17,362
edits
(Note impact of action time on mark acquisition for resource consuming skills) |
(Additional tips for improving mark acquisition rate in combat) |
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* Equipping tablets of that same familiar. This doubles the chance for non-combat skills (excluding {{Skill|Alt Magic}}), and increases the chance by 1.75 times for {{Icon|Combat}} skills as well as {{Skill|Alt Magic}} | * Equipping tablets of that same familiar. This doubles the chance for non-combat skills (excluding {{Skill|Alt Magic}}), and increases the chance by 1.75 times for {{Icon|Combat}} skills as well as {{Skill|Alt Magic}} | ||
* Minimising the action time for skills which consume resources (being {{Skill|Firemaking}}, {{Skill|Cooking}}, {{Skill|Smithing}}, {{Skill|Fletching}}, {{Skill|Crafting}}, {{Skill|Runecrafting}}, and {{Skill|Herblore}}). This improves the rate at which marks are acquired. For any other skills, changes to the action time have no impact on the rate of mark acquisition | * Minimising the action time for skills which consume resources (being {{Skill|Firemaking}}, {{Skill|Cooking}}, {{Skill|Smithing}}, {{Skill|Fletching}}, {{Skill|Crafting}}, {{Skill|Runecrafting}}, and {{Skill|Herblore}}). This improves the rate at which marks are acquired. For any other skills, changes to the action time have no impact on the rate of mark acquisition | ||
* For {{Icon|Combat}} in particular: | |||
** Maximising the player's chance to hit will improve the acquisition rate as marks are only rolled on successful hits, not misses | |||
** Using weapons with [[Special Attacks|special attacks]] that make multiple attacks is ''not'' beneficial, as marks are only rolled on the first attack | |||
Note that: | Note that: |