What to level first

Revision as of 00:46, 13 June 2024 by Ayarez (talk | contribs) (→‎Laid Back: less verbose suggestion made by andrew)

There is no right or wrong way to progress in the game, and you will rarely, if ever, be punished for experimenting. Melvor Idle is about the journey not the destination. This guide gives one method for how to start your Melvor Idle journey. The goal is to give players a helping hand in the early stages of the game. It is not a complete walkthrough, nor optimal for all play styles.

This page was last updated for (v1.3).

Why not to use this guide?

This guide is intended for Standard and

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Hardcore

Game Modes:

Before you start

In general:

  • You should expect some parts of these guide to take many days and weeks to complete, so feel free to deviate from the guide at any time.
  • Melvor Idle has true offline progression, when the game is opened after being turned off, it will automatically calculate the difference in time and reward all progress made in the time spent offline up to 24 hours.
    • If you find the 24 hour timespan too limiting, it can be extended with the "Unlimited Offline" Mod. Longer periods of inactivity may lead to long load times.
    • Mods to any game always come with inherent risk, use your own discretion before downloading mods and keep regular backups.

Skills That Buff Other Skills

These skills are mostly centered around "if you invest in this skill, other skills will get stronger". Some of these skills also provide some direction about what order to work on other skills, because the bonuses that work on other skills unlock in a specific order. For the sake of simplicity, this section only discusses non-combat bonuses. See the full skill pages for how they provide buffs for combat skills.

A far more comprehensive list of what skills do can be found in the Beginners Guide.

If you wish to see how Skills effect other Skills please expand the column below.

Skill Description Order of unlocks for other skills
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Astrology
This is the most straightforward Skill that buffs other skills. Study constellations to unlock "stars", then purchase permanent bonuses with   Stardust. *
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Farming

*
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Woodcutting

*
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Smithing

*
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Firemaking

*
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Fishing

*
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Mining

*
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Cooking

*  
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Cartography

*
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Archaeology

*
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Fletching

*
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Runecrafting

*
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Agility

*
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Thieving

*
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Crafting

*
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Herblore

*
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Summoning

*  
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Astrology
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Summoning
Create Summoning familiars that provide a bonus to the corresponding skill, using a combination of materials that use ingredients from the skill and materials bought for  . Much stronger bonuses utilizing synergies are unlocked as a reward for heavy usage of multiple familiars. *
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Woodcutting

*
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Mining

*
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Fishing

*
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Cooking

*
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Runecrafting

*
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Thieving

*
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Crafting

*
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Smithing

*
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Herblore

*
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Firemaking

*  
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Agility

*  
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Astrology

*  
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Fletching

*  
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Summoning
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Firemaking
Firemaking provides XP bonuses for all skills: Skill XP in the form of   Firemaking Skillcape, and Mastery XP from the pool checkpoint and achieving 99 item mastery. It's also required to unlock better cooking fires. *
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Cooking
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Herblore
Most skills have at least one potion that provides a bonus. Potions provide passive effects while active, and consume one "charge" for each action performed in the relevant skill. *
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Firemaking
-   Controlled Heat Potion
*
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Astrology
-   Secret Stardust Potion
*
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Mining
-   Perfect Swing Potion
*
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Agility
-   Performance Enhancing Potion
*
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Runecrafting
-   Elemental Potion
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Agility
Build obstacles that provide bonuses to specific skills. The higher your skill level, the more obstacles you can build, at higher tiers. These obstacles can be expensive in both   and items, but they also provide some of the strongest bonuses in the game. There is no single "best" agility course. Agility has bonuses for all skills in no particular order.

Raw Material Gathering Skills

These skills provide items that usually are necessary for training other skills.

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Herblore

and

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Agility

aren't explicitly included because the materials for these skills come from everywhere.

If you wish to look at which Skills power which other Skills, please expand the table below.

