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(Update for v.0.18.0 - Add new areas & area effect information) |
(Move entry requirements & area effects to their own sections, expand on area effects and list items providing effect negation) |
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{{V|0.18.0}} | {{V|0.18.0}} | ||
{{Skill|Slayer}} | '''{{PAGENAME}}''' are combat areas specific to the {{Skill|Slayer}} skill. Unlike other combat areas, killing [[monsters]] within these areas will grant the player {{Skill|Slayer}} experience equal to 5% of the slain [[monsters|monster's]] hitpoints. In addition, many of the [[monsters]] found within Slayer areas drop unique items that cannot be acquired elsewhere. | ||
Most Slayer areas have [[#Entry Requirements|entry requirements]] that must be met before [[monsters]] within the area may be successfully attacked. Areas may also have [[#Area Effects|area effects]], which will negatively impact the player while in combat. | |||
== | == List of Areas == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Slayer | !Slayer | ||
Line 97: | Line 97: | ||
| style ="text-align: left;" |Permanent 30% Slow applied | | style ="text-align: left;" |Permanent 30% Slow applied | ||
|} | |} | ||
== Entry Requirements == | |||
All Slayer areas other than {{ZoneIcon|Penumbra}} and {{ZoneIcon|Forest of Goo}} have {{Skill|Slayer}} level requirements that must be met before [[monsters]] within the area may be fought. Some of these areas will also require a specific item of equipment to be worn, this equipment can be purchased with [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] from the [[Shop#Slayer|Shop]] and must be worn at all times when in combat - if the item is unequipped during combat then all of the player's attacks will miss until the item is re-equipped. Alternatively, the player can equip either the {{ItemIcon|Slayer Skillcape}}, {{ItemIcon|Max Skillcape}}, or {{ItemIcon|Cape of Completion}}, which bypasses the equipment requirement for any Slayer areas that have any such requirement. | |||
{{ZoneIcon|Dark Waters}} has a unique requirement, where the {{ZoneIcon|Into the Mist}} dungeon must have been completed at least once before the area can be entered. | |||
== Area Effects == | |||
Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided [[#Items with Area Effect Negation|below]]. | |||
There are two types of effect negation: percentage and flat, where percentage negations are applied before flat negations. The difference between the two types can be illustrated with a simple example: Suppose an area has an effect of -30% accuracy rating, then: | |||
* A '''percentage''' negation of 10% would reduce the area effect to 90% of its original strength, so the area effect would instead reduce the player's accuracy ratings by <math>30 \times \left (1 - \tfrac{10}{100} \right ) = 27\%</math> | |||
* A '''flat''' negation of 10% would reduce the area effect by 10 percentage points, which would reduce the player's accuracy ratings by <math>30 - 10 = 20\%</math> | |||
In other words, the reduced strength of an area effect can be calculated using the following formula: | |||
<math>\text{Reduced Area Effect Strength(%)} = max \left [ \text{Base Area Effect Strength(%)} \times \left (1 - \frac{\text{Percentage Effect Negation}}{100} \right ) - \text{Flat Effect Negation}, 0 \right ]</math> | |||
===Items with Area Effect Negation=== | |||
{| class="wikitable sortable" | |||
!Item Name | |||
!Negation Amount | |||
!Negation Type | |||
|- | |||
|{{ItemIcon|Slayer Helmet (Basic)}} | |||
|rowspan=6 |10% | |||
|rowspan=27 |Percentage | |||
|- | |||
|{{ItemIcon|Slayer Platebody (Basic)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Hat (Basic)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Robes (Basic)}} | |||
|- | |||
|{{ItemIcon|Slayer Cowl (Basic)}} | |||
|- | |||
|{{ItemIcon|Slayer Leather Body (Basic)}} | |||
|- | |||
|{{ItemIcon|Slayer Helmet (Strong)}} | |||
|rowspan=6 |20% | |||
|- | |||
|{{ItemIcon|Slayer Platebody (Strong)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Hat (Strong)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Robes (Strong)}} | |||
|- | |||
|{{ItemIcon|Slayer Cowl (Strong)}} | |||
|- | |||
|{{ItemIcon|Slayer Leather Body (Strong)}} | |||
|- | |||
|{{ItemIcon|Slayer Helmet (Elite)}} | |||
|rowspan=6 |30% | |||
|- | |||
|{{ItemIcon|Slayer Platebody (Elite)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Hat (Elite)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Robes (Elite)}} | |||
|- | |||
|{{ItemIcon|Slayer Cowl (Elite)}} | |||
|- | |||
|{{ItemIcon|Slayer Leather Body (Elite)}} | |||
|- | |||
|{{ItemIcon|Slayer Helmet (Master)}} | |||
|rowspan=6 |40% | |||
|- | |||
|{{ItemIcon|Slayer Platebody (Master)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Hat (Master)}} | |||
|- | |||
|{{ItemIcon|Slayer Wizard Robes (Master)}} | |||
|- | |||
|{{ItemIcon|Slayer Cowl (Master)}} | |||
|- | |||
|{{ItemIcon|Slayer Leather Body (Master)}} | |||
|- | |||
|{{ItemIcon|Slayer Skillcape}} | |||
|rowspan=3 |60% | |||
|- | |||
|{{ItemIcon|Max Skillcape}} | |||
|- | |||
|{{ItemIcon|Cape of Completion}} | |||
|- | |||
|{{ItemIcon|Hunter's Ring}} | |||
|10% | |||
|Flat | |||
|} | |||
{{Menu}} | {{Menu}} | ||
[[Category:Guides]] | [[Category:Guides]] |