Sleep

Revision as of 06:39, 27 July 2024 by Slash (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sleep is a combat debuff that prevents the target from attacking and regenerating Barrier. While the target is asleep, hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn. Upon running out of stacks,

This page is up to date (v1.3.1).
Error creating thumbnail: File missing
Drowsy

is applied for 2 attack turns.