Fishing/Training: Difference between revisions

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Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br>
Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br>
For fishing a player may want to fish for long periods of time, like {{ItemIcon|Fanfish|Fanfishes}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk.
For fishing a player may want to fish for long periods of time, like {{ItemIcon|Fanfish|Fanfish}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk.
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