Vampire (thieving)

Revision as of 18:10, 23 November 2022 by Auron956 (talk | contribs) (Correct NPC name)

The Vampire is one of the NPCS in the

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Vampire
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Area: Twilight
Requirements:
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Level 114
Perception: 1,185
Max Hit: 465
Experience: 371 XP
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Thieving

skill.

Loot

Successfully pickpocketing the Vampire will always give 1 - 1,510 

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
  Mind Rune 1 - 100 1 - 100  333/1,112 29.95%
  Chaos Rune 1 - 100 3 - 300  45/278 16.19%
  Death Rune 1 - 100 4 - 400  153/1,112 13.76%
  Blood Rune 1 - 250 4 - 1,000  45/556 8.09%
  Reaper Potion I 1 1,270  39/1,112 3.51%
  Reaper Potion II 1 1,397  39/1,112 3.51%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 201.61  if sold.

Including currency, the average successful pickpocket is worth 957.11 .

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

ItemDLCQtyPriceChance
  Bobby's Pocket  14,000 1/1200.8333%
  Chapeau Noir  132,000 1/20,0000.0050%
  Sneak-Ers  115,000 1/15,0000.0067%
  Thieving Shorts  115,000 1/15,0000.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
  Blood Vial 500 800  1/500 0.20%
  Masquerade Mask 500 380  1/500 0.20%

Possible NPC Unique Drop

The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Vampire is   Blood Ring.