HCCO/Guide/2

To start, you should have: Full Steel Armour,
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, Steel Scimitar
At the end, you should have:
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Auto Eat - Tier I
, 4-5 pieces of Mithril Armour,
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, Ice Sword, Adamant Dagger

Chapter II-A: Making Money Early Game + Auto Eat 1

Now is a good time to earn money while training combat stats. The importance of money is to be able to afford

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Auto Eat - Tier I

, as the single most common killer of HCCOs is simply forgetting to eat in time. Getting this upgrade sooner rather than later will eliminate the most common cause of death, so it is worth prioritising. Restarting a HCCO over again is always less efficient than simply taking the extra precautions to ensure safety. The safest way to make money, for now, is to kill   Cows, collect their   Leather, and upgrade it into   Green Dragonhide through the shop. The selling price for   Leather is 50 , while the selling price for   Green Dragonhide is 200 . By upgrading it, you effectively get 100  per piece of   Leather. The average GP yield per   Cow is 203 . This can later be increased by 150  with   Gloves of Silence, but that has a decent

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requirement. Important: As you farm   Cows early game,   Master Farmers later in the game, or   Statues for   Silver Bar+  Gold Bar to use on gear upgrades, it is ALWAYS recommended to use free the easy

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Slayer

reroll to get your current objective, as all 3 of them are included. The full list of

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Slayer

tasks will be discussed in the next section.

Chapter II-B: Easy Slayer Tasks

As your stats and gear improve throughout this chapter, more and more easy slayer tasks become viable to do. This is an advantage as it limits the amount of manual rerolling of tasks required.   Slayer Coins are an important currency as they will be spent on   Basic Resupplies and will our next food source to replace   Potatoes. The   Lobsters are important to obtain as they will be used towards the end of this chapter to obtain the more difficult upgrades such as   Amulet of Looting. Due to manual eating being quite slow,   Potatoes cannot feasibly be used for more difficult combat encounters where the damage sustained from enemies is high.

The category of easy slayer tasks can be broken down into roughly 4 groups: very easy, easy, moderate and dangerous (for auto slayer).

"Very easy" Easy Tasks

The list of very easy tasks include:   Plant,   Chicken,   Cow,   Seagull,   Golbin,   Junior Farmer and   Ranged Golbin. These tasks were selected as all having an average DPS of below 1 damage/second on a player wearing full   steel and

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. These tasks are simple and reliable points, but since they have low HP they will be very quick to complete and therefore quite tedious.

"Easy" Easy Tasks

The next category are easy tasks, which include:   Steel Knight,   Skeleton,   Tentacle,   Goo Monster,   Leech and   Zombie Hand. These monsters have a DPS ranging from 1 to about 3. Of this list,   Tentacle are the best task as they have the most HP.

"Moderate" Easy Tasks

The last category of tasks that will be undertaken are the moderate ones, which are compromised of:   Black Knight,   Giant Crab,   Moist Monster,   Green Goo Monster,   Adult Farmer,   Sweaty Monster,   Mummy,   Zombie,   Hill Giant and   Statue. These tasks are doable with a bit higher stats (around

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,

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,

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) and some of the later gear upgrades such as   Ice Sword discussed below. Of particular note from this group,   Sweaty Monster drop a somewhat decent supply of   Salmon,   Lobster and   Shark,   Mummies drop a lot of useful jewellery (discussed below),   Statues are the best source of   Silver Bars and   Gold Bars needed to upgrade metal armour, and lastly   Giant Crab are the single best easy task, boasting the highest HP without having too high offensive stats.

"Dangerous" Easy Tasks

The rest of the easy slayer tasks can be quite difficult, as they either have quite high stats (such as   Ghosts), have damaging special attacks (such as   Frozen Archer) or are magic users and therefore extremely accurate (such as   Wizards and   Fairies). Monsters in this category should be avoided until much later, and a lot of care must be exercised when using

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Auto Slayer

as these tasks can waste in excess of 500   Lobster per hour without proper stats and gear.

Chapter II-C: Gear Upgrades

While training your stats on   Cows, you will eventually be strong enough to make some gear upgrades. For armour, the next Knight after   Steel is   Black. However, you should skip it, as the drop chances are very low, and the next tier is not much harder anyway. Instead, you will skip straight to   Mithril Knight.

Jewellery

But before you visit the   Mithril Knight you'll want to take a detour to fight the   Mummy for   Silver Ruby Necklace and   Gold Topaz Ring to fill out your neck and ring slots. The   Gold Topaz Ring enables your character to obtain   Signet Ring Half (b) while in combat, which can be sold for 850,000  and will cut out a large portion of the

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Auto Eat

grinds. Note that without

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Alt. Magic

(which is typically not allowed as it does not constitute combat), CO players have no means to obtain a   Signet Ring Half (a) to complete the full   Aorpheat's Signet Ring. You will also want to nab a   Silver Diamond Ring for the small DR it offers for future bossing. If you want to grind an   Elite Amulet of Strength from   Mummies, you may as it will help with

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Spider Forest

, but it will be a little faster to do so in a bit. Note that the   Silver Ruby Necklace and the   Silver Topaz Necklace are both better than   Amulet of Strength in the early game.

Armour

After these upgrades, your next step is   Mithril Knights. Because they only drop gear a quarter of the time when killed (on average), it can take quite a while to get a full   Mithril set, so we won't aim for this. You will probably get   Boots (25 in 268) and   Helmets (15 in 268) and   Shields (5/134) quite often. The two lowest drop rate items (  Platelegs (5 in 268) and   Platebody (1 in 568)) and are therefore not worth grinding for specifically. The corresponding   adamant drop from   Adamant Knights is a better use of your time to obtain later down the line.

Weapons

For weapon upgrades, you will probably get both a   Sword (5 in 134) and a   Scimitar (1 in 67) from   Mithril Knights, too, so equip these once dropped. You may equip the   Sword, too, but consider sticking with the   Scimitar for now, to efficiently level up your

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Strength

skill. You can upgrade to a cheap   Adamant Dagger from the   Purple Goo Monster after

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, and lastly the   Ice Sword at

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. As mentioned, you will want to get the   Ice Sword after getting mostly full   Mithril Armour and

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, as it is a really good upgrade at this point. The drop rate is 10% at the   Ice Monster in the

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Icy Hills

. The   Ice Sword is better at grinding

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Strength

than all weapons from a lower tier.

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