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== Dungeon Mechanics == | == Dungeon Mechanics == | ||
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster. | Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster. |