to produce content that everyone will hopefully enjoy. Another huge thank you to all the Patreon Supporters! You are all amazing, and I hope to get all of you involved in future of the game as best I can. Now, on to the update! Let's see what has been added.

Herblore

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Herblore

is also known as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game. Every single potion requires a specific Herb to create. These herbs can be grown via

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Farming

, where the seeds can be collected through means such as

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Combat

or

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Thieving

the

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Farmer

(who drops an   Herb Sack quite often). These herbs all have an varied grow times, and can be planted in their dedicated patches in

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Farming

. Each potion has 4 Tiers, with each Tier increasing the benefits provided by the potion itself. These tiers are locked behind

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Mastery

Levels, which can be leveled up by simply making the potions. To use the potions you have in your bank, you will notice a little potion icon at the top right of the screen. This will provide you access to use potions for the skill you currently have selected. This little menu automatically lists the potions in your bank that can be used for that selected skill. Only one potion can be active per skill.

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Combat

is classed as one skill. You can only have one

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Combat

Potion active at a time.

Be sure to check the Settings page for the option to Auto Re-use potions when they deplete!

Special Attacks

Here is something for those who enjoy

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Combat

!

This update introduced Special Attacks for specific weapons. These special attacks can be used in combat to gain a slight advantage over the monster you're fighting. You are able to use a special attack every 2 minutes. Currently, these are the weapons that have special attacks: All   Ancient Weapons,   Dragon Claw, All   Ice Weapons,   Sunset Rapier (new), and   Elite Magic Wand. More special attacks will be added down the track!

Equipment Sets

This update introduces what I like to call

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Equipment Sets

. These are basically presets you are able to customise to utilise in

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Combat

. You can purchase two extra

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Equipment Sets

from the shop. In doing so, this will let you equip items into your desired set from the bank. These equipment sets act as extra bank slots for your weapons and armour. Within

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Combat

, you can switch between the sets seamlessly as you wish.

Farming UI Update

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Farming

has received a slight make-over. With the introduction of

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Herblore

, the existing

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Farming

setup did not work. This UI update brings a few nifty features that I'm sure everyone will love. The

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Farming

areas have been removed and have been replaced with 3 categories of plots - Allotments (14 max plots), Herbs (9 max plots) & Trees (4 max plots). Starting off

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Farming

, you are provided with minimal plots, with the option to purchase more as long as you have the GP & Level requirement to do so.

With the UI update also comes three new options - Harvest All, Compost All and Plant All. No explanation required as to what these do. They also cost a bit of GP per use.

Due to an unexplained anomaly that passed over the lands of Melvor, existing

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Farming

areas have been perished. Locals are baffled by this event. Nobody can explain how this occurred.

New Features

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    Herblore
    has been introduced.
  • Approximately 80 Potions have been introduced.
  • 8 new Herbs have been introduced, along with their respective seeds.
  • Special Attacks have been introduced.
  • A new Equipment Icon has been added next to your username in the top right. This menu gives quick access to your Equipment.
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    Farming
    UI has been updated -
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    Farming
    Areas have been replaced with three different plot types - Allotments, Herbs and Trees.
  • You can now purchase new
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    Farming
    plots, as long as you meet the specified requirements.
  • Plant All, Harvest All and Compost All buttons added to
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    Farming
    . These cost minimal GP to use.
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    Auto-eating
    has been introduced. You can purchase this from the Shop. There are 3 tiers of
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    auto eating
    , with increased benefits per tier.
  • Various monsters around Melvor now drop Herb seeds.
  •   Herb Sacks have been added to the game. These can be
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    thieved
    from the
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    Farmer
    , which can then be opened to receive up to 10 of a certain Herb Seed.
  • You can now sort your bank yourself by dragging and dropping the bank items in the order of your choice. On mobile, you need to click and hold for 400ms before you can move an item.
  • Sell ALL option added to the bank. Use with caution. No refunds.
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    Goblin Village
    has been added as a low level combat area.
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    Graveyard
    has been added as a low-to-medium level combat area.
  • Added a   Leech to the
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    Wet Forest
    .
  • Added the   Chest of Witwix, as a small thank you to the Twitch Streamer Witwix for showing support for the game. This chest has a 1/100 chance to drop from the   Leech.
  • Added the first ever "File:Easter.png Easter Egg" item to the game. Lets see who can find it.
  • Introduced   Hard Leather Ranged armour. This requires
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    Level 10
    to equip, and is slightly better than standard   Leather Armour. This armour can be crafted, and also bridges the large level gap between
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    Crafting
    Levels.
  • New Patreon Item -   Sunset Rapier (NewSon) - A high accuracy weapon. Has a special attack which makes the enemy bleed for 100% of the damage dealt over 10 seconds. Can be found by slaying the   Kraken in the
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    Deep Sea Ship
    Dungeon.
  • New Patreon Item -   Chapeau Noir (ChapeauNoir) - New head slot item. While equipped, you have a chance to receive double the loot from slaying enemies, or from
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    Thieving
    . Low chance to receive while performing any
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    Thieving
    action.
  • You can now hide the Combat & Skills menu in the sidebar by using the eye icon to toggle its view.
  • You can now click through all notifications.
  • The Helmet icon on the combat screen now updates dynamically with your currently equipped helmet
  • You will now be greeted with an error screen if the game fails to load. This error screen will also show you the error that caused this to happen.
  • You can now get   Carrot Seeds from   Bird Nests.
  • Hitpoint notifications have been added. This can be disabled in the settings if you wish.
  • The game will now remember your default setting for List / Map view.
  • Tooltips have been added to the dropped loot section of
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    Combat
    .

