4,951
edits
(_getMonsterTable: Optimise by using table.concat() instead of repeated string concatenation) |
Falterfire (talk | contribs) (Updated some references to now call Constants instead of directly hitting Constants.data, added Slayer Tier to the otherMonsterBoxText) |
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Line 1: | Line 1: | ||
local p = {} | local p = {} | ||
local MonsterData = mw.loadData('Module:Monsters/data') | local MonsterData = mw.loadData('Module:Monsters/data') | ||
local Constants = require('Module:Constants') | |||
local Areas = require('Module:CombatAreas') | local Areas = require('Module:CombatAreas') | ||
local Magic = require('Module:Magic') | local Magic = require('Module:Magic') | ||
Line 103: | Line 103: | ||
local iconText = '' | local iconText = '' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
iconText = Icons.Icon({'Melee', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Melee', notext=notext, nolink=nolink}) | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
iconText = Icons.Icon({'Ranged', type='skill', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Ranged', type='skill', notext=notext, nolink=nolink}) | ||
elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | |||
iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink}) | ||
end | end | ||
Line 183: | Line 183: | ||
local effAttLvl = 0 | local effAttLvl = 0 | ||
local attBonus = 0 | local attBonus = 0 | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
effAttLvl = monster.attackLevel + 9 | effAttLvl = monster.attackLevel + 9 | ||
attBonus = monster.attackBonus + 64 | attBonus = monster.attackBonus + 64 | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
effAttLvl = monster.rangedLevel + 9 | effAttLvl = monster.rangedLevel + 9 | ||
attBonus = monster.attackBonusRanged + 64 | attBonus = monster.attackBonusRanged + 64 | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
effAttLvl = monster.magicLevel + 9 | effAttLvl = monster.magicLevel + 9 | ||
attBonus = monster.attackBonusMagic + 64 | attBonus = monster.attackBonusMagic + 64 | ||
Line 342: | Line 342: | ||
local effStrLvl = 0 | local effStrLvl = 0 | ||
local strBonus = 0 | local strBonus = 0 | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
effStrLvl = monster.strengthLevel + 9 | effStrLvl = monster.strengthLevel + 9 | ||
strBonus = monster.strengthBonus | strBonus = monster.strengthBonus | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
effStrLvl = monster.rangedLevel + 9 | effStrLvl = monster.rangedLevel + 9 | ||
strBonus = monster.strengthBonusRanged | strBonus = monster.strengthBonusRanged | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
local mSpell = nil | local mSpell = nil | ||
if monster.selectedSpell ~= nil then mSpell = Magic.getSpellByID('Spells', monster.selectedSpell) end | if monster.selectedSpell ~= nil then mSpell = Magic.getSpellByID('Spells', monster.selectedSpell) end | ||
Line 357: | Line 357: | ||
end | end | ||
else | else | ||
error('blah') | |||
return "ERROR: This monster has an invalid attack type somehow[[Category:Pages with script errors]]" | return "ERROR: This monster has an invalid attack type somehow[[Category:Pages with script errors]]" | ||
end | end | ||
Line 387: | Line 388: | ||
local iconText = '' | local iconText = '' | ||
local typeText = '' | local typeText = '' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
iconText = Icons.Icon({'Melee', notext=true}) | iconText = Icons.Icon({'Melee', notext=true}) | ||
typeText = 'Melee' | typeText = 'Melee' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
iconText = Icons.Icon({'Ranged', type='skill', notext=true}) | iconText = Icons.Icon({'Ranged', type='skill', notext=true}) | ||
typeText = 'Ranged' | typeText = 'Ranged' | ||
elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | |||
iconText = Icons.Icon({'Magic', type='skill', notext=true}) | iconText = Icons.Icon({'Magic', type='skill', notext=true}) | ||
typeText = 'Magic' | typeText = 'Magic' | ||
Line 456: | Line 457: | ||
local result = '[[Category:Monsters]]' | local result = '[[Category:Monsters]]' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
result = result..'[[Category:Melee Monsters]]' | result = result..'[[Category:Melee Monsters]]' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
result = result..'[[Category:Ranged Monsters]]' | result = result..'[[Category:Ranged Monsters]]' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
result = result..'[[Category:Magic Monsters]]' | result = result..'[[Category:Magic Monsters]]' | ||
end | end | ||
Line 500: | Line 501: | ||
result = result.."\r\n|-\r\n|'''Monster Types:''' "..table.concat(monsterTypes, ", ") | result = result.."\r\n|-\r\n|'''Monster Types:''' "..table.concat(monsterTypes, ", ") | ||
local SlayerTier = 'N/A' | |||
if not p._isDungeonOnlyMonster(monster) then | |||
SlayerTier = Constants.getSlayerTierNameByLevel(p._getMonsterCombatLevel(monster)) | |||
end | |||
result = result.."\r\n|-\r\n|'''Slayer Tier:''' "..SlayerTier | |||
return result | return result | ||
Line 686: | Line 694: | ||
local monster = p.getMonsterByID(monsterID) | local monster = p.getMonsterByID(monsterID) | ||
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'}) | tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'}) | ||
tableTxt = tableTxt..'||'..p. | tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(monster.name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(monster.name)) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(monster.name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(monster.name)) | ||
Line 723: | Line 731: | ||
if monsterID ~= 1 then | if monsterID ~= 1 then | ||
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({name, type='monster'}) | tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({name, type='monster'}) | ||
tableTxt = tableTxt..'||'..p. | tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(name)) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(name)) | ||
Line 927: | Line 935: | ||
-- Input validation | -- Input validation | ||
local tier = frame.args ~= nil and frame.args[1] or frame | local tier = frame.args ~= nil and frame.args[1] or frame | ||
local | local slayerTier = nil | ||
if tier == nil then | if tier == nil then | ||
return "ERROR: No tier specified[[Category:Pages with script errors]]" | return "ERROR: No tier specified[[Category:Pages with script errors]]" | ||
end | |||
if tonumber(tier) ~= nil then | |||
slayerTier = Constants.getSlayerTierByID(tonumber(tier)) | |||
else | else | ||
slayerTier = Constants.getSlayerTier(tier) | |||
end | |||
if slayerTier == nil then | |||
return "ERROR: Invalid slayer tier[[Category:Pages with script errors]]" | |||
end | end | ||
-- Obtain required tier details | -- Obtain required tier details | ||
local minLevel, maxLevel = | local minLevel, maxLevel = slayerTier.minLevel, slayerTier.maxLevel | ||
if maxLevel < 0 then | if maxLevel < 0 then | ||
maxLevel = nil | maxLevel = nil |