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| local SkillData = mw.loadData('Module:Skills/data') | | local SkillData = mw.loadData('Module:Skills/data') |
| local ShopData = mw.loadData('Module:Shop/data')
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| local Shared = require('Module:Shared') | | local Shared = require('Module:Shared') |
| local Items = require('Module:Items') | | local Items = require('Module:Items') |
| local Icons = require('Module:Icons') | | local Icons = require('Module:Icons') |
| local Shop = require('Module:Shop')
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| function p.getCookedItemsTable(frame) | | function p.getCookedItemsTable(frame) |
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| local category = frame.args ~= nil and frame.args[1] or frame | | local category = frame.args ~= nil and frame.args[1] or frame |
| return p._getHerblorePotionTable(category) | | return p._getHerblorePotionTable(category) |
| end
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| function p.getCookingFireTable(frame)
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| local toolArray = {}
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| for i, upgrade in Shared.skpairs(ShopData.Shop.SkillUpgrades) do
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| if Shared.contains(upgrade.name, 'Cooking Fire') then
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| table.insert(toolArray, upgrade)
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| end
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| end
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| local result = '{| class="wikitable"'
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| result = result..'\r\n!colspan="4"| !!colspan="2"|Bonus '..Icons.Icon({'Cooking', type='skill', notext=true})..' XP'
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| result = result..'\r\n|- class="headerRow-0"'
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| result = result..'\r\n!colspan="2"|Name!!'..Icons.Icon({'Firemaking', type='skill', notext=true})..' Level'
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| result = result..'!!Cost!!This Fire!!Total'
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| local total = 0
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| local total2 = 0
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| for i, tool in Shared.skpairs(toolArray) do
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| result = result..'\r\n|-'
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| result = result..'\r\n|style="min-width:25px" data-sort-value="'..tool.name..'"|'..Icons.Icon({tool.name, type='upgrade', size='50', notext=true})
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| result = result..'||'..tool.name
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| local level = 1
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| if tool.unlockRequirements ~= nil and tool.unlockRequirements.skillLevel ~= nil then
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| --Gonna be lazy and assume there's only the one skill level and it's the one we care about
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| level = tool.unlockRequirements.skillLevel[1][2]
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| end
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| result = result..'||style="text-align:right"|'..level
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| result = result..'||style="text-align:right" data-sort-value="'..tool.cost.gp..'"|'..Shop.getCostString(tool.cost)
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| local bonusXP = tool.contains.modifiers.increasedSkillXP[1][2]
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| total = total + bonusXP
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| result = result..'||style="text-align:right"|+'..bonusXP..'%'
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| result = result..'||style="text-align:right"|+'..total..'%'
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| end
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| result = result..'\r\n|}'
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| return result
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| end | | end |
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