Game Mode: Difference between revisions

1 byte removed ,  28 September 2021
m
Updated Hardcore bank slots and fixed a typo
m (Update for v0.21)
m (Updated Hardcore bank slots and fixed a typo)
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* Hardcore characters are deleted upon death
* Hardcore characters are deleted upon death
* Passive {{Skill|Hitpoints}} regeneration is disabled.
* Passive {{Skill|Hitpoints}} regeneration is disabled.
* [[Bank]] slots cannot be purchased from the [[Shop]] after the player reaches 80 bank slots, although more bank slots can still be acquired through the use of {{ItemIcon|Bank Slot Token}}s.
* [[Bank]] slots cannot be purchased from the [[Shop]] after the player reaches 90 bank slots, although more bank slots can still be acquired through the use of {{ItemIcon|Bank Slot Token}}s.
* The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased.
* The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased.


==={{Icon|Adventure}}===
==={{Icon|Adventure}}===
{{Main|Reference=Adventure}}
{{Main|Reference=Adventure}}
{{Icon|Adventure}} mode is a version of the game in which players start with only a few skills and must work to unlock others. It includes the following chanages:
{{Icon|Adventure}} mode is a version of the game in which players start with only a few skills and must work to unlock others. It includes the following changes:


* Skills are locked and must be purchased using {{Icon|Coins|GP}} to access
* Skills are locked and must be purchased using {{Icon|Coins|GP}} to access