Skill Description Primary skills powered by these items
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Woodcutting
Chop trees. Get logs. *
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Firemaking

*
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Fletching
- Bows & Javelins
*
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Farming
-   Bird Nest and     Raven Nest
*  
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Crafting
- Hardwood Armor
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Mining
Hit rocks. Get ore. *
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Smithing

*
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Crafting
- Gems
*
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Runecrafting
-   Rune Essence and     Pure Essence
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Fishing
Catch fish. *
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Cooking

*
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Crafting
- Gems
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Thieving
Steal all kinds of things. Each thieving target gives different stuff from all over the game. Thieving targets also provide unique items that can provide unique bonuses for many different skills. These items are used everywhere.
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Farming
Plant and harvest crops. Farming is passive output, you don't activate Farming. *
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Cooking
- "Allotments" or vegetables
*
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Herblore
- Herbs
*
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Woodcutting
- Logs
 
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Archaeology
Go to dig sites, and find cool stuff. Most of these items don't impact other non-combat skills, but there are some exceptions. *
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Woodcutting

*
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Crafting

*
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Summoning

Artisan Skills

These skills provide finished items, primarily used for combat.

If you wish to look at these skills, please expand the table below.

Skill Description Primary skills powered by these items
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Smithing
Make bars (ingots), then turn them into metal items. * Melee weapons and armor.
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Fletching
- the metal components for Javelins, Arrows and Crossbows.
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Crafting
Make items that you wouldn't use a forge for. *
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Ranged
armor
* Jewelry (a wide variety of uses)
* Consumables (also wide variety of uses)
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Fletching
Ranged weapons and ammunition. *
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Ranged
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Runecrafting
Transform   Rune Essence (from
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Mining
) into Runes and Magic equipment.
*
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Magic

*
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Alt. Magic

Before Settling on Desired Gameplay

Before we get into the actual different ways to play. It is advised to get a feel for the game and how each skill works / interacts with other skills by leveling each skill to around Level 30-40. Once done, you should have a better understanding of how the game works. The core game mechanics won't really change much at higher levels, just a bit more complex interactions. The process of leveling each skill to around level 35 should take only a few hours. Switch to

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Astrology

if in doubt about where to go next.

  1. Open the
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    Township
    menu and select a worship.   Aeris grants the most useful benefits of the various gods.
    • Error creating thumbnail: File missing
      Township
      is trained passively and will be important later, however, completely ignore it for now.
  2. Train
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    Astrology
    until at least level 40.
    • Buy the the first 5 levels of the first 2 Stars (the Blue ones) in each Constellation (
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      Deedree
      ,
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      Iridan
      ,
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      Ameria
      ,
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      Terra
      and
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      Vale
      ) if you have enough   Stardust.
    • This will grant 5% Skill experience and
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      Mastery
      experience in
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      Woodcutting
      ,
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      Farming
      ,
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      Smithing
      ,
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      Fishing
      ,
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      Firemaking
      ,
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      Mining
      as well as 15% Global Accuracy and 5% Experience in
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      Attack
      and
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      Strength
  3. Train
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    Woodcutting
    and
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    Summoning
    at the same time.
    • Summoning is a very important skill that benefits all your other skills, and it is leveled by equipping and using Summoning Familiars (tablets). It levels slowly while training other skills, and cannot really be sped up, making it an important skill to train early.
    • Train
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      Woodcutting
      until you get your first mark of the
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      Ent
      .
    • Sell some of your logs and use the money to buy   Summoning Shard (Green) to make
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      Ent
      tablets.
    • Repeat (remember to change to   Oak Logs and   Willow Logs as they become available) until
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      Level 15
      .
  4. Next, train
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    Fishing
    and
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    Cooking
    (and more
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    Summoning
    ).
    • The goal here it to gain enough   to purchase the Shop upgrades for the first
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      Black Axe
      ,
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      Black Fishing Rod
      ,
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      Black Pickaxe
      ,
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      Octopus
      and
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      Pig
      tablets, as well as some extra bank slots.
    • Once you get to roughly
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      Level 23
      you should get enough   to upgrade the Fishing Rod to the
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      Black Fishing Rod
      .
    • Train
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      Fishing
      until you get your first mark of the
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      Octopus
      .
    • Sell all Junk and about half of the fish, then make and equip some
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      Octopus
      tablets.
    • Continue training
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      Fishing
      until
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      Level 25
      .
    • Train
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      Cooking
      using the fish caught in
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      Fishing
      until you get your first mark of the
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      Pig
      .
    • Make sure to save 300   Raw Herring and 300   Raw Salmon for the next section.
  5. Finally, train
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    Agility
    .
    • This skill has bonuses for
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      Woodcutting
      ,
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      Cooking
      ,
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      Agility
      ,
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      Herblore
      ,
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      Firemaking
      ,
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      Mining
      at low levels.
    • Switching
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      Agility
      Obstacles can be quite pricy at these levels, especially before you have a good source of income. Choose a single obstacle in each tier and leave them for now, optimizing Agility itself can come later.
    • At
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      Level 20
      build
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      Pit Jump
      as your Tier 3 obstacle with the     fish you saved from the previous step. See the next section for more options in
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      Agility
      .
  6. Follow these basic outlines to level rest of the skills to Level 30. Some Artisan Skills may pose an issue as the raw materials may not be accessible yet, come back to these later.

