Module:Sandbox/AuronTest/ComparisonTables: Difference between revisions

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   end
   end


   local isWeaponType = itemList[1].validSlots ~= nil and Shared.contains(itemList[1].validSlots, 'Weapon') and Shared.contains(weaponTypes, itemList[1].type)
   local firstItem = Items.getItemByID(itemList[1])
 
  local isWeaponType = firstItem.validSlots ~= nil and Shared.contains(firstItem.validSlots, 'Weapon') and Shared.contains(weaponTypes, firstItem.type)


   --Now that we have a preliminary list, let's figure out which columns are irrelevant (IE are zero for all items in the selection)
   --Now that we have a preliminary list, let's figure out which columns are irrelevant (IE are zero for all items in the selection)
   local ignoreColumns = Shared.clone(statColumns)
   local ignoreColumns = Shared.clone(statColumns)
   for i, item in pairs(itemList) do
   for i, itemID in pairs(itemList) do
     local ndx = 1
     local ndx = 1
     while Shared.tableCount(ignoreColumns) >= ndx do
     while Shared.tableCount(ignoreColumns) >= ndx do
       if Items._getItemStat(item, ignoreColumns[ndx], true) ~= 0 then
       if Items._getItemStat(ItemData.Items[itemID], ignoreColumns[ndx], true) ~= 0 then
         table.remove(ignoreColumns, ndx)
         table.remove(ignoreColumns, ndx)
       else
       else
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   table.insert(resultPart, '\r\n!style="padding:0 1em 0 0.5em;"|Sources')
   table.insert(resultPart, '\r\n!style="padding:0 1em 0 0.5em;"|Sources')


   table.sort(itemList, function(a, b) return a.id < b.id end)
   table.sort(itemList, function(a, b) return a < b end)
   for i, item in pairs(itemList) do
   for i, itemID in pairs(itemList) do
    local item = ItemData.Items[itemID]
     if isWeaponType then
     if isWeaponType then
       --Building rows for weapons
       --Building rows for weapons
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   --Now we need to figure out which items are in this list
   --Now we need to figure out which items are in this list
   local itemList = {}
   local itemList = {}
   for i, itemBase in pairs(ItemData.Items) do
   for i, item in pairs(ItemData.Items) do
    local item = Shared.clone(itemBase)
    item.id = i - 1
     local listItem = false
     local listItem = false
     if isWeaponType then
     if isWeaponType then
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     end
     end
     if listItem then
     if listItem then
       table.insert(itemList, item)
       table.insert(itemList, item.id)
     end
     end
   end
   end
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       return isMatch
       return isMatch
     end)
     end, true)


   return p._getEquipmentTable(itemList, includeModifiers, includeDescription)
   return p._getEquipmentTable(itemList, includeModifiers, includeDescription)
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       hasErr = true
       hasErr = true
     else
     else
       table.insert(itemList, nextItem)
       table.insert(itemList, nextItem.id)
     end
     end
   end
   end