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{{V|0.17.0}} | {{V|0.17.0}} | ||
'''{{PAGENAME}}''' (HCCO) is a community challenge gamemode, where a player's Character is only allowed to use combat skills in {{Icon|Hardcore}} mode. This means the player will only be allowed to level | '''{{PAGENAME}}''' (HCCO) is a community challenge gamemode, where a player's Character is only allowed to use combat skills in {{Icon|Hardcore}} mode. This means the player will only be allowed to level {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, {{Skill|Hitpoints}}, {{Skill|Ranged}}, {{Skill|Magic}}, {{Skill|Prayer}}, and [[Slayer]]. | ||
The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills. | The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills. | ||
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* Harder penalties for being on the weak corner of [[Combat Triangle]]. | * Harder penalties for being on the weak corner of [[Combat Triangle]]. | ||
To regain | To regain {{Skill|Hitpoints}}, our choices are very limited: | ||
* Consuming food, gained from monster loot: | * Consuming food, gained from monster loot: | ||
** | ** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}} | ||
** | ** {{ItemIcon|Salmon}}, {{ItemIcon|Lobster}}, and {{ItemIcon|Shark}} from {{MonsterIcon|Sweaty Monster}}, {{MonsterIcon|Wet Monster}}, and {{MonsterIcon|Moist Monster}} | ||
** | ** {{ItemIcon|Trout}} from {{MonsterIcon|Raging Horned Elite}} | ||
* | * {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | ||
* [[Fervor]] | * [[Fervor I]] auroras, with 5/10/15% healing of damage done. | ||
===Known alternatives=== | ===Known alternatives=== | ||
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Some people play alternative versions of this gamemode. | Some people play alternative versions of this gamemode. | ||
One of these | One of these variants (called 12 Bank Slots or 12B) includes limiting themselves to the starting 12 bank slots. Another style allows using some non-combat skills, but none of the gathering-skills. This means they can't use {{Skill|Woodcutting}}, {{Skill|Fishing}}, {{Skill|Mining}}, {{Skill|Farming}}, but they can use the resources they gain from killing enemies. As a note, they will not be able to level {{Skill|Firemaking}}, as there is no way to obtain wood without {{Skill|Woodcutting}}. | ||
==Starting out== | ==Starting out== |