Combat: Difference between revisions

4 bytes removed ,  6 July 2021
m
simplified 3/2 to 1.5
(Incorrect combat formula, need to round down (floor) for prayer, magic, and ranged values)
m (simplified 3/2 to 1.5)
Line 78: Line 78:
<math>\small{\begin{aligned}\text{Melee Combat Level} = 0.325 * (\text{Attack Skill Level} + \text{Strength Skill Level})\end{aligned}}</math>
<math>\small{\begin{aligned}\text{Melee Combat Level} = 0.325 * (\text{Attack Skill Level} + \text{Strength Skill Level})\end{aligned}}</math>


<math>\small{\begin{aligned}\text{Ranged Combat Level} = 0.325 * \lfloor3 * \text{Ranged Skill Level} / 2\rfloor\end{aligned}}</math>
<math>\small{\begin{aligned}\text{Ranged Combat Level} = 0.325 * \lfloor1.5 * \text{Ranged Skill Level}\rfloor\end{aligned}}</math>


<math>\small{\begin{aligned}\text{Magic Combat Level} = 0.325 * \lfloor3 * \text{Magic Skill Level} / 2\rfloor\end{aligned}}</math>
<math>\small{\begin{aligned}\text{Magic Combat Level} = 0.325 * \lfloor1.5 * \text{Magic Skill Level}\rfloor\end{aligned}}</math>


The third formula is used to calculate the player's Combat Level, rounded down to the nearest whole number.
The third formula is used to calculate the player's Combat Level, rounded down to the nearest whole number.
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