There are several ways to earn   in this Game. Below are some suggestions on how you can obtain them effectively.

The first 2,500,000  should go to

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Auto Eat

,

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Multi-Tree

, and a pair of   Gem Gloves

Skill Level Method Comment
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Thieving
54 / 57 / 77 At appropriate levels Thieving provides very good income, but requires a bit of investment in the form of   Gloves of Silence or   Thieving Gloves, as well as time spent in Thieving to obtain the   Chapeau Noir,   Golbin Mask,   Thiever's Cape,   Sneak-Ers. Enabling the "Continue Thieving on Stun" option if you have plenty of Food available
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Fishing
?? Fishing is an easy and accessible method to grind out the first few millions.
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Mining
0 Low Level Mining with   Gem Gloves can provide passive income while mining, as well as providing raw gems for
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Crafting
 
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Mining
85 With  , Mining becomes a serious contender for early  .   Pure Crystal sells for 750  each, which racks up quickly.   Perfect Swing Potion multiplies how much effective HP the rock has, and helps the player mine for much longer before waiting for the rock to respawn.

With this minor preparation of our skills, we're now ready to start choosing a way to play the game, be it Skilling or Combat you should be set for both!

Ways To Play The Game

There are several ways to play the game, depending on your goals and preferred gameplay. Here are some suggested ways to play the game and a guide on how to do it.


Laid Back

This Guide is aimed at people that don't have a lot of time, or don't want to log in more than once or twice a day. If you have 10-20 minutes to play and want to do something else than is suggested here, feel more than free to do so, the majority of these things will take a long time, 10 to 30 minutes won't impact the overall progress that much.