Changed Features

  • Bank slots price has been reduced.
  • Base
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    Hitpoint
    regeneration formula is now 1 + (HP Level / 10).
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    Hitpoint
    Regeneration interval is now performed every 10s, down from every 60s.
  •   HP Skillcape benefit changed from +50 HP Regen per minute to +10 HP regen per 10s.
  • Updated the chest opening notification, which includes an animation for each item you received.
  • The default setting for confirmation on close is now set to disabled.
  • The
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    High Lands
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    Slayer
    area now requires
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    Level 60
    to enter, up from
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    Level 50
    .
  • The
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    Desolate Plains
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    Slayer
    area now requires
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    Level 70
    to enter, up from
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    Level 60
    .
  • Slightly updated the UI for
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    Combat
    &
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    Slayer
    areas in list view.
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    Piety
    Prayer now provides 12% Melee
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    Strength
    Bonus, down from 20%.
  •   Bowstring now costs 24  to buy, up from 7 .
  •   Ancient Melee Armour pieces now provide Melee
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    Strength
    Bonuses.
  •   Ancient Melee Armour pieces have slightly increased Melee
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    Defence
    Stats.
  •   Melee Slayer Armour
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    Strength
    bonuses reduced by 2.
  • The helmet icon for Equipment in the combat screen now updates dynamically with your equipped Helmet.
  • Created a new section in the settings specifically for notification.
  •   Gold Ruby Ring now provides +10% HP Regeneration. Changed from providing 10 - 30 HP / minute.
  • Icons for   Mastery Tokens have been changed. They now display the skill it is used for on the icon. Big thank you to Medivh for making these!

Bugfixes

  • Extreme lag caused by notifications when opening a large amount of chests in one go has been fixed (I disabled the notifications form showing).
  • Optimised item opening functions.
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    Runecrafting
    screen for your currently selected
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    Runecraft
    now updates correctly upon level up (Specifically for the
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    Mastery
    benefits).
  • Issues with Cloud Save not auto saving has been looked into, and hopefully fixed. Further confirmation required by players.
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    Prayer
    bonuses no longer provide 1% passive increase in stats.
  • Background colour for lost
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    Hitpoints
    on Dark Mode is now red, instead of gray.
  • Fixed issue where   Rune Essence
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    Mastery
    started at Level 0.
  • Fixed tooltip errors with the Fishing Rod where it was displaying incorrect values on the Skill screen.
  • Fixed incorrect values on upgraded gear.
  • Fixed the tooltip positioning errors for bank items.

Removed Features

  • Removed the setting to turn the skills menu into a collapsible menu.
Melvor Idle Version History (Current: v1.3.1)
2018 v0.01 v0.01.1, v0.01.2 | v0.02 | v0.03 v0.03.1, v0.03.2, v0.03.3, v0.03.4, v0.03.5, v0.03.6
2019 v0.04 v0.04.2, v0.04.3 | v0.05 v0.05.1 | v0.06 | v0.07 v0.07.1 | v0.08 v0.08.1, v0.08.2 | v0.09 v0.09.1, v0.09.2 | v0.10 v0.10.1, v0.10.2
2020 v0.11 v0.11.1, v0.11.2 | v0.12 v0.12.1, v0.12.2 | v0.13 | v0.14 v0.14.1, v0.14.2 | v0.15 v0.15.1, v0.15.2, v0.15.3, v0.15.4 | v0.16 v0.16.1, v0.16.2, v0.16.3 | v0.17 | v0.18 v0.18.1
2021 v0.18.2 | v0.19 v0.19.1, v0.19.2 | v0.20 | v0.21 | v0.22 v0.22.1 | v1.0 v1.0.1
2022 v1.0.2 v1.0.3 v1.0.4 v1.0.5 |   v1.1 v1.1.1
2023 v1.1.2 |   v1.2 v1.2.1 v1.2.2
2024
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v1.3 v1.3.1