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=== Stat and Equipment Recommendations === | === Stat and Equipment Recommendations === | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 44%+ | ||
|- | |- | ||
| Attack | | Attack | ||
| | | 70 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(G) Ancient Platebody]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(G) Ancient Platelegs]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
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|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;" | '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | ||
|- | |- | ||
| colspan="2" | Melee is | | colspan="2" | Melee is a bad choice against Water God Dungeon, [[Glacia]] is able to hit you for 3/4 of your HP if you are wearing this armor set. Even with a God Armor set, [[Stone Skin]], and [[Damage Reduction Potion IV]], you will not be able to idle Water God. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 43%+ | ||
|- | |- | ||
| Ranged | | Ranged | ||
| | | 80 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(U) Ancient D-hide Body]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(U) Ancient D-hide Chaps]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Ancient D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
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|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Ranged is your best choice for Water God Dungeon, taking advantage of the [[Combat triangle]] means you do more damage and take less damage. With a couple pieces of Aeris God armor and using [[Stone Skin]] you can easily have the DR% needed to safely idle this dungeon. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 38%+ | ||
|- | |- | ||
| Magic | | Magic | ||
| | | 70 | ||
|- | |- | ||
| | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[Air Expert Wizard Hat]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[Air Expert Wizard Robes]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[Air Expert Wizard Bottoms]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[Air Expert Wizard Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
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|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | magic | | colspan="2" | Magic is not your worst choice going into Water God Dungeon, there are a couple of melee monsters thrown into the mix and you are on equal footing with the magic monsters. It still takes quite a high DR% stat to be able to safely idle this dungeon but you are at least able to take full advantage of any God Armor drops you receive. If you can creep your Accuracy rating over 20k, [[Slicing Winds]] and [[Gust]] are game changers. | ||
|} | |} | ||
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