Barrier

Revision as of 21:33, 20 September 2023 by Slash (talk | contribs) (Mentioned Regeneration effect. Small tweaks to wording)

Barrier is a mechanic introduced with the Atlas of Discovery Expansion. A Barrier is a secondary health bar that some Monsters have that appears above the normal health bar in combat.

Barrier

Mechanics

A monster with Barrier cannot have its health reduced by any means (including debuffs like Bleeds or Poisons). In order to kill these monsters, their Barrier must first be reduced to 0.

Barriers can only be damaged by the attacks of

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Summoning

Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars.

Barriers regenerate by 25% every 7 Enemy Attack Turns.

Barrier Equipment

This table lists most sources of Barrier-specific Equipment. For a list of boosts that apply to all skills, see the Skill Boosts page. Lua error in Module:ModifierTables at line 35: No such modifier alias: increasedChanceBarrierBurn.