  1. We start off with a little preparing to do some minor Combat.
    • This is where our Combat section starts. If time is of importance, it is suggested you progress through the Steps #2-5 until you want to take a break from the game. Continue on with step #6 until you feel like revisiting these Steps at a later time.
  2. Level
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    Mining
    to Level 50. This gives us access to   Mithril Ore.
    • Save all the Ore you mine for the next step.
  3. Level
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    Smithing
    to Level 57. - Has a minimal Guide here.
  4. Sell all the Crafted
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    Smithing
    Items and sell all the rest of your Ores.
    • This should get you closer to 1,000,000 .
      • Either go
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        Fishing
        or mine   Crystal in
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        Mining
        (Requires the  Atlas of Discovery Expansion) until you reach 1,000,000 
      • Once 1,000,000  has been obtained, buy
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        Auto Eat
        from the Shop.
      • If you still have some food from leveling
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        Fishing
        to Level 30, equip the food and you're ready for some Combat.
      • If you're out of Food Fish up some   Shrimp and cook those in
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        Cooking
        so they can be eaten.
      • To consume food, it must first be equipped through the Bank and then selected using the food drop-down menu on the
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        Combat
        or
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        Thieving
        page.
      • If you skipped the "Level everything to Level 30" step, Craft some Bronze Equipment and level all your Melee Combat Skills to Level 5, then craft some Steel Equipment and level your Combat Skills to Level 20.   Chicken,   Cow or   Golbin are your suggested Targets. They don't do too much Damage and have relatively little Health.
      • The suggested target for now is the   Master Farmer. He drops Seeds which will be needed for
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        Farming
        . With
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        Auto Eat
        and
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        Hitpoints
        Level 30 this should be completely safe as long as you don't run out of food. Killing   Master Farmer will
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        Auto Eat
        around 420   Shrimp per hour. If you have higher healing food than   Shrimp you will be using less than 420 per hour.
  5. Plant a few of your found Seeds in
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    Farming
    Farming Plots.
    • Be sure to this once every so often to passively Level
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      Farming
      .
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    Astrology
    is our next Skill.
  7. The first large goal is to reach
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    Level 99
    , this increases
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    Mastery
    and   Stardust gains.
    • Start with Deedree and work your way up through the other Constellations when they unlock.
    • If they're close to Level 80
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      Mastery
      it will be worth waiting a little while then switch as soon as they reach Level 80
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      Mastery
      .
    • Once you're
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      Level 99
      buy the   Astrology Skillcape from the Shop and equip it.
    • Keep training
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      Astrology
      until all Constellations are at least Level 80
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      Mastery
      , this allows you to Purchase 5 of the 6 Stars.
      • There are a few Constellations where it's worth to Level them all the way to 99
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        Mastery
        and Purchase all the stars, those are:
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        Iridan
        ,
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        Terra
        ,  
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        Nysa
        ,
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        Arachi
        and
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        Ko
        .
    • If the  Throne of the Herald Expansion is owned, this skill can go to Level 120.
      • In which case it's worth sticking to
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        Astrology
        .
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        Haemir
        ’s benefits aren't all that useful at this point, however it does give the most xp/h so it's only purpose is to level
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        Astrology
        faster if you're not at Level 110 yet.
        • If you're already at
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          Level 110
          you can completely ignore
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          Haemir
          , the rewards from this Constellation will not provide any bonuses for now.
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        Rosaniya
        is a very good Constellation and should be fully maxed to 99
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        Mastery
        and Purchase all the stars.
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        Ashtar
        is also extremely powerful, but can be skipped until you start combat. If you do combat in the times you are online, it is highly recommended you max out this Constellation to 99
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        Mastery
        too and Purchase all the stars.
  8. The next step is to make some  
    • This is the start of the Money Making Method, for an alternative Method go here
      • It is still advised you start by following the
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        Woodcutting
        ,
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        Fishing
        and
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        Cooking
        steps first. As the other Method will take time to set up.
    • We start by
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      Woodcutting
      .
    • Keep
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      Woodcutting
      until you find the
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      Ent
      Mark
      • Craft
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        Ent
        Tablets until you're out of wood.
        • You'll need to buy some Summoning Shards from the Shop, which you should have enough   for from selling all the stuff you got from leveling everything to Level 30.
        • You will need to craft at least 1 Tablet to be able obtain more Marks for the same Familiar.
        • Equipping the Tablet doubles your chances of getting Marks.
    • After the
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      Ent
      tablets have been crafted, equip them.
    • Then continue
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      Woodcutting
      until you find
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      Ent Mark Level 2
      .
    • Don't Sell your   Normal Logs for now. Keep 630   Normal Logs in the Bank, they will be needed later.
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    Fishing
    is our next target.
    • Start by buying the
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      Iron Fishing Rod
      from the Shop for 100 .
    • Buy further Fishing Rod upgrades when they unlock at Levels 10, 20, 35, 50, 60 and 80.
    • Fish the highest experience Fish you can, there is a list of the experience/second to be referenced here. Alternatively you can installed the "ETA" Mod which will tell you exactly how much Experience per Hour you'll get on each Fish.
    • Just pick the highest one until you get to   Shark then keep fishing   Shark until
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      Level 85
    • Open any   Treasure Chest you get in the hopes of getting a
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      Amulet of Fishing
      . Equip it as soon as you find one.
    • When a   Pirates Lost Ring is found, you should also Equip it as soon as possible.
      • At
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        Level 85
        it is best to switch to   Manta Ray until
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        Level 95
      • At
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        Level 95
        it is best to switch to   Whale
    • Keep
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      Fishing
      until you find a
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      Octopus
      Mark
      • Make a bunch of
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        Octopus
        Tablets and Equip them in the other slot than where
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        Ent
        is equiped
        • 2 different Familiars together offer what is called a Synergy, when the Synergy is active the arrows in between the 2 Familiars will turn Green. This means the Synergy is active, it will use 1 Skill Related Tablet per action (in this Case Octopus) and when the Synergy is Active it will use an additional Related Tablet and 1 Synergy Companion Tablet, so in short, it will use 2
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          Octopus
          and 1
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          Ent
          as soon as the Synergy is active.
          • Synergies require
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            Summoning Marks
            to be a certain Level, their current Level can be viewed in the
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            Summoning
            Menu. In this Case with
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            Octopus
            and
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            Ent
            it will require both Marks to be Level 2. As soon as you find enough
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            Octopus
            Marks for another Level, the Synergy will activate.
      • Keep
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        Fishing
        until your
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        Summoning
        reaches Level 25 and your
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        Octopus
        is Mark Level 3.
  10. Start by
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    Cooking
    the Fish you caught in
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    Fishing
    .
      • We're looking for
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        Pig
        Marks here
      • Once you receive your first Mark, craft some
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        Pig
        Tablets and continue
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        Cooking
        .
      • Keep Cooking your Fish until your
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        Pig
        is Mark Level 3.
        • If you run out of Fish you can buy   Bag of Flour and turn those into   Bread.
        • For this the
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          Basic Furnace
          will be needed. If your
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          Pig
          is already at Mark Level 3, you can skip these steps for now and move on to point #6 .
  11. The
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    Pig
     
