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'''{{PAGENAME}}''' (HCCO) is a community challenge gamemode, where a player's Character is only allowed to use combat skills in {{Icon|Hardcore}} mode. This means the player will only be allowed to level {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, {{Skill|Hitpoints}}, {{Skill|Ranged}}, {{Skill|Magic}}, {{Skill|Prayer}}, and [[Slayer]]. | '''{{PAGENAME}}''' (HCCO) is a community challenge gamemode, where a player's Character is only allowed to use combat skills in {{Icon|Hardcore}} mode. This means the player will only be allowed to level {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, {{Skill|Hitpoints}}, {{Skill|Ranged}}, {{Skill|Magic}}, {{Skill|Prayer}}, and [[Slayer]]. | ||
The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills. | The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying. | ||
==Differences== | ==Differences== | ||
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* We start with 12 bank slots, capped to 80 (+ slots gained from [[Bank Slot Token]]s after hitting 80 cap) | * We start with 12 bank slots, capped to 80 (+ slots gained from [[Bank Slot Token]]s after hitting 80 cap) | ||
* Harder penalties for being on the weak corner of [[Combat Triangle]]. | * Harder penalties for being on the weak corner of [[Combat Triangle]]. | ||
* Permanent death | |||
To regain {{Skill|Hitpoints}}, our choices are very limited: | To regain {{Skill|Hitpoints}}, our choices are very limited: |
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