892
edits
(tried to add an asterisk to max hits for monsers with specials) |
m (trying to fix) |
||
Line 244: | Line 244: | ||
if normalChance == 0 then normalMaxHit = 0 end | if normalChance == 0 then normalMaxHit = 0 end | ||
if monster.hasSpecialAttack then | if monster.hasSpecialAttack then | ||
return normalMaxHit..'*' | return toString(normalMaxHit)..'*' | ||
else | else | ||
return math.max(specialMaxHit, normalMaxHit) | return math.max(specialMaxHit, normalMaxHit) |
edits