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    Octopus
    will give a 75% chance to give you a Cooked version of the Fish you're fishing.
    • Keep
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      Fishing
      selling all the Raw and Cooked fish you obtain. Your goal is around 47,000,000  to prepare for
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      Agility
    • You can also keep
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      Fishing
      for more   to buy some Bank Slots. How many slots is up to the Player, a minimum of 100-150 would be suggested.
  12. This is also a good time to upgrade to
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    Auto Eat - Tier II
    for 5,000,000  and then
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    Auto Eat - Tier III
    for 20,000,000 . This makes your
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    Auto Eat
    more effective.
  13. Visit
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    Township
    and check out the Tasks some are quite easy to do and very worth your time.
    • You can buy   Bar Box I,   Wood Box I and   Herb Box I after completing 40 Tasks and having Level 40 in the relevant skill. These boxes will help a lot while leveling
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      Smithing
      ,
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      Fletching
      and
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      Herblore
      .
    • Now that you have a way to make   start investing in your Town. Build buildings that increase your resource generation.
      • You can't completely mess up your Town, if you don't notice in time that one of your resources is running low and you're not producing very much of it, all that it is gonna do is cost you time. Production of resources never falls to 0 so you will be able to build some buildings eventually. It just might take time.
      • Looking up a Guide for how to build your Town is not needed, almost all guides relating to that are from before the rework of
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        Township
        and are no longer relevant.
  14. If  Atlas of Discovery Expansion is owned
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    Agility
    is next.
    • There is a whole list of items and Skill Requirements for this. This Guide will not go in detail where to obtain the items, you can click the items to view their sources and requirements.
    • The 3 required skills and
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      Fishing
      have Guides next to them with tips on how to Level them,.
    • Keep in mind that things like   Agility Skillcape and the
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      Mastery Pool Thresholds
      will lower the cost of items. These reductions are not calculated in these item requirements.
    • 300   Raw Herring
    • 300   Raw Salmon
    • 300   Bones
    • 500   Mind Rune
    • 1,500   Maple Logs
    • 500   Coral - Obtainable from (22, 6)  The Vibrant Coral Gardens.
    • 5,500   Paper
    • 10,000   Magic Logs
    • 250,000 
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      Level 70
      - Has a Guide here
    • Error creating thumbnail: File missing
      Level 70
      - Has a Guide here
    • Error creating thumbnail: File missing
      Level 70
      - Should already be covered in previous Steps.
    • Error creating thumbnail: File missing
      Level 70
      - Has a Guide here
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      Level 70
      - Has a Guide here
    • Now to actually start
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      Agility
    • Build
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      Cargo Net
    • At
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      Level 10
      build
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      River Crossing
      and continue training
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      Agility
      . Build
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      Balance Beam
      if   is not owned.
    • At
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      Level 20
      build
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      Pipe Climb
      and continue training
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      Agility
      .
    • At
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      Level 30
      build
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      Gap Jump
      and continue training
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      Agility
      .
    • At
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      Level 40
      build
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      Mountain Climb
      and continue training
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      Agility
      .
    • At
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      Level 50
      build
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      Tree Balance
      and continue training
      Error creating thumbnail: File missing
      Agility
      .
    • At
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      Level 60
      build
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      Heat Trap
      and continue training
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      Agility
      .
    • At
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      Level 70
      build
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      A Lovely Jog
      and continue training
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      Agility
      . If   is not owned, this is where we stop. Skip to step #19.
    • At
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      Level 80
      build
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      Ocean Drifting
      .
  15. The next Skill is
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    Cartography
    • Visit This Wiki Page for more information on how to level it.
    • The goal here is
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      Level 120
      and Full Hex
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      Mastery
      .
    • If   is NOT owned, skip this step and go to step #19.
  16. Continue training
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    Agility
    • At
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      Level 90
      build
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      Waterfall
      and continue training
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      Agility
      .
    • At
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      Level 99
      build
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      Pillar of Skilling
      - Requires 3,500   Silver Bar and 3,500   Gold Bar.
    • If  Throne of the Herald Expansion is owned, we continue to
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      Level 120
      .
    • For this the following items and Skill Levels will be required.
    • At this point it is advised you level
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      Crafting
      to Level 115 for access to   Stamina Pouch.
    • To continue
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      Agility
      . These aren't the most effective Obstacles but they are the easiest to build.
    • At
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      Level 100
      build
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      Pit Maze
      and continue training
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      Agility
      .
    • At
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      Level 105
      build
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      Forest Jog
      and continue training
      Error creating thumbnail: File missing
      Agility
      .
    • At
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      Level 110
      build
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      Ice Trap
      and continue training
      Error creating thumbnail: File missing
      Agility
      .
    • At
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      Level 115
      build
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      Forest Climb
      and continue training
      Error creating thumbnail: File missing
      Agility
      .
    • At
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      Level 118
      build
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      Water Dive
      and continue training
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      Agility
      .
    • At
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      Level 120
      build
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      Elite Pillar of Expertise
  17. The final Skill covered in this Guide is
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    Firemaking
    .
  18. This is where the Guide ends. Feel free to look up how to level other Skills by visiting their Guides.
    • The order in which Skills get leveled does not matter a whole lot, as the remaining Skills don't have Global Bonusses. There is however a relationship between Gathering and Artisan Skills, this can be found here.
  19. When you're active and online it is advised you do some Combat. Especially at the start Combat sessions don't last long and desired items are gotten rather quickly.
    • You can also follow the Combat Focused Guide from this point, you'll have a leg up when you start that after following this Guide, just skip the steps you've already done.
  20. Please don't forget to return to the Step you were on when you're going offline again. Offline Combat can kill you if you run out of Food.


