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10-20 {{ItemIcon|Raw Herring}}<br> | 10-20 {{ItemIcon|Raw Herring}}<br> | ||
20-30 {{ItemIcon|Raw Trout}}<br> | 20-30 {{ItemIcon|Raw Trout}}<br> | ||
30-40 {{ItemIcon|Raw Salmon}<br> | 30-40 {{ItemIcon|Raw Salmon}}<br> | ||
40-50 {{ItemIcon|Raw Lobster}}<br> | 40-50 {{ItemIcon|Raw Lobster}}<br> | ||
50-55 {{ItemIcon|Raw Swordfish}}<br> | 50-55 {{ItemIcon|Raw Swordfish}}<br> | ||
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95-99 {{ItemIcon|Raw Whale}}<br> | 95-99 {{ItemIcon|Raw Whale}}<br> | ||
=== Junk === | === Junk === | ||
Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br> | Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br> | ||
For | For fishing a player may want to fish for long periods of time, like {{ItemIcon|Fanfish|Fanfishes}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk. | ||
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