Template:AreaPassives

Revision as of 00:45, 2 November 2024 by Kalium (talk | contribs) (Add some examples, clarify that slayer areas effects aren't included)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template for showing a combat area's passives, if any exist.

Relevant for dungeons, depths, and strongholds. It does not include Slayer Area effects because those are already listed in monster and area infoboxes.

{{AreaPassives|Depths of Resolve}}

Non-Boss Monster Passives

  • Void Hivemind
    • +15% Maximum Hitpoints, +15% Lifesteal, -0.01s Attack Interval, +5% Abyssal Resistance, +25% chance to apply Fear when hitting with an attack, +100% chance to apply Laceration when hitting with an attack, +25% chance to apply Blight when hitting with an attack, and +25% chance to apply Silence when hitting with an attack

{{AreaPassives|Stronghold of Blight}}

Boss Monster Passives

  • Abyssal Stronghold Boss Buff
    • +20% Maximum Hitpoints

Stronghold Tier Passives

  • Standard Tier
    • Abyssal Stronghold Buff (Standard)
      • -10% Attack Interval and +10% Maximum Hitpoints
    • Damage Modifier
      • -30% damage dealt by all attacks
  • Augmented Tier
    • Tainted I
      • +50% chance to apply Laceration when hitting with an attack and +50% chance to apply Blight when hitting with an attack
    • Abyssal Stronghold Buff (Augmented)
      • -20% Attack Interval and +20% Maximum Hitpoints
    • Damage Modifier
      • -20% damage dealt by all attacks
  • Superior Tier
    • Tainted II
      • +100% chance to apply Laceration when hitting with an attack and +100% chance to apply Blight when hitting with an attack
    • Abyssal Stronghold Buff (Superior)
      • -30% Attack Interval and +30% Maximum Hitpoints
    • Damage Modifier
      • -15% damage dealt by all attacks

{{AreaPassives|Impending Darkness Event}}

Boss Monster Passives

  • Mist Boss
    • +20% Maximum Hitpoints, +20% Damage Reduction, -20% Attack Interval, +20% Accuracy Rating, and +20% Global Evasion