Module:Constants: Difference between revisions

m
fixed base stardust drop qty including a %
(returning Modifier as another part of getModifierDetails)
m (fixed base stardust drop qty including a %)
Line 284: Line 284:
   ["AfflictionChance"] = { text = "{V}% chance to apply affliction when attacking", skills = {'Combat'} },
   ["AfflictionChance"] = { text = "{V}% chance to apply affliction when attacking", skills = {'Combat'} },
   ["allowLootContainerStacking"] = { text = "Items other than bones stack within the loot container", skills = {'Combat'} },
   ["allowLootContainerStacking"] = { text = "Items other than bones stack within the loot container", skills = {'Combat'} },
   ["BaseStardustDropQty"] = { text = "{V}% to base drop quantity of Stardust and Golden Stardust from Astrology", skills = {'Astrology'} },
   ["BaseStardustDropQty"] = { text = "{V} to base drop quantity of Stardust and Golden Stardust from Astrology", skills = {'Astrology'} },
   ["BleedReflectChance"] = { text = "{V}% chance to inflict a bleed that does 100% of the attack's damage to attackers when hit", skills = {'Combat'} },
   ["BleedReflectChance"] = { text = "{V}% chance to inflict a bleed that does 100% of the attack's damage to attackers when hit", skills = {'Combat'} },
   ["ChanceForDiamondFiremaking"] = { text = "{V}% chance to receive a Diamond per action in Firemaking (Cannot be doubled)", skills = {'Firemaking'} },
   ["ChanceForDiamondFiremaking"] = { text = "{V}% chance to receive a Diamond per action in Firemaking (Cannot be doubled)", skills = {'Firemaking'} },