Attack Interval
Attack Speed is determined primarily by the default Attack Interval on weapons and affects how long it takes between attacks. It is given as seconds per attack, so a lower number is better. Items, pets, or effects that affect attack interval is described below.
This page was last updated for (v1.1.1). |
Objects that reduce your attack interval:
Elder Crown - Drop from
Elder Vampire.
Sand Treaders - Drop from
Turkul Riders.
Surge I /
Surge II /
Surge III - Spells.
Otto - Pet from
Dark Waters.
Knight's Defender -
Thieving from
Knight, Melee only.
Ring of Barrage -
Level 90 ring.
Objects that increase your attack interval:
Guardian Amulet and
Spiked Shell Ring - Negatively impacts attack speed.
- Guardian Amulet - Drops from
Earth Chests upgraded from
Earth Shards,
Earth God Dungeon.
- Spiked Shell Ring - Upgrade from 10
Guardian Rings and 500
Stinging Essence
- Guardian Amulet - Drops from
- Slow and Frostburn Debuffs
For Ranged, a common strategy is to use the best
Throwing Knives available, using the Rapid attack style for another -0.4s attack interval.
Attack Interval Reduction
Source | Type | DLC | Modifier | Other Modifiers |
---|---|---|---|---|
Boulder Balance | Agility Obstacle 12 | -0.1s Attack Interval | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit | |
Ashtar | Constellation | -5% Attack Interval | +8% Damage To Slayer Tasks +8% Auto Eat Efficiency +8% Chance To Double Loot in Combat +5% Flat Slayer Area Effect Negation | |
Agility Lesser Relic | Item (Consumable) | -5% Attack Interval | -5% Agility Interval -10% Melvor Realm Agility Obstacle Item Costs | |
Dark Blade Defender | Item (Shield) | -0.1s Attack Interval | ||
944 Hexes Mastered | Mastery Bonus | -3% Attack Interval | -3% Interval for all Non-Combat Skills | |
Harold | Pet | -0.1s Attack Interval | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap +2% Chance to Double Items Globally -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% of Maximum Hit added to Minimum Hit | |
Lumi | Pet | -0.1s Attack Interval | ||
Error creating thumbnail: File missing Niel | Pet | Error creating thumbnail: File missing | -2% Attack Interval | |
Otto | Pet | -0.1s Attack Interval | ||
Webbie | Pet | -0.1s Attack Interval | ||
Error creating thumbnail: File missing Zon | Pet | Error creating thumbnail: File missing | -0.1s Attack Interval | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +25% Mastery Pool XP Cap +2% Resource Preservation cap in Skills +3% Maximum Hitpoints +15% Global Mastery XP -0.1s Global Non-Combat Skill Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Battleborn | Prayer | -15% Attack Interval | ||
Error creating thumbnail: File missing Deadshot | Prayer | Error creating thumbnail: File missing | -6% Attack Interval | +100% Accuracy Rating |
Error creating thumbnail: File missing Piercer | Prayer | Error creating thumbnail: File missing | -3% Attack Interval | +75% Accuracy Rating |
Profane | Prayer | -2% Attack Interval | ||
Error creating thumbnail: File missing Unrelenting | Prayer | Error creating thumbnail: File missing | -13% Attack Interval |