Thieving: Difference between revisions

224 bytes added ,  26 July 2020
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Added pet
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== Success Rate ==
== Success Rate ==
The base success rate of pickpocketing is 57.5%. This chance is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by mastery. This chance is capped at a maximum of 95%. When wearing [[Thieving Gloves]] with charges left the pickpocketing success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the [[Thieving Skillcape]] guarantees a 100% success rate.
The base success rate of pickpocketing is 57.5%. This chance is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by mastery. This chance is capped at a maximum of 95%. When wearing [[Thieving Gloves]] with charges left the pickpocketing success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the [[Thieving Skillcape]] guarantees a 100% success rate.
== Pet ==
The pet can be unlocked by doing any Theiving action.
{| class="wikitable"
|-
! Pet !! Name !! Effect
|-
| [[Snek]] || [[File:Snek (pet).png|60x60px|frameless]] || Thieving || Gain 50% Extra Gold from Thieving
|}


== Mastery Unlocks ==
== Mastery Unlocks ==
575

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