Alternative Money Making with Atlas of Discovery

This takes a while to set up due to having to grow Herbs to level

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Herblore

. There is a guide to leveling

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Herblore

here.
It is however much more   per hour than

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Fishing

.

  1. Start by leveling
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    Mining
    to Level 85.
    • Make sure to buy all the Pickaxe Upgrades from the Shop.
    • Craft a
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      Mole
      Tablet as soon as you receive the Mark.
  2. Level
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    Herblore
    to Level 53.
    • Craft   Perfect Swing Potion, preferably until you reach  
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      Level 90
      .
      • The higher Tier Potion, the better effect you're getting.
  3. Buy   Mining Gloves from the Shop.
    • Keep an eye out for how many charges you have left on your gloves, they double all the   Pure Crystal you get.
  4. Mine   Pure Crystal for profit and sell them all.
    • This will net you approximately 4 to 39.5 Million   per hour.
      • Ways to increase the profit per hour can be found here

Combat Focus for Max efficiency with Throne of the Herald / Atlas of Discovery

This Method aims at clearing

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Throne of the Herald

as soon as possible for the   Harold pet. This gives:

  • Max Pool Mastery Cap increased by 25%
  • 2% Global Interval reduction
  • 0.1s Attack Speed Interval reduction
  • 5% Global Mastery Gain
  • as well as many more useful things.

Doing this first has many benefits to every skill.

This will be combat focused. Level as little non-combat as possible to rush   Harold for the benefits, after which skilling and attacking will be faster/easier. It's the biggest boost one can get in the entire game.

It is recommended you completely ignore

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Township

buildings after setting   Aeris as your Worship.


