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|- | |- | ||
| Defense | | Defense | ||
| 60 | | 60 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
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|- | |- | ||
| Hands | | Hands | ||
| | | | ||
|- | |- | ||
| Offhand | | Offhand | ||
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| colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Melee is your best bet going into Volcano, you'll have the easiest time gearing and have good clear times. You can look into [[(U) Black D-hide Vambraces]] to get you 5 DR% more, and [[Fire Cape]] nets you another 2 DR% after your first clear. Both great upgrades to help you move into safely idling Volcano. | ||
|} | |} | ||
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|- | |- | ||
| Health | | Health | ||
| | | 910+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 32%+ | ||
|- | |- | ||
| Ranged | | Ranged | ||
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| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Ranged does not work in your favor here, there are strong Melee monsters that give you trouble | ||
|} | |} | ||
edits