Mod Creation/Enabling DevTools for the Steam and Epic Clients
For mod developers, it may be beneficial to enable DevTools within the Steam client. This can be achieved by following the process detailed below. This is a one off operation and does not need to be repeated, that is unless the Steam client is uninstalled or reinstalled.
- Download Melvor Idle on Steam, and find the installation folder. e.g.
[...]/steamapps/common/Melvor Idle
- Not sure where it's installed? Go to Melvor Idle in your Steam library, right click, and go to
Manage
→Browse local files
.
- Not sure where it's installed? Go to Melvor Idle in your Steam library, right click, and go to
- Download the NW.js SDK (Windows: v0.54.0; other OS: v0.49.2). The version might change in the future, but you need the specific one listed.
- 64bit Windows: https://dl.nwjs.io/v0.54.0/nwjs-sdk-v0.54.0-win-x64.zip
- 64bit Linux: https://dl.nwjs.io/v0.49.2/nwjs-sdk-v0.49.2-linux-x64.tar.gz
- Other: https://dl.nwjs.io/
- Extract all zipped files.
- Place the contents of the
nwjs-sdk*
folder in the Melvor Idle installation folder.- The current contents of the
nwjs-sdk-v0.54.0-win-x64
folder has 22 total items. Moving this to the Melvor Idle folder will overwrite over 100 existing files. - If it didn't ask you to overwrite any files then you did something wrong.
- The current contents of the
- Place the
icons
,styles
, and source directories (i.e.scripts
orsources
) of the extracted extensions in the Melvor Idle installation folder.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |