Sleep

Revision as of 21:48, 20 June 2024 by Ayarez (talk | contribs) (Removed redirect to Combat Debuff#Sleep)


Sleep is an effect that prevents the target from attacking. While the target is asleep, hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn.

This page is up to date (v1.3).