Combat Effects

Revision as of 21:27, 23 July 2024 by Slash (talk | contribs)

This page briefly documents all combat debuffs and provides links to more elaborate explanations of each.

Effect Description
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Ablaze
Ablaze deals X amount of damage every 0.5s.
Affliction Affliction is a stacking debuff that reduces Maximum Hitpoints by 1% per stack and has a maximum stack size of 50.
Barrier Burn Barrier Burn deals 15% of the target's Current Barrier over 2.5 seconds.
Bleed Bleed deals damage over 10 seconds.
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Blight
Blight lowers targets maximum hit, global accuracy and global evasion by 3% every stack (Max: 10). Stacks increase every 2s. Stack are removed at maximum stacks.
Burn Burn deals 15% of the target's Current HP over 2.5 seconds.
Deadly Poison Deadly Poison deals 25% of the target's maximum HP over 10 seconds.
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Eldritch Curse
Eldritch Curse disables all sources of lifesteal and passive hitpoint regeneration.
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Fear
Fear gives the Target +100% Attack Interval.
Freeze Freeze prevents the target from attacking.
Frostburn Frostburn slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack.
Laceration Laceration makes the target take 4% of attacker's maximum hit as damage every 0.5s.
Nulled Prevents the Target from applying buffs or modifier effect to themself
Poison Poison deals 10% of the target's maximum HP over 10 seconds.
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Shock
Shock reduces the Damage Reduction of the target by a flat 2% each time they are hit.
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Silence
Silence disables special attacks to be used for 2 Turns.
Sleep Sleep prevents the target from attacking for (turns) and increases damage taken by 20%. Upon wearing off, applies
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Drowsy
which increases the target's base attack speed by 10% for (turns + 1).
Slow Slow increases the amount of time taken between the target's attacks.
Stun Stun prevents the target from attacking.
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Toxin
Toxin deals 9% of the enemy's base max
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HP
as damage over 10s.
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Voidburst
Voidburst stacks up to 5 times. Target takes 100% of target's Max Hit as Damage when stacks reach their maximum 5.
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Wither
Wither gives the target 1% reduced abyssal resistance and lowers global accuracy by 2% per stack. Stacks up to 10 times and lasts until the end of the Fight.