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(Update for v0.21, reword various parts) |
(Update for v0.22.1, reword Thieving parts) |
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{{V|0. | {{V|0.22.1}} | ||
[[File:Offline_Progression.png|thumb|right|Offline Progression - Welcome Back]] | [[File:Offline_Progression.png|thumb|right|Offline Progression - Welcome Back]] | ||
'''{{PAGENAME}}''' allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of 12 hours). | '''{{PAGENAME}}''' allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of 12 hours). | ||
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==== Important Information ==== | ==== Important Information ==== | ||
* Offline Progression time is currently capped at 12 hours. | * Offline Progression time is currently capped at 12 hours. | ||
* | * While {{Skill|Thieving}} can be done offline, the skill is considered to be dangerous much like {{Icon|Combat}} as there is a risk of death. Therefore, the player should ensure they have enough [[Food]] equipped and the success rate against the current NPC is sufficiently high to survive the offline session. | ||
* All [[Shop#Gloves|gloves]] and [[Equipment#Capes|skillcapes]] work offline if they have been equipped in the active equipment set. | * All [[Shop#Gloves|gloves]] and [[Equipment#Capes|skillcapes]] work offline if they have been equipped in the active equipment set. | ||
* Most {{Skill|Herblore}} potions work offline if Auto Re-use Potion is active. The potions that do not work will say so in their description. Currently, the potions that do not work are [[Controlled_Heat_Potion_IV|Controlled Heat Potions]], and [[Perfect_Swing_Potion_IV|Perfect Swing Potions]]. | * Most {{Skill|Herblore}} potions work offline if Auto Re-use Potion is active. The potions that do not work will say so in their description. Currently, the potions that do not work are [[Controlled_Heat_Potion_IV|Controlled Heat Potions]], and [[Perfect_Swing_Potion_IV|Perfect Swing Potions]]. | ||
* {{Icon|Mastery}} XP | * {{Icon|Mastery}} XP and the associated benefits from increased item mastery levels and [[Mastery#The_Mastery_Pool|Mastery pool]] checkpoints work differently depending on whether the skill is tick-based or not. | ||
** For tick-based skills (currently only {{Skill|Thieving}} for skills with Mastery), Mastery XP is granted after each action, and so any benefits from increased Mastery levels and Mastery pool checkpoints come into effect as soon as they are earned. In other words, for tick-based skills the Mastery XP gained while offline is the same as what would have been gained if online during the same period. | |||
** For other skills, the entire offline session will be simulated as if the action being performed had remained at its initial Mastery level for the entire offline period. Therefore, the player won't receive the benefits of any gained Mastery levels until after the game is re-opened and online progress resumes. Whatever action is performed during the offline progression will not have any new Mastery bonuses applied. | |||
* [[Mastery Tokens]] can be earned offline. | * [[Mastery Tokens]] can be earned offline. | ||
* Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling (See [[Settings#General Settings|Settings]]). | * Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling (See [[Settings#General Settings|Settings]]). |