Before going into Combat it is recommended to Level these Non-Combat Skills:

Skill Level Reason
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Astrology
60 Max out the first stars (They give Global Accuracy which applies to all Attack Styles)
in the Constellations
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Iridan
,
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Terra
,
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Vale
,
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Syllia
and
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Arachi
. If there is not enough   Stardust obtained, try to balance out where you spend it and maximize the amount of Accuracy Gained.
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Runecrafting
85 For   Ancient Runes & decently crafted Wizard Equipment.
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Mining
&
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Smithing
40 At 40
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Mining
and 40
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Smithing
you can mine & craft   Silver Bar and   Gold Bar, which are required to upgrade Melee Armour to (G), so they actually get their Damage Reduction.
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Agility
70 To start with
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Level 50
will be enough.
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Level 99
should be the aim once
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Impending Darkness Event
is beaten.

Later Aims should be:

Skill Level Reason
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Herblore
or
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Cartography
90 Both these Skills grant access to   Damage Reduction Potion IV which is very helpful, especially in the  Throne of the Herald Expansion.
When
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Herblore
is chosen it will also need  
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Level 90
. In
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Cartography
1000 can be obtained at (31, 19)   The Sand-Covered Treasure. These can be turned in for 5,000   Damage Reduction Potion IV with Township Task Hard 15.
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Archaeology
90 Only when also doing
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Level 90
, since this allows access to   Underwater Ruins which has the very powerful   Engulfing Vortex Longbow. This is quite a grind but well worth it; the weapon shreds through Throne of the Herald content
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Archaeology
118 This is highly Optional Not required but very fun to play with,   Merman Pendant and   Pirate Hook are 2 very powerful items only obtainable from very high
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Archaeology
. You can defeat the entire game without them, they will however make some parts of the game faster/more fun.

Starting Off Your Journey

Once you've got all the skills at around Level 30, with

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Astrology

at level 60,

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Agility

at Level 50,

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Runecrafting

at Level 85 and

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Mining

&

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Smithing

at Level 40. You're ready to start your Combat Journey.

  1. It is assumed that Combat Stats are also at Level 30.
    • If your Combat Skills are not Level 30, go beat up some   Chicken,   Cow or   Golbin to get to at least
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      Attack
      and
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      Defence
      Level 5.
    • Craft some Steel Equipment and upgrade it twice with   Silver Bar and   Gold Bar to it's (G) version so it gets the Damage Reduction.
      • Equip the armour and continue your Combat.
      • It is suggested to do Slayer Tasks. Since they are free to reroll at this point, keep getting new tasks until you see a task you can easily do.
  2. When you're roughly level 20-25 in Combat Skills (or 30 from Leveling everything to 30), it's time to switch to Mithril Equipment. Seeing as our
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    Mining
    and
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    Smithing
    isn't high enough to craft this, we can get these items from   Mithril Knight.
  3. Continue Farming
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    Slayer
    while leveling your Combat Skills.
  4. You will also need to level your
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    Magic
    and
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    Ranged
    .
  5. At this point you should have all 3 Combat Styles available to you. Keep fighting
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    Slayer
    tasks until you reach
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    Level 77
    .
    • At
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      Level 77
      you're set to start
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      Volcanic Cave
      , you can find a guide here.
  6. This is where this guide ends. You should have grasped the basics of Combat and Upgrading at this point.
    • Further Guides can be found with each Dungeon. They all have a list of recommended/required Equipment and Skill Levels.
    • The Dungeon Guides have been kept as low as possible on the Requirements and Gear needed.
    • If you want to know what the next objectives are, look at the Next Dungeon guide. This should give you Items and Skill Levels to aim for.
  7. After defeating
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    Throne of the Herald
    .
    • Fully max out
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      Cartography
      if  Atlas of Discovery Expansion is owned. Including Hex Mastery.
    • Level
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      Agility
      to Level 120. Guide to which obstacles to pick for minimum effort/other skills can be found here at step 15.
      • It is suggested to get
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        Crafting
        to Level 115 for   Stamina Pouch to lower interval even further.
    • You will need several Skills at high Levels to be able to build
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      Agility
      Obstacles.
    • Build your
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      Pillar of Expertise
      when available.