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* [[Template:ZoneIcon]] for combat zones | * [[Template:ZoneIcon]] for combat zones | ||
For example: {{T|ItemIcon|Raw Trout}} becomes {{ItemIcon|Raw Trout}}. | |||
You can also just do | Some icon categories/types do not have these shorthand templates, so instead the <code>type</code> parameter should be used: {{T|Icon|<IconName>|type=<IconType>}}. The types this applies to are as follows: | ||
* <code>mark</code> for Summoning marks | |||
* <code>spell</code> for standard and ancient magick spells | |||
* <code>curse</code> for curse spells | |||
* <code>aurora</code> for aurora spells | |||
* <code>thieving</code> for Thieving NPCs | |||
Format is like so: {{T|Icon|type=combatArea|Castle of Kings|Knight Time}} becomes {{Icon|type=combatArea|Castle of Kings|Knight Time}}. | |||
You can also just do {{T|Icon|Combat}} {{Icon|Combat}} if you need an icon for an image that doesn't belong to a given category. | |||
Some special overrides exist: | Some special overrides exist: | ||
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! Input !! Output | ! Input !! Output | ||
|- | |- | ||
| | |{{T|Icon|Melee}} || {{Icon|Melee}} | ||
|- | |- | ||
| | |{{T|Icon|Item Alchemy}} || {{Icon|Item Alchemy}} | ||
|- | |- | ||
| | |{{T|Icon|Superheat}} || {{Icon|Superheat}} | ||
|- | |- | ||
| | |{{T|Icon|Basic Resupply}} || {{Icon|Basic Resupply}} | ||
|- | |- | ||
| | |{{T|Icon|Standard Resupply}} || {{Icon|Standard Resupply}} | ||
|- | |- | ||
| | |{{T|Icon|Generous Resupply}} || {{Icon|Generous Resupply}} | ||
|- | |- | ||
| | |{{T|Icon|type=monster|Golbin}}||{{Icon|type=monster|Golbin}} | ||
|- | |- | ||
| | |{{T|Icon|type=monster|Spider (lv. 51)}}||{{MonsterIcon|Spider (lv. 51)}} | ||
|- | |- | ||
| | |{{T|Icon|type=monster|Spider2}}||{{MonsterIcon|Spider2}} | ||
|- | |- | ||
| | |{{T|Icon|type=skill|Alt. Magic}}||{{Icon|type=skill|Alt. Magic}} | ||
|} | |} | ||
Other options: | Other options: | ||
The 'notext' option sends only the image (with link), so | The 'notext' option sends only the image (with link), so {{T|Icon|Mastery|notext=true}} becomes {{Icon|Mastery|notext=true}} | ||
The 'menu' option formats the icon in a handy table (useful for menuboxes) so | The 'menu' option formats the icon in a handy table (useful for menuboxes) so {{T|Icon|Combat|menu=true}} becomes {{Icon|Combat|menu=true}} | ||
The 'qty' option allows you to specify a number of items to go between the icon and the text, so | The 'qty' option allows you to specify a number of items to go between the icon and the text, so {{T|Icon|type=item|Elder Dragonhide|qty=5000}} becomes {{Icon|type=item|Elder Dragonhide|qty=5000}} | ||
The 'size' option allows you to specify larger icons, so {{T|Icon|Combat|size=50|notext=true}} becomes {{Icon|Combat|size=50|notext=true}} | The 'size' option allows you to specify larger icons, so {{T|Icon|Combat|size=50|notext=true}} becomes {{Icon|Combat|size=50|notext=true}} |