Combat Guide: Difference between revisions

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→‎Gear Stats: Minor improvements
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=Gear Stats=
=Gear Stats=


All gear has certain stats linking it to certain combat styles (melee, ranged, or magic). More difficult to obtain gear is (usually) better. Once you approach the endgame, the choices become more situational rather than strictly better.
All gear has certain stats that link it to one of the combat styles: {{Skill|Attack|Melee}}, {{Skill|Ranged}}, or {{Skill|Magic}}.  


For stat breakdowns and math, use combat simulator or read the [[Combat]] wiki page.
The gear that is more difficult to obtain ''usually'' better. Closer the endgame, the choices become more situational rather than strictly better.
 
For stat breakdowns and math, use [[Scripting_and_Extensions#List_of_Scripts_and_Extensions|Combat Simulator]] or read the [[Combat]] wiki page.


==Shared Stats==
==Shared Stats==
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