Module:Monsters: Difference between revisions

added pGetMonsterAreas.
(Added getMonsterAttackSpeed)
(added pGetMonsterAreas.)
Line 3: Line 3:
local Constants = mw.loadData('Module:Constants/data')
local Constants = mw.loadData('Module:Constants/data')
local MonsterData = mw.loadData('Module:Monsters/data')
local MonsterData = mw.loadData('Module:Monsters/data')
local AreaData = mw.loadData('Module:CombatAreas/data')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
function p.clone(orig)
    if type(obj) ~= 'table' then return obj end
    local res = {}
    for k, v in pairs(obj) do res[clone(k)] = clone(v) end
    return res
end


function p.getMonster(name)
function p.getMonster(name)
Line 8: Line 19:
   for i, monster in pairs(MonsterData) do
   for i, monster in pairs(MonsterData) do
     if(monster.name == name) then
     if(monster.name == name) then
       result = monster
       result = Shared.clone(monster)
      --Make sure every monster has an ID, and account for the 1-based indexing of Lua
      result.id = i - 1
     end
     end
   end
   end
Line 116: Line 129:
   end
   end
   return effDefLvl * defBonus
   return effDefLvl * defBonus
end
function p.getMonsterAreas(frame)
  local MonsterName = frame.args ~= nil and frame.args[1] or frame
  local monster = p.getMonster(MonsterName)
  if monster == nil then
    return "ERROR: No monster with name "..monsterName.." found"
  end
  local result = ''
  for i, area in pairs(AreaData.combatAreas) do
    if Shared.contains(area.monsters, monster.id) then
      if string.len(result) > 0 then result = result..'<br/>' end
      result = result..Icons.Icon({area.areaName, type = 'combatArea'})
    end
  end
  for i, area in pairs(AreaData.slayerAreas) do
    if Shared.contains(area.monsters, monster.id) then
      if string.len(result) > 0 then result = result..'<br/>' end
      result = result..Icons.Icon({area.areaName, type = 'combatArea'})
    end
  end
  for i, area in pairs(AreaData.dungeons) do
    if Shared.contains(area.monsters, monster.id) then
      if string.len(result) > 0 then result = result..'<br/>' end
      result = result..Icons.Icon({area.name, type = 'dungeon'})
    end
  end
  return result
end
end


return p
return p