Lifesteal
Lifesteal heals the player for a portion of damage dealt, it does not deal extra damage. This stat can be found on:
- Astrology constellation Vale.
- Elder Crown
- Fervor I
- Warlock Amulet
- Some Wolf synergies
This page was last updated for (v1.1.1). |
Sources
Source | Type | DLC | +X% Lifesteal | Other Modifiers |
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Error creating thumbnail: File missing Siphon | Prayer | Error creating thumbnail: File missing | +15% Lifesteal | +10% Laceration lifesteal +15% of Attacker's Max Hitpoints dealt as damage when hitting with an attack |
Elite Pillar of Conflict | Agility Pillar | +10% Lifesteal | +35% Flat Slayer Area Effect Negation +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers +50% Hitpoint Regeneration +350% GP from Combat | |
Cooking Lesser Relic | Item (Consumable) | +10% Lifesteal | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
Vampiric Cloak | Item (Cape) | +10% Lifesteal | -25% Auto Eat Efficiency | |
Error creating thumbnail: File missing Drain | Prayer | Error creating thumbnail: File missing | +10% Lifesteal | +5% of Maximum Hit added to Minimum Hit +5% Laceration lifesteal |
Elusivity | Prayer | +10% Lifesteal | +50% Global Evasion | |
Blood Vial II | Item (Consumable) | +8% Lifesteal | +8% Auto Eat Efficiency | |
Tier 8 - 1 | Agility Obstacle 8 | Error creating thumbnail: File missing | +5% Lifesteal | +3% Abyssal Resistance -20% Auto Eat Efficiency +30% Global Evasion |
Vale | Constellation | +5% Lifesteal | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +8% Accuracy Rating +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP +5% Food Healing Value | |
Blood Vial | Item (Consumable) | +5% Lifesteal | +5% Auto Eat Efficiency | |
Superior Cape of Completion | Item (Cape) | +5% Lifesteal | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Hitpoints Skillcape | Item (Cape) | +5% Lifesteal | +15 Flat HP Regen | |
Superior Max Skillcape | Item (Cape) | +5% Lifesteal | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Error creating thumbnail: File missing Abyssal Wolf | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +2% Lifesteal | |
Wolf | Item (Summon1, Summon2) | +2% Lifesteal | ||
Bill & Wendy | Pet | +2% Lifesteal | ||
Error creating thumbnail: File missing Za'Za | Pet | Error creating thumbnail: File missing | +2% Lifesteal | |
Portable Rations II | Item (Consumable) | -8% Lifesteal | +20% Auto Eat Efficiency | |
Portable Rations | Item (Consumable) | -10% Lifesteal | +15% Auto Eat Efficiency |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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